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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f015260 and func0f015270
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@@ -4,6 +4,5 @@
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#include "types.h"
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u32 func0f015260(void);
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u32 func0f015270(void);
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#endif
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@@ -0,0 +1,8 @@
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#ifndef IN_GAME_GAME_015270_H
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#define IN_GAME_GAME_015270_H
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#include <ultra64.h>
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#include "types.h"
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u32 func0f015270(void);
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#endif
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