Rename some constants, fix some typos and fix documentation for if_chr_in_room command

This commit is contained in:
Ryan Dwyer
2021-03-24 20:11:45 +10:00
parent 9d4f2ffd2a
commit 040b13e4aa
26 changed files with 84 additions and 84 deletions
+1 -1
View File
@@ -857,7 +857,7 @@
*
* Type 0 = if <chr> is in <room>
* Type 1 = if <chr> is in same room that the current chr is searching
* Type 2 = if <chr>'s camspy is within 150 units of <pad>
* Type 2 = if any player's camspy is within 150 units of <pad>
*
* Type 2 is hard coded to only work in G5 Building.
*/
+4 -4
View File
@@ -2198,7 +2198,7 @@
#define MPWEAPON_DY357LX 0x08
#define MPWEAPON_CMP150 0x09
#define MPWEAPON_CYCLONE 0x0a
#define MPWEAPON_CALLISTONTG 0x0b
#define MPWEAPON_CALLISTO 0x0b
#define MPWEAPON_RCP120 0x0c
#define MPWEAPON_LAPTOPGUN 0x0d
#define MPWEAPON_DRAGON 0x0e
@@ -2208,7 +2208,7 @@
#define MPWEAPON_SHOTGUN 0x12
#define MPWEAPON_REAPER 0x13
#define MPWEAPON_SNIPERRIFLE 0x14
#define MPWEAPON_FARSIGHTXR20 0x15
#define MPWEAPON_FARSIGHT 0x15
#define MPWEAPON_DEVASTATOR 0x16
#define MPWEAPON_ROCKETLAUNCHER 0x17
#define MPWEAPON_SLAYER 0x18
@@ -3299,7 +3299,7 @@
#define WEAPON_DY357LX 0x09
#define WEAPON_CMP150 0x0a
#define WEAPON_CYCLONE 0x0b
#define WEAPON_CALLISTONTG 0x0c
#define WEAPON_CALLISTO 0x0c
#define WEAPON_RCP120 0x0d
#define WEAPON_LAPTOPGUN 0x0e
#define WEAPON_DRAGON 0x0f
@@ -3309,7 +3309,7 @@
#define WEAPON_SHOTGUN 0x13
#define WEAPON_REAPER 0x14
#define WEAPON_SNIPERRIFLE 0x15
#define WEAPON_FARSIGHTXR20 0x16
#define WEAPON_FARSIGHT 0x16
#define WEAPON_DEVASTATOR 0x17
#define WEAPON_ROCKETLAUNCHER 0x18
#define WEAPON_SLAYER 0x19