Combine data headers into a single one and remove unnecessary declarations

This commit is contained in:
Ryan Dwyer
2021-02-17 22:04:46 +10:00
parent a98d9e400b
commit 0def2c5a4d
668 changed files with 1320 additions and 3302 deletions
+556
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@@ -0,0 +1,556 @@
#ifndef _IN_DATA_H
#define _IN_DATA_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
extern u8 *g_StackStartAddrs[7];
extern u8 *g_StackEndAddrs[7];
extern u8 *g_StackAllocatedPos;
extern u32 var8005ce60;
extern u32 var8005ce64;
extern u32 var8005ce68;
extern u32 var8005ce6c;
extern u32 var8005ce70;
extern s32 var8005ce74;
extern f32 var8005ce78[2];
extern f32 var8005ce80[2];
extern u32 var8005ce88[2];
extern s32 var8005ce90;
extern u32 var8005ce94;
extern u32 var8005ce98;
extern u32 var8005ce9c;
extern OSMesg var8005cea8;
extern u32 var8005cec8;
extern s8 var8005ced0;
extern u32 __osViDevMgr;
extern u32 var8005cefc;
extern OSDevMgr __osPiDevMgr;
extern u32 __osCurrentHandle;
extern u32 var8005cf30;
extern OSTime osClockRate;
extern s32 osViClock;
extern u32 var8005cf6c;
extern u32 __osGlobalIntMask;
extern u32 var8005cf84;
extern u8 g_LoadState;
extern s32 var8005d9d0;
extern s32 var8005dd18;
extern u32 var8005dd58;
extern bool g_Silent;
extern u16 g_SfxVolume;
extern u32 g_SoundMode;
extern s32 var8005ddd4;
extern struct audiorussmapping g_AudioRussMappings[];
extern struct audioconfig g_AudioConfigs[];
extern u32 var8005eedc;
extern u32 var8005ef10;
extern u32 var8005ef20;
extern s32 g_NumGlobalAilists;
extern s32 g_NumLvAilists;
extern u32 var8005ef40;
extern u32 var8005ef5c;
extern u32 var8005ef7c;
extern u32 var8005ef90;
extern u32 var8005efb4;
extern u32 var8005efb8;
extern bool var8005efbc;
extern u32 var8005efc0;
extern void *var8005efc4;
extern void *var8005efc8;
extern u32 var8005efcc;
extern u32 var8005efd0;
extern u32 var8005efdc;
extern u32 var8005efe0;
extern u32 var8005efec;
extern u32 var8005eff8;
extern u32 var8005f000;
extern u32 var8005f004;
extern s16 g_NumAnimations;
extern struct animheader *g_Anims;
extern u32 var8005f010;
extern u32 var8005f014;
extern u32 var8005f018;
extern u32 var8005f01c;
extern u32 var8005f020;
extern u32 var8005f024;
extern u32 var8005f030;
extern u32 var8005f034;
extern u32 var8005f038;
extern u16 *var8005f040;
extern u16 *var8005f044;
extern u32 var8005f048;
extern u32 var8005f0a8;
extern u32 var8005f108;
extern u32 var8005f110;
extern u32 var8005f114;
extern u32 var8005f120;
extern u32 var8005f124;
extern u32 var8005f128;
extern u32 var8005f12c;
extern u32 var8005f130;
extern u32 var8005f134;
extern u32 var8005f138;
extern u32 var8005f13c;
extern u32 var8005f140;
extern u32 var8005f150;
extern u32 var8005f34c;
extern u32 var8005f4dc;
extern u32 var8005f548;
extern u32 var8005f570;
extern u32 var8005f66c;
extern u32 var8005f670;
extern u32 var8005f6f8;
extern u32 var8005f6fc;
extern u32 var8005f704;
extern OSViMode osViModeTable[42];
extern u32 var80060890;
extern OSTimer *__osTimerList;
extern __OSViContext var800608b0[2];
extern __OSViContext *__osViCurr;
extern __OSViContext *__osViNext;
extern u32 __osPiAccessQueueEnabled;
extern u32 __osThreadTail;
extern OSThread *__osRunQueue;
extern OSThread *__osActiveQueue;
extern OSThread *__osRunningThread;
extern OSThread *__osFaultedThread;
extern u32 __osSiAccessQueueEnabled;
extern u32 __osContInitialized;
extern u32 var80060970;
extern u32 var80060980;
extern u8 var80060984;
extern u32 var80060990;
extern u32 var800609a0;
extern u32 var800609c4;
extern u32 var800609f0;
extern u32 var800611ec;
extern u32 var800611f0;
extern u32 var80061220;
extern OSViMode osViModePalLan1;
extern OSViMode osViModeMpalLan1;
extern OSViMode osViModeNtscLan1;
extern char ldigs[];
extern char udigs[];
extern u32 var80061360;
extern u32 var80061380;
extern u32 var800613a0;
extern f32 var80061630;
extern u32 var80061634;
extern bool g_NbombsActive;
extern s32 g_WeatherActive;
extern u32 var80062410;
extern s32 var800624a4;
extern u32 var800624b0;
extern s32 g_TitleMode;
extern s32 g_TitleNextMode;
extern u32 g_TitleDelayedTimer;
extern s32 g_TitleDelayedMode;
extern s32 g_TitleTimer;
extern u32 var800624d4;
extern u32 var800624d8;
extern u32 var800624dc;
extern u32 var800624e0;
extern s32 g_TitleNextStage;
extern u32 var800624e8;
extern u32 var800624ec;
extern u32 var800624f0;
extern u32 var800624f4;
extern u8 g_FileState;
extern u8 var80062944;
extern u8 var80062948;
extern u8 var8006294c;
extern u32 var80062950;
extern bool g_WeatherTickEnabled;
extern void *var80062960;
extern f32 var80062968;
extern bool var8006296c;
extern s32 g_SelectedAnimNum;
extern u32 var80062974;
extern u32 var80062978;
extern u32 var8006297c;
extern s32 g_NextChrnum;
extern struct chrdata *g_ChrSlots;
extern s32 g_NumChrSlots;
extern struct var80062a8c *var80062a8c;
extern s32 var80062a90;
extern s32 g_NumBondBodies;
extern s32 g_NumMaleGuardHeads;
extern s32 g_NumFemaleGuardHeads;
extern s32 g_NumMaleGuardTeamHeads;
extern s32 g_NumFemaleGuardTeamHeads;
extern s32 var80062b14;
extern s32 var80062b18;
extern s32 g_BondBodies[];
extern s32 g_MaleGuardHeads[];
extern s32 g_MaleGuardTeamHeads[];
extern s32 g_FemaleGuardHeads[];
extern s32 g_FemaleGuardTeamHeads[];
extern s32 var80062c80;
extern s32 g_ActiveMaleHeadsIndex;
extern s32 g_ActiveFemaleHeadsIndex;
extern f32 var80062ca0;
extern f32 var80062ca4;
extern f32 var80062ca8;
extern f32 var80062cac;
extern s32 var80062cbc;
extern struct somedruggedracethingdeep var800637cc[];
extern struct somedruggedracething *var800652b8[NUM_RACES];
extern struct animfloats var800656c0[];
extern struct var80065750 *var80065ae0[][32];
extern struct animfloats var80065be0[];
extern struct var80065750 *var800662d8[][32];
extern struct animfloats var800663d8[];
extern u32 var800666c8;
extern struct var80065750 *var80066a70[][32];
extern struct var80065750 *var80066ef0[][32];
extern struct var80065750 *var80067328[][32];
extern struct animfloats var80067428;
extern struct animfloats var80067a10;
extern struct animfloats var80067a58;
extern struct animfloats var80067aa0;
extern struct animfloats var80067ae8;
extern struct animfloats var80067b30;
