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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-04 16:59:49 -04:00
Decompile func0f0990b0
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@@ -2353,6 +2353,13 @@
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#define SPECIALDIE_OVERRAILING 5
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#define SPECIALDIE_ONCHAIR 6
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#define SPECIALFUNC_REMOTEMINE_DETONATE 5
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#define SPECIALFUNC_COMBATBOOST_BOOST 6
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#define SPECIALFUNC_COMBATBOOST_REVERT 7
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#define SPECIALFUNC_SNIPERRIFLE_CROUCH 8
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#define SPECIALFUNC_RCP120_CLOAK 9
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#define SPECIALFUNC_DATAUPLINK_UPLINK 12
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#define SPEED_WALK 0
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#define SPEED_JOG 1
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#define SPEED_RUN 2
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@@ -22,7 +22,7 @@ u32 func0f098ca0(void);
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u32 func0f098df8(void);
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u32 func0f098f8c(void);
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u32 func0f099008(u32 hand);
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u32 func0f0990b0(void);
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bool func0f0990b0(struct weaponfunc *basefunc, struct weapon *weapon);
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u32 func0f099188(void);
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u32 func0f0991e4(void);
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u32 func0f099780(void);
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+1
-1
@@ -2677,7 +2677,7 @@ struct weaponfunc_close {
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struct weaponfunc_special {
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struct weaponfunc base;
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/*0x14*/ u32 unk14;
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/*0x14*/ u32 specialfunc;
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/*0x18*/ u32 unk18;
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/*0x1c*/ u32 unk1c;
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};
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