Decompile aiDoPresetAnimation and fix mismatching setup files

This commit is contained in:
Ryan Dwyer
2020-02-09 00:24:18 +10:00
parent 8999da484e
commit 046877a518
79 changed files with 220 additions and 337 deletions
+1 -1
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@@ -125,7 +125,7 @@ struct prop *func0f02dbac(struct pad *pad, s16 room);
u32 func0f02ddbc(void);
u32 func0f02dff0(void);
u32 func0f02e064(struct chrdata *chr);
u32 func0f02e124(void);
bool func0f02e124(struct prop *prop);
u32 func0f02e15c(void);
u32 func0f02e1cc(void);
u32 func0f02e260(void);
+1 -1
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@@ -386,7 +386,7 @@
/*0x01a0*/ bool aiSetChrSpecialDeathAnimation(void);
/*0x01a1*/ bool aiSetRoomToSearch(void);
/*0x01a2*/ bool aiSayCiStaffQuip(void);
/*0x01a3*/ bool ai01a3(void);
/*0x01a3*/ bool aiDoPresetAnimation(void);
/*0x01a4*/ bool aiShowText(void);
/*0x01a5*/ bool ai01a5(void);
/*0x01a6*/ bool aiIfTargetYDifferenceLessThan(void);
+1 -1
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@@ -229,7 +229,7 @@ extern s16 ciquiptable_bank3[];
extern u16 g_InvestigationPadMap[40];
extern u32 var80069780;
extern u32 var8006978c;
extern u16 special_animations[];
extern u16 g_PresetAnimations[15];
extern u8 var80069860[8];
extern struct coord var80069868;
extern struct coord var80069874;