extern struct animfloats var80067b78;
extern u32 g_StageFlags;
extern struct chrdata *g_BgChrs;
extern s16 *g_BgChrnums;
extern s32 g_NumBgChrs;
extern s16 *g_TeamList;
extern s16 *g_SquadronList;
extern struct var80067e6c *var80067fdc[];
extern s16 var80067ff0[];
extern f32 var80069880;
extern u32 g_TintedGlassEnabled;
extern s32 g_AlarmTimer;
extern struct audiohandle *g_AlarmAudioHandle;
extern f32 g_AlarmSpeakerWeight;
extern f32 var800698e4;
extern s32 var800698e8;
extern f32 var800698ec[3];
extern u32 var800698f8;
extern f32 var800698fc;
extern struct audiohandle *var80069900;
extern u32 g_CountdownTimerVisible;
extern bool g_CountdownTimerRunning;
extern f32 g_CountdownTimerValue;
extern u32 var80069910;
extern u32 var80069914;
extern u32 var80069918;
extern struct linkliftdoorobj *g_LiftDoors;
extern struct padlockeddoorobj *g_PadlockedDoors;
extern struct safeitemobj *g_SafeItems;
extern struct linksceneryobj *g_LinkedScenery;
extern struct blockedpathobj *g_BlockedPaths;
extern u32 var80069930;
extern s32 var80069934;
extern f32 g_CameraWaitMultiplier;
extern f32 var8006994c;
extern f32 var80069950;
extern f32 var80069954;
extern f32 var80069958;
extern f32 g_AmmoMultiplier;
extern struct padeffectobj *var80069960;
extern s32 var80069964;
extern struct autogunobj *g_ThrownLaptops;
extern struct var8006996c *var8006996c;
extern s32 g_MaxThrownLaptops;
extern struct prop *g_Lifts[MAX_LIFTS];
extern u32 var80069d90;
extern u32 var8006aaa0;
extern u32 var8006aae4;
extern struct audiochannel *g_AudioChannels;
extern s8 var8006ae18;
extern s8 var8006ae1c;
extern s8 var8006ae20;
extern s8 var8006ae24;
extern s8 var8006ae28;
extern s32 g_ObjectiveLastIndex;
extern bool g_ObjectiveChecksDisabled;
extern u16 var8006ae90[];
extern u16 var8006af0c[];
extern u16 var8006af8c[];
extern struct inventory_menupos invmenupos_00010fd0;
extern struct inventory_typee inve_000110c0;
extern struct weapon *g_Weapons[];
extern u32 var800700ac;
extern s32 g_CasingsActive;
extern u32 var800705a0;
extern u32 var800705a4;
extern bool var800705a8;
extern u32 var800705ac;
extern u32 var800705b0;
extern u32 var800705b4;
extern u32 var800705b8;
extern u32 var800705bc;
extern s32 g_ViMode;
extern bool g_HiResEnabled;
extern s32 var8007072c;
extern u32 var80070738;
extern u32 var8007073c;
extern struct gecreditsdata *g_CurrentGeCreditsData;
extern u32 var80070744;
extern u32 var80070748;
extern u32 var8007074c;
extern bool g_PlayersWithControl[];
extern bool g_PlayerInvincible;
extern s32 g_InCutscene;
extern s16 g_DeathAnimations[];
extern u32 g_NumDeathAnimations;
extern u32 var80071180;
extern u32 var80071184;
extern s32 g_ScissorX1;
extern s32 g_ScissorX2;
extern s32 g_ScissorY1;
extern s32 g_ScissorY2;
extern u32 var800711f0;
extern char *g_StringPointer;
extern char *g_StringPointer2;
extern s32 g_MpPlayerNum;
extern u32 var800714d8;
extern u16 g_ControlStyleOptions[];
extern struct menudialog g_PreAndPostMissionBriefingMenuDialog;
extern struct stageoverviewentry g_StageNames[NUM_SOLOSTAGES];
extern struct mission missions[];
extern struct menudialog g_SoloMissionControlStyleMenuDialog;
extern struct menudialog g_CiControlStyleMenuDialog;
extern struct menudialog g_CiControlStylePlayer2MenuDialog;
extern struct menudialog g_ChangeAgentMenuDialog;
extern struct menudialog g_2PMissionOptionsHMenuDialog;
extern struct menudialog g_2PMissionOptionsVMenuDialog;
extern struct menudialog g_FrWeaponsAvailableMenuDialog;
extern struct menudialog g_SoloMissionPauseMenuDialog;
extern struct menudialog g_2PMissionPauseHMenuDialog;
extern struct menudialog g_2PMissionPauseVMenuDialog;
extern struct cutscene g_Cutscenes[];
extern struct menudialog g_CiMenuViaPcMenuDialog;
extern struct menudialog g_CiMenuViaPauseMenuDialog;
extern struct menudialog g_CheatsMenuDialog;
extern struct menudialog g_PakChoosePakMenuDialog;
extern struct menudialog g_FilemgrFileSelect4MbMenuDialog;
extern struct menudialog g_MpQuickGo4MbMenuDialog;
extern struct menudialog g_MpConfirmChallenge4MbMenuDialog;
extern struct menudialog g_MainMenu4MbMenuDialog;
extern struct menudialog g_MpEditSimulant4MbMenuDialog;
extern struct menudialog g_AdvancedSetup4MbMenuDialog;
extern struct filelist *g_FileLists[];
extern bool var80075bd0[];
extern struct var80075c00 var80075c00[];
extern s32 var80075d60;
extern u32 var80075d64;
extern u32 var80075d68;
extern s32 var80075d78;
extern u8 unregistered_function1[];
extern u8 unregistered_function2[];
extern u8 unregistered_function3[];
extern struct ailist g_GlobalAilists[];
extern struct stagethinglist stagethinglist_20e10;
extern struct stagethinglist stagethinglist_20e3c;
extern struct stagethinglist stagethinglist_20e48;
extern struct stagethinglist stagethinglist_20e54;
extern struct stagethinglist stagethinglist_20e60;
extern struct stagethinglist stagethinglist_20e6c;
extern struct stagethinglist stagethinglist_20e80;
extern struct stagethinglist stagethinglist_20e94;
extern struct stagethinglist stagethinglist_20ea4;
extern struct stagethinglist stagethinglist_20ec8;
extern struct stagethinglist stagethinglist_20edc;
extern struct stagethinglist stagethinglist_20eec;
extern struct stagethinglist stagethinglist_20ef8;
extern struct stagethinglist stagethinglist_20f0c;
extern struct stagethinglist stagethinglist_20f18;
extern struct stagethinglist stagethinglist_20f24;
extern struct stagethinglist stagethinglist_20f50;
extern struct stagethinglist stagethinglist_20f5c;
extern struct stagethinglist stagethinglist_20f74;
extern struct stagethinglist stagethinglist_20f84;
extern struct stagethinglist stagethinglist_20fb8;
extern struct stagethinglist stagethinglist_20fd8;
extern struct stagethinglist stagethinglist_20fe8;
extern struct stagethinglist stagethinglist_20ff8;
extern struct stagethinglist stagethinglist_2100c;
extern struct stagethinglist stagethinglist_21018;
extern struct stagethinglist stagethinglist_21024;
extern struct stagethinglist stagethinglist_21034;
extern struct stagethinglist stagethinglist_21084;
extern struct modelstate g_ModelStates[441];
extern u8 propexplosiontypes[];
extern struct stagethinglist stagethinglist_2208c;
