Decompile currentPlayerSetGunSightVisible

This commit is contained in:
Ryan Dwyer
2020-11-02 00:03:14 +10:00
parent 307687f6a3
commit 0551c0e808
7 changed files with 23 additions and 29 deletions
+1 -1
View File
@@ -172,7 +172,7 @@ void speedpillRevert(s32 arg0);
void func0f0abba8(void);
void func0f0abbe8(void);
void speedpillTick(void);
void func0f0abc74(u32 arg0, s32 arg1);
void currentPlayerSetGunSightVisible(u32 bits, bool visible);
Gfx *func0f0abcb0(Gfx *gdl);
u32 func0f0abd30(void);
u32 getCurrentPlayerWeaponIdWrapper(u32 arg0);