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Attempt to decompile weaponGetModel
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@@ -13,7 +13,7 @@ void func0f128a9c(u32 arg0, u32 arg1);
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void func0f128ab8(u32 arg0, u32 arg1);
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void currentPlayerSetFovY(f32 fovy);
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void currentPlayerSetAspectRatio(f32 aspect);
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s32 func0f128af4(s32 arg0);
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s32 weaponGetModel(s32 arg0);
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u32 func0f128cf0(void);
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u32 func0f128d20(void);
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u32 func0f128dbc(void);
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