Distribute the game segment's .bss into their appropriate files

This commit is contained in:
Ryan Dwyer
2021-02-19 17:43:10 +10:00
parent f9c3b64a16
commit 045072f179
69 changed files with 976 additions and 2578 deletions
+8 -8
View File
@@ -552,8 +552,8 @@ extern struct var8009ce60 *var8009ce60;
extern struct defaultobj *var8009ce64;
extern struct projectile *g_Projectiles;
extern struct monitorthing *g_MonitorThings;
extern u32 var8009ce78;
extern u32 var8009ce88;
extern u32 var8009ce78[4];
extern u32 var8009ce88[4];
extern struct monitorscreen var8009ce98;
extern struct monitorscreen var8009cf10;
extern struct monitorscreen var8009cf88;
@@ -706,7 +706,7 @@ extern u32 var800a4920;
extern u32 g_BgSection3;
extern struct room *g_Rooms;
extern u8 *g_MpRoomVisibility;
extern s16 g_ActiveRoomNums[1];
extern s16 g_ActiveRoomNums[350];
extern s32 g_NumActiveRooms;
extern u16 var800a4bf0[2];
extern s16 var800a4bf8[100];
@@ -763,7 +763,7 @@ extern void *var800aabb4;
extern struct var800aabb8 *var800aabb8;
extern struct texture *g_Textures;
extern u32 var800aabc8[4];
extern u32 var800aabd8;
extern u8 var800aabd8[2400];
extern u32 var800ab538;
extern u32 var800ab53c;
extern u32 var800ab540;
@@ -799,9 +799,9 @@ extern struct var800ab718 var800ab718[8];
extern u32 var800ab7b8;
extern u32 var800ab7c0;
extern u32 var800ab7c4;
extern u32 var800ab7c8;
extern u32 var800abac8;
extern u32 var800abdc8;
extern u8 var800ab7c8[0x300];
extern u8 var800abac8[0x300];
extern u8 var800abdc8[0x300];
extern u32 var800ac0e8;
extern u32 var800ac0f8[4];
extern u32 var800ac108;
@@ -837,6 +837,6 @@ extern u8 g_MpFeaturesForceUnlocked[40];
extern u8 g_MpFeaturesUnlocked[80];
extern struct frdata g_FrData;
extern struct trainingdata g_DtData;
extern struct trainingdata g_HoloTrainingData;
extern struct trainingdata g_HtData;
#endif