Rename equip weapon and equip hat commands

This commit is contained in:
Ryan Dwyer
2019-12-27 18:12:57 +10:00
parent 337044901a
commit 044705c818
24 changed files with 68 additions and 68 deletions
+4 -4
View File
@@ -494,7 +494,7 @@ u8 func0405_init_maian[] = {
set_squadron(GROUP_MAIANS)
rebuild_teams
rebuild_squadrons
try_draw_weapon(MODEL_CHRMAIANSMG, WEAPON_CALLISTONTG, 0x00000000, /*goto*/ 0x06)
try_equip_weapon(MODEL_CHRMAIANSMG, WEAPON_CALLISTONTG, 0x00000000, /*goto*/ 0x06)
label(0x06)
try_inherit_properties(CHR_MAIAN_TEMPLATE, /*goto*/ 0x2d)
label(0x2d)
@@ -815,7 +815,7 @@ u8 func100c_spawn_king3_skedar[] = {
};
u8 func0407_king1_skedar[] = {
try_draw_weapon(MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06)
try_equip_weapon(MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06)
label(0x06)
try_inherit_properties(CHR_SKEDAR_TEMPLATE, /*goto*/ 0x2d)
label(0x2d)
@@ -836,7 +836,7 @@ u8 func0407_king1_skedar[] = {
};
u8 func0408_king2_skedar[] = {
try_draw_weapon(MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06)
try_equip_weapon(MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06)
label(0x06)
try_inherit_properties(CHR_SKEDAR_TEMPLATE, /*goto*/ 0x2d)
label(0x2d)
@@ -857,7 +857,7 @@ u8 func0408_king2_skedar[] = {
};
u8 func0409_king3_skedar[] = {
try_draw_weapon(MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06)
try_equip_weapon(MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06)
label(0x06)
try_inherit_properties(CHR_SKEDAR_TEMPLATE, /*goto*/ 0x2d)
label(0x2d)