extern struct stagethinglist stagethinglist_220a4;
extern struct stagethinglist stagethinglist_220d0;
extern u32 var8007c0c0;
extern struct stagethinglist stagethinglist_221a4;
extern struct stagethinglist stagethinglist_221b4;
extern struct stagethinglist stagethinglist_221cc;
extern struct stagethinglist stagethinglist_221e4;
extern struct stagethinglist stagethinglist_22200;
extern struct stagethinglist stagethinglist_22220;
extern struct stagethinglist stagethinglist_2224c;
extern struct stagethinglist stagethinglist_222b4;
extern struct stagethinglist stagethinglist_22318;
extern struct stagethinglist stagethinglist_22374;
extern struct stagethinglist stagethinglist_223d4;
extern struct stagethinglist stagethinglist_22424;
extern struct stagethinglist stagethinglist_2247c;
extern struct stagethinglist stagethinglist_224d8;
extern struct stagethinglist stagethinglist_22538;
extern struct stagethinglist stagethinglist_2258c;
extern struct stagethinglist stagethinglist_225d8;
extern struct stagethinglist stagethinglist_22630;
extern struct stagethinglist stagethinglist_22698;
extern struct stagethinglist stagethinglist_226e8;
extern struct stagethinglist stagethinglist_22754;
extern struct stagethinglist stagethinglist_227ac;
extern struct stagethinglist stagethinglist_22804;
extern struct stagethinglist stagethinglist_2285c;
extern struct stagethinglist stagethinglist_228b4;
extern struct stagethinglist stagethinglist_2291c;
extern struct stagethinglist stagethinglist_22970;
extern struct stagethinglist stagethinglist_229c4;
extern struct stagethinglist stagethinglist_22a20;
extern struct stagethinglist stagethinglist_22a78;
extern struct stagethinglist stagethinglist_22adc;
extern struct stagethinglist stagethinglist_22b28;
extern struct stagethinglist stagethinglist_22b80;
extern struct stagethinglist stagethinglist_22be0;
extern struct stagethinglist stagethinglist_22c3c;
extern struct stagethinglist stagethinglist_22c54;
extern struct stagethinglist stagethinglist_22ca0;
extern struct stagethinglist stagethinglist_22cf0;
extern struct stagethinglist stagethinglist_22d40;
extern struct stagethinglist stagethinglist_22d90;
extern struct stagethinglist stagethinglist_22de0;
extern struct stagethinglist stagethinglist_22e34;
extern struct stagethinglist stagethinglist_22e60;
extern struct stagethinglist stagethinglist_22eb8;
extern struct stagethinglist stagethinglist_22ec8;
extern struct stagethinglist stagethinglist_22f0c;
extern struct stagethinglist stagethinglist_22f1c;
extern struct body g_Bodies[];
extern u32 var8007dae4;
extern f32 var8007db80;
extern f32 var8007db84;
extern u32 var8007db88;
extern u32 var8007db94;
extern u32 var8007dba0;
extern u32 var8007dbb8;
extern u32 var8007dbd0;
extern u32 var8007dbe8;
extern u32 var8007dbf4;
extern u32 var8007dc00;
extern struct var8007e3d0 var8007e3d0[];
extern u32 var8007e4a0;
extern u32 var8007e4a4;
extern f32 var8007e4a8;
extern struct sparktype g_SparkTypes[];
extern s32 g_SparksAreActive;
extern struct weatherdata *g_WeatherData;
extern u32 var8007fa80;
extern bool g_ShardsActive;
extern s32 g_ScaleX;
extern struct font *g_FontNumeric2;
extern struct font2a4 *g_FontNumeric1;
extern struct font *g_FontHandelGothicXs2;
extern struct font2a4 *g_FontHandelGothicXs1;
extern struct font *g_FontHandelGothicSm2;
extern struct font2a4 *g_FontHandelGothicSm1;
extern struct font *g_FontHandelGothicMd2;
extern struct font2a4 *g_FontHandelGothicMd1;
extern struct font *g_FontHandelGothicLg2;
extern struct font2a4 *g_FontHandelGothicLg1;
extern u32 var8007fb9c;
extern u32 g_StageIndex;
extern s16 var8007fc0c;
extern u32 var8007fc24;
extern u16 var8007fc3c;
extern s32 g_NumPortalThings;
extern f32 var8007fcb4;
extern struct stagetableentry g_Stages[61];
extern s32 var80082050;
extern u32 g_GfxNumSwaps;
extern s32 g_NumReasonsToEndMpMatch;
extern u32 var800840c4;
extern u32 var800840d8;
extern u32 var800840e0;
extern u32 var800840e4;
extern u32 var800840f0;
extern u32 var800840f4;
extern u32 var800840f8;
extern u32 var800840fc;
extern u32 g_LanguageId;
extern struct something *somethings[];
extern void *var800844f0;
extern f32 var800845d4;
extern u32 var800845dc;
extern struct menudialog g_2PMissionInventoryHMenuDialog;
extern struct menudialog g_2PMissionInventoryVMenuDialog;
extern struct menudialog g_MpEndscreenChallengeCheatedMenuDialog;
extern struct menudialog g_MpEndscreenChallengeFailedMenuDialog;
extern struct menudialog g_MpDropOutMenuDialog;
extern struct mparena g_MpArenas[];
extern struct menudialog g_MpWeaponsMenuDialog;
extern struct menudialog g_MpPlayerOptionsMenuDialog;
extern struct menudialog g_MpControlMenuDialog;
extern struct menudialog g_MpPlayerStatsMenuDialog;
extern struct menudialog g_MpPlayerNameMenuDialog;
extern struct menudialog g_MpLoadSettingsMenuDialog;
extern struct menudialog g_MpLoadPresetMenuDialog;
extern struct menudialog g_MpLoadPlayerMenuDialog;
extern struct menudialog g_MpArenaMenuDialog;
extern struct menudialog g_MpLimitsMenuDialog;
extern struct menudialog g_MpHandicapsMenuDialog;
extern struct menudialog g_MpReadyMenuDialog;
extern struct menudialog g_MpSimulantsMenuDialog;
extern struct menudialog g_MpTeamsMenuDialog;
extern struct menudialog g_MpChallengeListOrDetailsMenuDialog;
extern struct menudialog g_MpChallengeListOrDetailsViaAdvChallengeMenuDialog;
extern struct menudialog g_MpAdvancedSetupMenuDialog;
extern struct menudialog g_MpQuickGoMenuDialog;
extern struct menudialog g_MpQuickTeamGameSetupMenuDialog;
extern struct menudialog g_MpQuickTeamMenuDialog;
extern struct menudialog g_CombatSimulatorMenuDialog;
extern struct menudialog g_MpCombatOptionsMenuDialog;
extern struct menudialog g_MpBriefcaseOptionsMenuDialog;
extern struct menudialog g_MpCaptureOptionsMenuDialog;
extern struct menudialog g_MpHillOptionsMenuDialog;
extern struct menudialog g_MpHackerOptionsMenuDialog;
extern struct menudialog g_MpPopacapOptionsMenuDialog;
extern struct mpscenariooverview g_MpScenarioOverviews[];
extern struct menudialog g_MpScenarioMenuDialog;
extern struct menudialog g_MpQuickTeamScenarioMenuDialog;
extern s32 var80087260;
extern u32 var80087264;
extern struct mpweapon g_MpWeapons[0x27];
