Decompile menuRenderItemRanking

This commit is contained in:
Ryan Dwyer
2020-10-05 22:21:05 +10:00
parent cf7218694d
commit 02ff7f0388
10 changed files with 228 additions and 709 deletions
+1 -1
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@@ -55,7 +55,7 @@ void menuInitItemMarquee(union menuitemtickdata *data);
Gfx *menuRenderItem07(Gfx *gdl);
Gfx *menuRenderItemRanking(Gfx *gdl);
Gfx *menuRenderItemRanking(Gfx *gdl, struct menurenderthing *thing);
bool menuTickItemRanking(struct menuinputs *inputs, u32 arg1, union menuitemtickdata *data);
void menuInitItemRanking(union menuitemtickdata *data);
+1 -1
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@@ -30,7 +30,7 @@ u32 func0f153d88(void);
void func0f153e38(u32 colour1, u32 colour2);
void func0f153e4c(void);
s32 func0f153e58(void);
u32 func0f153e94(void);
u32 func0f153e94(s32 x, s32 y, s32 arg2);
u32 func0f1543ac(void);
u32 func0f154ecc(void);
u32 func0f154f38(void);
+2 -2
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@@ -16,9 +16,9 @@ void func0f188210(void);
void func0f18836c(void);
u32 func0f18844c(void);
void func0f188530(void);
s32 func0f1885e4(struct mpteaminfo *info);
s32 mpGetPlayerRankings(struct mpteaminfo *info);
u32 func0f188930(void);
s32 func0f188a84(struct mpteaminfo *info);
s32 mpGetTeamRankings(struct mpteaminfo *info);
u32 func0f188bcc(void);
u32 mpGetNumWeaponOptions(void);
char *mpGetWeaponLabel(s32 weaponnum);
+2 -2
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@@ -4392,7 +4392,7 @@ struct mpchr {
/*0x1e*/ s8 placement;
/*0x20*/ u32 unk20;
/*0x24*/ s16 unk24[12];
/*0x3c*/ s16 unk3c;
/*0x3c*/ s16 numdeaths;
/*0x3e*/ s16 unk3e;
/*0x40*/ u32 unk40;
/*0x44*/ u8 controlmode;
@@ -5406,7 +5406,7 @@ struct chrbio {
};
struct mpteaminfo {
u32 unk00;
struct mpchr *mpchr;
u32 unk04;
u32 unk08;
u32 unk0c;