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https://gitlab.com/ryandwyer/perfect-dark
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Decompile propRender
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@@ -15,7 +15,7 @@ bool func0f12af5c(struct explosion *exp, struct prop *prop, struct coord *pos1,
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u32 func0f12b0e0(void);
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u32 func0f12bbdc(struct prop *prop);
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u32 explosionUpdateZ(struct prop *prop);
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u32 func0f12c654(void);
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Gfx *explosionRender(struct prop *prop, Gfx *gdl, bool arg2);
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u32 func0f12cd64(void);
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#endif
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