extern struct mphead g_MpHeads[75];
extern struct mpsimulanttype g_MpSimulantTypes[];
extern struct mpbody g_MpBodies[NUM_MPBODIES];
extern struct mppreset g_MpPresets[NUM_MPPRESETS];
extern u32 g_TeamColours[];
extern u16 var80087ce4[];
extern u8 g_NumMpSimulantChrs;
extern u32 var80087eb0;
extern u32 var80087eb4;
extern struct challenge g_MpChallenges[NUM_CHALLENGES];
extern u8 g_FrIsValidWeapon;
extern s32 g_FrWeaponNum;
extern u8 g_ChrBioSlot;
extern u8 g_HangarBioSlot;
extern u8 g_DtSlot;
extern u8 var80088bb4;
extern struct menudialog g_FrWeaponListMenuDialog;
extern struct menudialog g_FrTrainingInfoInGameMenuDialog;
extern struct menudialog g_FrTrainingInfoPreGameMenuDialog;
extern struct menudialog g_FrCompletedMenuDialog;
extern struct menudialog g_FrFailedMenuDialog;
extern struct menudialog g_BioListMenuDialog;
extern struct menudialog g_DtListMenuDialog;
extern struct menudialog g_DtDetailsMenuDialog;
extern struct menudialog g_DtFailedMenuDialog;
extern struct menudialog g_DtCompletedMenuDialog;
extern struct menudialog g_HtListMenuDialog;
extern struct menudialog g_HtDetailsMenuDialog;
extern struct menudialog g_HtFailedMenuDialog;
extern struct menudialog g_HtCompletedMenuDialog;
extern struct menudialog g_HangarListMenuDialog;
#endif
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_ACTIVEMENU_ACTIVEMENU_H
#define IN_GAME_ACTIVEMENU_ACTIVEMENU_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void amOpenPickTarget(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_ACTIVEMENU_TICK_H
#define _IN_GAME_ACTIVEMENU_TICK_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void amTick(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_ATAN2F_H
#define IN_GAME_ATAN2F_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 atan2f(f32 x, f32 z);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_BONDBIKE_H
#define IN_GAME_BONDBIKE_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void bbikeInit(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_BONDCUTSCENE_H
#define IN_GAME_BONDCUTSCENE_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void bcutsceneInit(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_BONDEYESPY_H
#define IN_GAME_BONDEYESPY_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 eyespyFindGround(s16 *floorroom);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_BONDGRAB_H
#define IN_GAME_BONDGRAB_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void bgrabInit(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_BONDHEAD_H
#define IN_GAME_BONDHEAD_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void bheadFlipAnimation(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_BONDMOVE_H
#define IN_GAME_BONDMOVE_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void bmoveSetControlDef(u32 controldef);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_BONDVIEW_H
#define _IN_GAME_BONDVIEW_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
Gfx *bviewRenderIrRect(Gfx *gdl, s32 x1, s32 y1, s32 x2, s32 y2);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_BONDWALK_H
#define IN_GAME_BONDWALK_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void bwalkInit(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_CAMDRAW_H
#define _IN_GAME_CAMDRAW_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f149c90(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_CASING_H
#define IN_GAME_CASING_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void casingsReset(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_CEIL_H
#define IN_GAME_CEIL_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 ceilf(f32 value);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_CHEATS_H
#define IN_GAME_CHEATS_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
extern struct menudialog g_CheatsMenuDialog;
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_CHR_CHR_H
#define _IN_GAME_CHR_CHR_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f01e250(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_CHR_CHRACTION_H
#define _IN_GAME_CHR_CHRACTION_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
extern struct animfloats var800656c0[];
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@@ -1,6 +1,7 @@
#ifndef _IN_CHR_CHRAI_H
#define _IN_CHR_CHRAI_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
s32 chraiGetListIdByList(u8 *ailist, bool *is_global);
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@@ -1,6 +1,7 @@
#ifndef _IN_CHR_CHRAICOMMANDS_H
#define _IN_CHR_CHRAICOMMANDS_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
/*0x0000*/ bool aiGoToNext(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_CORE_H
#define _IN_GAME_CORE_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 getVar80084040(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_CREDITS_H
#define _IN_GAME_CREDITS_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f137430(struct gfxvtx *vertices, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, f32 arg6);
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@@ -1,7 +0,0 @@
#ifndef IN_GAME_DATA_AILISTS_H
#define IN_GAME_DATA_AILISTS_H
#include <ultra64.h>
extern struct ailist g_GlobalAilists[];
#endif
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@@ -1,233 +0,0 @@
#ifndef IN_GAME_DATA_000000_H
#define IN_GAME_DATA_000000_H
#include <ultra64.h>
#include "types.h"
extern s32 g_StageNum;
extern u64 g_RngSeed;
extern struct chrdata *g_ChrSlots; // pointer to first element of chrs array
extern s32 g_NumChrSlots;
extern u32 var8005ce60;
extern u32 var8005ce64;
extern u32 var8005ce68;
extern u32 var8005ce6c;
extern u32 var8005ce70;
extern u32 g_CountdownTimerVisible;
extern bool g_CountdownTimerRunning;
extern f32 g_CountdownTimerValue;
extern u32 g_StageFlags;
extern struct audiorussmapping g_AudioRussMappings[];
extern struct audioconfig g_AudioConfigs[];
extern bool (*g_CommandPointers[NUM_AICOMMANDS])(void);
extern u16 g_CommandLengths[NUM_AICOMMANDS];
extern struct coord var80068fec;
extern u32 g_TintedGlassEnabled;
extern s32 g_AlarmTimer; // counts upwards
extern u32 var80059fe0;
extern u32 var8005a0b0;
extern u32 var8005b4d0;
