Rename equip weapon and equip hat commands

This commit is contained in:
Ryan Dwyer
2019-12-27 18:12:57 +10:00
parent 337044901a
commit 044705c818
24 changed files with 68 additions and 68 deletions
+3 -3
View File
@@ -1013,14 +1013,14 @@
mkword(props), \
label,
#define try_draw_weapon(model, weapon, u1, label) \
#define try_equip_weapon(model, weapon, flags, label) \
mkshort(0x00c8), \
mkshort(model), \
weapon, \
mkword(u1), \
mkword(flags), \
label,
#define cmd00c9(u1, flags, label) \
#define try_equip_hat(u1, flags, label) \
mkshort(0x00c9), \
mkshort(u1), \
mkword(flags), \
+2 -2
View File
@@ -202,8 +202,8 @@
/*0x00c5*/ bool aiIfCountdownTimerGreaterThan(void);
/*0x00c6*/ bool aiSpawnChrAtPad(void);
/*0x00c7*/ bool aiSpawnChrAtChr(void);
/*0x00c8*/ bool ai00c8(void);
/*0x00c9*/ bool ai00c9(void);
/*0x00c8*/ bool aiTryEquipWeapon(void);
/*0x00c9*/ bool aiTryEquipHat(void);
/*0x00ca*/ bool aiDuplicateChr(void);
/*0x00cb*/ bool aiMessage(void);
/*0x00cc*/ bool aiShowText2(void);
+1 -1
View File
@@ -253,7 +253,7 @@ u32 func0f089a94(void);
u32 func0f089c70(void);
u32 func0f089d64(void);
u32 func0f089db8(void);
u32 func0f089dd8(struct chrdata *chr, u32 thing, u32 flags);
u32 chrTryEquipHat(struct chrdata *chr, u32 thing, u32 flags);
u32 func0f089f8c(void);
u32 func0f08a38c(void);
u32 func0f08a724(void);