jpn-final: Decompile lvUpdateSoloHandicaps

This commit is contained in:
Ryan Dwyer
2022-03-19 10:24:44 +10:00
parent a6b5df2659
commit 03703c8fd5
7 changed files with 46 additions and 499 deletions
+2 -2
View File
@@ -164,7 +164,7 @@ extern s32 g_ActiveFemaleHeadsIndex;
extern f32 g_EnemyAccuracyScale;
extern f32 g_DamageReceivedScale;
extern f32 g_DamageDealtScale;
extern f32 var80062cac;
extern f32 g_AttackWalkDurationMultiplier;
extern s32 var80062cbc;
extern struct animtablerow g_DeathAnimsHumanGun[];
extern struct animtablerow g_AnimTableHumanSlumped[];
@@ -193,7 +193,7 @@ extern s16 *g_TeamList;
extern s16 *g_SquadronList;
extern struct var80067e6c *var80067fdc[];
extern s16 var80067ff0[];
extern f32 var80069880;
extern f32 g_AutoAimScale;
extern u32 g_TintedGlassEnabled;
extern s32 g_AlarmTimer;
extern struct sndstate *g_AlarmAudioHandle;
+1 -1
View File
@@ -4,7 +4,7 @@
#include "data.h"
#include "types.h"
extern f32 var80069880;
extern f32 g_AutoAimScale;
void propsSort(void);
void propEnable(struct prop *prop);