extern u8 *g_StackStartAddrs[7];
extern u8 *g_StackEndAddrs[7];
extern u8 *g_StackAllocatedPos;
extern s32 var8005ce74;
extern f32 var8005ce78[2];
extern f32 var8005ce80[2];
extern u32 var8005ce88[2];
extern s32 var8005ce90;
extern u32 var8005ce94;
extern u32 var8005ce9c;
extern OSMesg var8005cea8;
extern u32 var8005cec8;
extern s8 var8005ced0;
extern u32 __osViDevMgr;
extern u32 var8005cefc;
extern OSDevMgr __osPiDevMgr;
extern u32 var8005cf30;
extern OSTime osClockRate;
extern s32 osViClock;
extern u32 var8005cf6c;
extern u32 __osGlobalIntMask;
extern u32 var8005cf84;
extern u32 var8005cf90;
extern u8 var8005cf94;
extern u32 var8005cf98;
extern u32 var8005cfc0;
extern u32 var8005cfe8;
extern u32 var8005d010;
extern u32 var8005d0d8;
extern u32 var8005d120;
extern u32 var8005d188;
extern u32 var8005d1f0;
extern u32 var8005d258;
extern u32 var8005d2e0;
extern u32 var8005d308;
extern u32 var8005d390;
extern u32 var8005d3b8;
extern u32 var8005d4c0;
extern u32 var8005d4e8;
extern s8 g_AudioIsThreadRunning;
extern u32 var8005d518;
extern u32 var8005d520;
extern struct rend_vidat var8005d530;
extern u32 var8005d588;
extern struct rend_vidat *var8005d590;
extern struct rend_vidat *g_ViData;
extern u32 var8005d59c;
extern u32 var8005d5b4;
extern u32 var8005d5b8;
extern u32 var8005d5bc;
extern u32 var8005d880;
extern u32 var8005d994;
extern u8 g_LoadState;
extern s32 var8005d9c8;
extern u32 var8005d9cc;
extern s32 var8005d9d0;
extern s32 g_DoBootPakMenu;
extern Gfx var8005dcc8[];
extern Gfx var8005dcf0[];
extern u32 var8005dd1c;
extern s32 g_MainStageNum;
extern u32 var8005dd5c;
extern u32 var8005dd7c;
extern bool g_Silent;
extern u32 var8005dda8;
extern u32 var8005ddac;
extern u32 var8005ddb4;
extern u32 var8005ddb8;
extern u32 var8005ddc0;
extern u32 var8005ddc4;
extern u16 g_SfxVolume;
extern u32 g_SoundMode;
extern s32 var8005ddd4;
extern u32 var8005ddd8;
extern u32 var8005dde0;
extern u32 var8005edf0;
extern s32 argc;
extern char *argv[];
extern struct contdata *g_ContDataPtr;
extern bool g_ContBusy;
extern u32 var8005ee68;
extern u32 g_ContBadReadsStickX[4];
extern u32 g_ContBadReadsStickY[4];
extern u32 g_ContBadReadsButtons[4];
extern u32 g_ContBadReadsButtonsPressed[4];
extern u8 g_ConnectedControllers;
extern bool g_ContInitDone;
extern bool g_ContNeedsInit;
extern u32 var8005eebc;
extern s32 g_ContNextPfsStateIndex;
extern u32 var8005eedc;
extern s32 var8005eee0;
extern s32 var8005eee4;
extern u32 var8005eee8;
extern u32 var8005ef08;
extern s32 var8005ef0c;
extern u32 var8005ef10;
extern s32 g_NumGlobalAilists;
extern s32 g_NumLvAilists;
extern u32 var8005ef40;
extern u32 var8005ef5c;
extern u32 var8005ef7c;
extern u32 var8005ef90;
extern u32 var8005efb4;
extern u32 var8005efb8;
extern bool var8005efbc;
extern void *var8005efc8;
extern u32 var8005efcc;
extern u32 var8005efd0;
extern u32 var8005efe0;
extern u32 var8005efec;
extern s16 g_NumAnimations;
extern struct animheader *g_Anims;
extern u32 var8005f010;
extern u32 var8005f014;
extern u32 var8005f018;
extern u32 var8005f01c;
extern u32 var8005f020;
extern u32 var8005f034;
extern u32 var8005f038;
extern u16 *var8005f040;
extern u16 *var8005f044;
extern u32 var8005f048;
extern u32 var8005f0a8;
extern u32 var8005f108;
extern u32 var8005f548;
extern u32 var8005f6f8;
extern u32 var8005f6fc;
extern OSViMode osViModeTable[42];
extern u32 var8005f7b0;
extern u32 var8005f8f0;
extern u32 var8005fa80;
extern u32 var80060004;
extern u32 var80060008;
extern u32 var8006000c;
extern u32 var80060014;
extern u32 var80060028;
extern u32 var8006005c;
extern u32 var80060070;
extern u32 var80060190;
extern u32 var800601b0;
extern u32 var80060340;
extern u32 var80060368;
extern OSTimer *__osTimerList;
extern u32 var80060890;
extern __OSViContext var800608b0[2];
extern __OSViContext *__osViCurr;
extern __OSViContext *__osViNext;
extern u32 __osPiAccessQueueEnabled;
extern u32 __osThreadTail;
extern OSThread *__osRunQueue;
extern OSThread *__osActiveQueue;
extern OSThread *__osRunningThread;
extern OSThread *__osFaultedThread;
extern u32 __osSiAccessQueueEnabled;
extern u32 var80060970;
extern u8 var80060984;
extern u32 var800609a0;
extern u32 var800609c4;
extern u32 var800611f0;
extern OSViMode osViModePalLan1;
extern OSViMode osViModeMpalLan1;
extern OSViMode osViModeNtscLan1;
extern char ldigs[];
extern char udigs[];
extern u32 var80061360;
extern u32 var80061380;
extern u32 var800613a0;
extern struct var80061420 *var80061420;
extern u32 var80061424;
extern u32 var8006142c;
extern u16 **var80061430;
extern u32 var80061434;
extern u32 var80061438;
extern u32 var80061440;
extern u32 var80061444;
extern s32 var80061458;
extern u32 var80061460;
extern u32 var80061468;
extern s32 g_FootstepSounds[];
extern u16 var800615a0[][2];
extern f32 var80061630;
extern u32 var80061634;
extern bool g_NbombsActive;
extern f32 var80061644;
extern u32 var80061648;
extern u32 var8006164c;
extern u32 var80061694;
extern u32 var800616dc;
extern struct audiohandle *g_NbombAudioHandle;
extern u32 var800616e8;
extern struct stageheadlimit g_StageHeadLimits[3];
extern u32 var80061710;
extern struct monitorscreen var80061a80;
extern struct monitorscreen var80061af4;
extern struct monitorscreen var80061b68;
extern f32 g_DoorScale;
extern u32 var80061bf0;
#endif
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@@ -1,207 +0,0 @@
#ifndef IN_GAME_DATA_0083D0_H
#define IN_GAME_DATA_0083D0_H
#include <ultra64.h>
#include "types.h"
extern u32 var800623b0;
extern s32 g_WeatherActive;
extern u32 var80062400;
extern u32 var80062410;
extern s16 var800624a0;
extern s32 var800624a4;
extern u32 var800624a8;
extern u32 var800624ac;
extern u32 var800624b0;
extern s32 g_TitleMode;
extern s32 g_TitleNextMode;
extern u32 g_TitleDelayedTimer;
extern s32 g_TitleDelayedMode;
extern s32 g_TitleTimer;
extern u32 var800624e0;
extern s32 g_TitleNextStage;
extern u32 var800624e8;
extern u32 var800624ec;
extern u32 var800624f0;
extern u32 var800624f4;
extern struct model *g_TitleModel;
extern struct model *g_TitleModel2;
extern struct model *var80062508;
extern struct model *var8006250c;
extern u32 var80062530;
extern u32 var80062538;
extern u32 var80062560;
