Decompile menudialogMpGameSetup

This commit is contained in:
Ryan Dwyer
2020-01-17 23:17:02 +10:00
parent eb1ea0842a
commit 0c8a94304b
5 changed files with 19 additions and 20 deletions
+1 -1
View File
@@ -176,7 +176,7 @@ s32 menudialog0017d468(u32, u32, u32 *);
s32 menudialog0017df74(u32, u32, u32 *);
s32 menudialog0017e3fc(u32, u32, u32 *);
s32 menudialog0017eb34(u32, u32, u32 *);
s32 menudialog0017f0b0(u32, u32, u32 *);
bool menudialogMpGameSetup(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialogMpQuickGo(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menudialog0017f930(u32, u32, u32 *);
s32 menudialog00184ec0(u32, u32, u32 *);
+6 -1
View File
@@ -160,7 +160,12 @@ struct g_vars {
/*000484*/ s32 mphilltime;
/*000488*/ u32 unk000488;
/*00048c*/ u32 unk00048c;
/*000490*/ u32 unk000490; // set to 2 when entering combat simulator, 3 when entering Quick Go
// 1 when entering game setup
// 2 when entering combat simulator
// 3 when entering Quick Go
/*000490*/ u32 unk000490;
/*000494*/ u32 unk000494;
/*000498*/ u32 unk000498;
/*00049c*/ u32 unk00049c;