extern u32 var80062568;
extern u32 var80062578;
extern u32 var80062580;
extern u32 var80062590;
extern u32 var80062598;
extern u32 var800625a8;
extern u32 var800625f0;
extern u32 var800626ec;
extern s32 var80062730;
extern u32 var80062738;
extern u32 var80062744;
extern u32 var80062750;
extern u32 var8006275c;
extern u32 var80062768;
extern f32 var800627a8;
extern f32 var800627ac;
extern f32 var800627b0;
extern f32 var800627b4;
extern f32 var800627c4;
extern f32 var800627c8;
extern u32 var800627cc;
extern u32 var800627d4;
extern u32 var800627dc;
extern u32 var800627e0;
extern u32 var800627e8;
extern u32 var800627f0;
extern s32 var800627f8;
extern s32 var800627fc;
extern u32 var80062800;
extern f32 var80062808;
extern s32 var80062810;
extern f32 var80062814;
extern u32 var80062818;
extern u32 var80062858;
extern struct audiohandle *g_TitleAudioHandle;
extern u32 var80062868;
extern u32 var80062870;
extern u32 var8006287c;
extern u32 var800628bc;
extern u32 var800628c8;
extern u32 var800628d4;
extern u32 var80062914;
extern s32 g_NumPlayers;
extern u8 g_FileState;
extern u8 var80062944;
extern u8 var80062948;
extern u8 var8006294c;
extern u32 var80062950;
extern bool g_WeatherTickEnabled;
extern void *var80062960;
extern u32 var80062964;
extern f32 var80062968;
extern bool var8006296c;
extern s32 g_SelectedAnimNum;
extern u32 var80062974;
extern u32 var80062978;
extern u32 var8006297c;
extern u32 var80062980;
extern s32 g_NextChrnum;
extern u32 var80062990;
extern u32 var80062998;
extern u32 var800629d8;
extern u32 var800629fc;
extern u32 var80062a3c;
extern u8 var80062a48[];
extern u32 var80062a4c;
extern struct var80062a8c *var80062a8c; // pointer to array
extern s32 var80062a90; // true if var80062a8c has anything in its array
extern u32 var80062a94;
extern u32 var80062aa0;
extern s32 g_NumBondBodies;
extern s32 g_NumMaleGuardHeads;
extern s32 g_NumFemaleGuardHeads;
extern s32 g_NumMaleGuardTeamHeads;
extern s32 g_NumFemaleGuardTeamHeads;
extern s32 var80062b14;
extern s32 var80062b18;
extern s32 g_BondBodies[];
extern s32 g_MaleGuardHeads[];
extern s32 g_MaleGuardTeamHeads[];
extern s32 g_FemaleGuardHeads[];
extern s32 g_FemaleGuardTeamHeads[];
extern s32 var80062c80;
extern s32 g_ActiveMaleHeadsIndex;
extern s32 g_ActiveFemaleHeadsIndex;
extern s32 g_FemGuardHeads[3];
extern f32 var80062ca0;
extern f32 var80062ca4;
extern f32 var80062ca8;
extern f32 var80062cac;
extern u32 var80062cb0;
extern u32 var80062cb4;
extern u32 var80062cb8;
extern s32 var80062cbc;
extern struct somedruggedracething *var800652b8[NUM_RACES];
extern u32 var800652bc;
extern u32 var800652c0;
extern u32 var800652c8;
extern u32 var800652cc;
extern u32 var80065548;
extern u32 var80065640;
extern u32 var80065680;
extern struct var80065750 *var80065ae0[2][32];
extern struct var80065750 *var800662d8[2][32];
extern u32 var800666c8;
extern struct var80065750 *var80066a70[2][32];
extern struct var80065750 *var80066ef0[2][32];
extern struct var80065750 *var80067328[2][32];
extern struct animfloats var80067428;
extern struct animfloats var80067470;
extern struct animfloats var800674b8;
extern struct animfloats var80067500;
extern struct animfloats var80067548;
extern struct animfloats var80067590;
extern struct animfloats var800675d8;
extern struct animfloats var80067620;
extern struct animfloats var80067668;
extern struct animfloats var800676b0;
extern struct animfloats var800676f8;
extern struct animfloats var80067740;
extern struct animfloats var80067788;
extern struct animfloats var800677d0;
extern struct animfloats var80067818;
extern struct animfloats var80067860;
extern struct animfloats var800678a8;
extern struct animfloats var800678f0;
extern struct animfloats var80067938;
extern struct animfloats var80067980[];
extern struct animfloats var80067bc0;
extern struct animfloats var80067c08[];
extern struct animfloats var80067d28[];
extern struct animfloats var80067d70[];
extern u32 var80067e50;
extern struct chrdata *g_BgChrs;
extern s16 *g_BgChrnums;
extern s32 g_NumBgChrs;
extern s16 *g_TeamList;
extern s16 *g_SquadronList;
extern struct var80067e6c *var80067fdc[5];
extern s16 var80067ff0[];
extern s16 *var80068008[5];
extern u32 var8006801c;
extern u32 var80068024;
extern u32 var8006802c;
extern u32 var80068034;
extern u32 var8006803c;
extern u32 var80068044;
extern u32 var8006804c;
extern u32 var80068054;
extern u32 var8006805c;
extern u32 var80068064;
extern u32 var8006806c;
extern u32 var80068074;
extern s32 g_DrCarollDyingTimer;
extern u8 var80068080;
extern u32 var80068084;
extern u32 var800680bc;
extern u32 var8006819c;
extern u32 var800681a8;
extern u32 var800681b0;
extern u32 var800681bc;
extern u32 var800681c4;
extern u32 var800681e0;
extern u32 var80068214;
extern u32 var80068228;
extern u32 var80068230;
extern u32 var8006823c;
extern u32 var80068268;
extern u32 var80068270;
extern u32 var8006827c;
extern u32 var80068288;
extern u32 var8006829c;
extern u32 var8006835c;
#endif
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@@ -1,157 +0,0 @@
#ifndef IN_GAME_DATA_00E460_H
#define IN_GAME_DATA_00E460_H
#include <ultra64.h>
#include "types.h"
extern u32 var80068440;
extern u32 var8006844c;
extern u32 var8006845c;
extern u8 g_ChrTeamIds[MAX_TEAMS];
extern u32 var8006846c;
extern struct coord var80068fe0;
extern s16 g_GuardQuipBank[][4];
extern s16 g_SpecialQuipBank[][4];
extern s16 g_QuipTexts[][4];
extern s16 g_SkedarQuipBank[][4];
extern s16 g_MaianQuipBank[][4];
extern s16 g_CiGreetingQuips[][3];
extern s16 g_CiMainQuips[][3];
extern s16 g_CiAnnoyedQuips[][3];
extern s16 g_CiThanksQuips[];
extern u16 g_InvestigationPadMap[40];
extern u32 var80069780;
extern u32 var8006978c;
extern u16 g_PresetAnimations[15];
extern u8 var80069860[8];
extern struct coord var80069868;
extern struct coord var80069874;
extern u32 var800698c0;
extern struct audiohandle *g_AlarmAudioHandle;
extern f32 g_AlarmSpeakerWeight;
extern f32 g_AlarmSpeakerDirection;
extern f32 var800698e4;
extern s32 var800698e8;
extern f32 var800698ec[3];
extern u32 var800698f8;
extern f32 var800698fc;
extern struct audiohandle *var80069900;
extern u32 var80069910;
extern u32 var80069918;
extern struct linkliftdoorobj *g_LiftDoors;
extern struct padlockeddoorobj *g_PadlockedDoors;
extern struct safeitemobj *g_SafeItems;
extern struct linksceneryobj *g_LinkedScenery;
extern struct blockedpathobj *g_BlockedPaths;
extern u32 var8006993c;
extern f32 g_AmmoMultiplier;
extern struct padeffectobj *var80069960;
extern s32 var80069964;
extern struct autogunobj *g_ThrownLaptops;
extern s32 g_MaxThrownLaptops;
extern u32 var80069974;
extern u32 var80069978;
extern u32 var8006997c;
extern u32 var80069980;
extern u32 var800699dc;
extern u32 var800699e8;
extern u32 var800699f4;
extern u32 var800699fc;
extern u32 var80069a08;
extern struct prop *g_Lifts[MAX_LIFTS];
extern u32 var80069a70;
extern u32 var80069b74;
extern u32 var80069b80;
extern u32 var80069b8c;
extern u32 var80069b98;
extern u32 var80069ba4;
extern u32 var80069bb0;
extern u32 var80069bbc;
extern u32 var80069bc8;
extern u32 var80069bcc;
extern u32 var80069bd0;
extern u32 g_DebugDoor;
extern struct escastepkeyframe g_EscaStepKeyframesX[];
extern struct escastepkeyframe g_EscaStepKeyframesZ[];
extern u32 var80069cc4;
extern u32 var80069d04;
extern u32 var80069d44;
extern u32 var80069d84;
extern u32 var80069d90;
extern u32 var80069e0c;
extern u32 var80069ee0;
extern u32 var80069f3c;
extern u32 var80069fb8;
extern u32 var8006a034;
extern u32 var8006a0d0;
extern u32 var8006a160;
extern u32 var8006a18c;
extern u32 var8006a1b8;
extern u32 var8006a1e4;
extern u32 var8006a230;
extern u32 var8006a27c;
extern u32 var8006a2b4;
extern u32 var8006a2ec;
extern u32 var8006a324;
extern u32 var8006a344;
extern u32 var8006a364;
extern u32 var8006a384;
extern u32 var8006a3a4;
extern u32 var8006a3c4;
extern u32 var8006a3e4;
extern u32 var8006a404;
extern u32 var8006a4bc;
extern u32 var8006a6bc;
extern u32 var8006a6dc;
extern u32 var8006a6fc;
extern u32 var8006a728;
extern u32 var8006a754;
extern u32 var8006a774;
extern u32 var8006a7a0;
extern u32 var8006a7cc;
extern u32 var8006a7f8;
extern u32 var8006a818;
extern u32 var8006a894;
extern u32 var8006a910;
extern u32 var8006a930;
extern u32 var8006a950;
extern u32 var8006a970;
extern u32 var8006aa28;
extern u32 var8006aa48;
extern u32 var8006aa68;
extern u32 var8006aa88;
extern u32 var8006aaa0;
extern u32 var8006aae4;
extern u32 var8006ab70;
extern u32 var8006abb0;
extern u32 var8006abc0;
extern u32 var8006abcc;
extern u32 var8006abd8;
extern u32 var8006abe4;
extern u32 var8006abf0;
extern u32 var8006abfc;
extern u32 var8006ac08;
extern u8 g_CiTaggedTerminals[8];
extern u32 var8006ac6c;
extern u32 var8006acc8;
extern u32 var8006ad24;
extern u32 var8006ad8c;
extern u32 var8006ad90;
extern u32 var8006adf8;
extern struct audiochannel *g_AudioChannels;
extern u32 g_AudioPrevUuid;
extern s8 var8006ae18;
extern s8 var8006ae1c;
extern s8 var8006ae20;
extern s8 var8006ae24;
extern s8 var8006ae28;
extern u32 var8006ae3c;
extern u32 var8006ae5c;
extern s32 g_ObjectiveLastIndex;
extern bool g_ObjectiveChecksDisabled;
extern u32 var8006ae80;
extern u16 var8006ae90[];
extern u16 var8006af0c[];
extern u16 var8006af8c[];
extern u32 var8006afa0;
#endif
-235
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#ifndef IN_GAME_DATA_0160B0_H
#define IN_GAME_DATA_0160B0_H
#include <ultra64.h>
extern struct menudialog g_2PMissionOptionsHMenuDialog;
extern struct menudialog g_2PMissionOptionsVMenuDialog;
extern u32 var80070090;
extern u32 var80070098;
extern u32 var800700a0;
extern u32 var80070120;
extern u32 var80070124;
extern u32 var80070128;
extern u32 var80070134;
extern u32 var80070140;
extern u32 var8007014c;
extern u32 var800701ac;
extern u32 var800701b8;
extern u32 var800701c0;
extern u32 var800701dc;
extern u32 var800701e4;
extern struct remoteminething var80070200[2];
extern u32 var80070210;
extern u32 var8007021c;
extern u32 var8007022c;
extern u32 var80070238;
extern u32 var80070244;
extern u32 var80070250;
extern u32 var8007025c;
extern u32 var8007029c;
extern u32 var800702e0;
extern u32 var800702e8;
extern u32 var800702ec;
extern u32 var80070314;
extern u32 var80070318;
extern u32 var80070360;
extern struct ammotype g_AmmoTypes[33];
extern u32 var80070500;
extern u32 var8007050c;
extern u32 var80070518;
extern s32 g_CasingsActive;
extern u32 var80070528;
extern u32 var80070534;
extern u32 var80070574;
extern u32 var80070578;
extern u32 var8007057c;
extern u32 var80070580;
extern u32 var80070584;
extern u32 var80070590;
extern u32 var800705a0;
extern u32 var800705a4;
extern bool var800705a8;
extern u32 var800705ac;
extern u32 var800705b0;
extern u32 var800705b4;
extern u32 var800705b8;
extern u32 var800705bc;
extern struct vimode g_ViModes[];
extern s32 g_ViMode;
extern bool g_HiResEnabled;
extern s32 var8007072c;
extern u32 var80070738;
extern u32 var8007073c;
extern struct gecreditsdata *g_CurrentGeCreditsData;
extern u32 var80070744;
extern u32 var80070748;
extern u32 var8007074c;
extern bool g_PlayersWithControl[];
extern bool g_PlayerInvincible;
extern s32 g_InCutscene;
extern s16 g_DeathAnimations[];
extern u32 g_NumDeathAnimations;
extern u32 var80070780;
extern u32 var8007078c;
extern u32 var800707a4;
extern u32 var800707f4;
extern u32 var80070800;
extern u32 var8007080c;
extern u32 var80070818;
extern u32 var80070824;
extern u32 var80070830;
extern u32 var8007083c;
extern u32 g_GlobalMenuRoot;
extern struct healthdamagetype g_HealthDamageTypes[];
extern u32 var800709c4;
extern u32 var800709d0;
extern u32 var800709dc;
extern u32 var800709e8;
extern u32 var80070ba4;
extern u32 var80070e50;
extern u32 var80070e5c;
extern u32 var80070e68;
extern u32 var80070e84;
extern u32 var80070e90;
extern u32 var80070e9c;
extern u32 var80070ea8;
extern u8 var80070ec0;
extern u8 var80070ec4;
extern f32 g_EyespyMaxHeight;
extern f32 g_EyespyMinHeight;
extern u32 g_EyespyFallAccel;
extern u32 g_EyespyMaxFallSpeed;
extern u32 var80070ee0;
extern u32 var80070eec;
extern u32 var80070ef8;
extern u32 var80070f10;
extern u32 var80070f14;
extern u32 var80070f18;
extern u32 var80070f1c;
extern u32 var80070f20;
extern u32 var80070f24;
extern u32 var80070f28;
extern u32 var80070f2c;
extern u32 var80070f30;
extern u32 var80070f34;
extern u32 var80070f38;
extern u32 var80070f3c;
extern u32 var80070f40;
extern u32 var80070f44;
extern u32 var80070f48;
extern u32 var80070f4c;
extern u32 var80070f50;
extern u32 var80070f54;
extern u32 var80070f58;
extern u32 var80070f5c;
extern u32 var80070f60;
extern u32 var80070f64;
extern u32 var80070f68;
extern u32 var80070f6c;
extern u32 var80070f70;
extern u32 var80070f80;
extern u32 var80070f9c;
extern u32 var80070fa0;
extern u32 g_Colours[];
extern s32 g_NumHudMessages;
extern struct hudmessage *g_HudMessages;
extern struct hudmessageconfig g_HudMessageConfigs[];
extern u32 var80071170;
extern u32 var80071180;
extern u32 var80071184;
extern s32 g_ScissorX1;
extern s32 g_ScissorX2;
extern s32 g_ScissorY1;
extern s32 g_ScissorY2;
extern s32 var800711a0;
extern s32 var800711a4;
extern u8 g_KeyboardKeys[5][10];
extern u32 var800711e0;
extern u32 var800711e8;
extern u32 var800711f4;
extern char *g_StringPointer;
extern char *g_StringPointer2;
extern s32 g_MpPlayerNum;
extern u32 var8007144c;
extern u32 var80071468;
extern u32 var80071470;
extern u32 var80071480;
extern u32 var800714c0;
extern u32 var800714c4;
extern u32 var800714c8;
extern u32 var800714d8;
extern u32 var800714dc;
extern u32 var800714e0;
extern u32 var800714ec;
extern u32 var800714f0;
extern u32 var800714f4;
extern struct menudialog g_PakRemovedMenuDialog;
extern struct menudialog g_PakRepairSuccessMenuDialog;
extern struct menudialog g_PakRepairFailedMenuDialog;
extern struct menudialog g_PakAttemptRepairMenuDialog;
extern u16 savelocations[];
extern struct menudialog g_PakDamagedMenuDialog;
extern struct menudialog g_PakFullMenuDialog;
extern struct menudialog g_PakCannotReadGameBoyMenuDialog;
extern struct menudialog g_PakDataLostMenuDialog;
extern struct menudialog g_AmPickTargetMenuDialog;
extern u8 var800719a0[3][3];
extern u16 options_controlmode[];
extern u16 g_AimControlOptions[];
extern u16 g_SoundModeOptions[];
extern u16 g_ScreenSizeOptions[];
extern u16 g_ScreenRatioOptions[];
extern u16 g_ScreenSplitOptions[];
extern struct menudialog g_PreAndPostMissionBriefingMenuDialog;
extern struct menudialog g_ChangeAgentMenuDialog;
extern struct menudialog g_AcceptMissionMenuDialog;
extern struct menudialog g_PdModeSettingsMenuDialog;
extern struct menudialog g_SoloMissionDifficultyMenuDialog;
extern struct menudialog g_CoopOptionsMenuDialog;
extern struct menudialog g_AntiOptionsMenuDialog;
extern struct menudialog g_CoopMissionDifficultyMenuDialog;
extern struct menudialog g_AntiMissionDifficultyMenuDialog;
extern struct stageoverviewentry g_StageNames[NUM_SOLOSTAGES];
extern struct mission missions[];
extern struct menudialog g_2PMissionControlStyleMenuDialog;
extern struct menudialog g_SoloMissionControlStyleMenuDialog;
extern struct menudialog g_CiControlStyleMenuDialog;
extern struct menudialog g_CiControlStylePlayer2MenuDialog;
extern u32 var80072d8c;
extern u8 g_CassNecklaceUsername[10];
extern u8 g_CassNecklacePassword[14];
extern struct menudialog g_FrWeaponsAvailableMenuDialog;
extern struct menudialog g_MissionAbortMenuDialog;
extern struct menudialog g_SoloMissionPauseMenuDialog;
extern struct menudialog g_AudioOptionsMenuDialog;
extern struct menudialog g_2PMissionAudioOptionsVMenuDialog;
extern struct menudialog g_VideoOptionsMenuDialog;
extern struct menudialog g_2PMissionVideoOptionsMenuDialog;
extern struct menudialog g_MissionControlOptionsMenuDialog;
extern struct menudialog g_MissionDisplayOptionsMenuDialog;
extern struct menudialog g_2PMissionDisplayOptionsVMenuDialog;
extern struct menudialog g_CiDisplayMenuDialog;
extern struct menudialog g_SoloMissionBriefingMenuDialog;
extern struct menudialog g_2PMissionBriefingHMenuDialog;
extern struct menudialog g_2PMissionBriefingVMenuDialog;
extern struct menudialog g_CiControlPlayer2MenuDialog;
extern struct menudialog g_CiControlOptionsMenuDialog;
extern struct menuitem g_2PMissionOptionsVMenuItems[];
extern struct menudialog g_SoloMissionOptionsMenuDialog;
extern struct menudialog g_SoloMissionInventoryMenuDialog;
extern struct menudialog g_2PMissionPauseHMenuDialog;
extern struct menudialog g_2PMissionPauseVMenuDialog;
extern struct cutscene g_Cutscenes[];
extern struct cutscenegroup cutscenegrouptable[];
extern struct menudialog g_CinemaMenuDialog;
extern struct menudialog g_SelectMissionMenuDialog;
extern struct menudialog g_CiOptionsViaPcMenuDialog;
extern struct menudialog g_CiOptionsViaPauseMenuDialog;
extern struct menudialog g_CiMenuViaPauseMenuDialog;
extern struct menudialog g_CiMenuViaPcMenuDialog;
extern struct cheat g_Cheats[NUM_CHEATS];
extern struct menuitem g_CheatsBuddiesMenuItems[];
extern struct menudialog g_CheatsBuddiesMenuDialog;
#endif
-66
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#ifndef IN_GAME_DATA_01A3A0_H
#define IN_GAME_DATA_01A3A0_H
#include <ultra64.h>
extern struct menudialog g_FilemgrErrorMenuDialog;
extern u16 savelocations2[];
extern u16 iomessages2[];
extern u16 filetypenames[];
extern struct menudialog g_FilemgrFileSavedMenuDialog;
extern struct menudialog g_FilemgrSaveErrorMenuDialog;
extern struct menudialog g_FilemgrFileLostMenuDialog;
extern struct menudialog g_FilemgrSaveElsewhereMenuDialog;
extern struct menudialog g_PakNotOriginalMenuDialog;
extern u32 var8007464c;
extern struct menudialog g_FilemgrRenameMenuDialog;
extern struct menudialog g_FilemgrDuplicateNameMenuDialog;
extern u16 savelocations3[];
extern struct menudialog g_FilemgrSelectLocationMenuDialog;
extern struct menudialog g_FilemgrConfirmDeleteMenuDialog;
extern struct menudialog g_FilemgrFileInUseMenuDialog;
extern struct menudialog g_FilemgrDeleteMenuDialog;
extern struct menudialog g_FilemgrCopyMenuDialog;
extern struct pakdata *g_EditingPak;
extern struct menudialog g_PakDeleteNoteMenuDialog;
extern struct menudialog g_PakGameNotesMenuDialog;
extern struct menudialog g_PakChoosePakMenuDialog;
extern struct menudialog g_FilemgrEnterNameMenuDialog;
extern struct menudialog g_FilemgrFileSelectMenuDialog;
extern struct menudialog g_FilemgrFileSelect4MbMenuDialog;
extern struct menudialog g_MpQuickGo4MbMenuDialog;
extern struct menudialog g_MpConfirmChallenge4MbMenuDialog;
extern struct menudialog g_MainMenu4MbMenuDialog;
extern struct menudialog g_MpDropOut4MbMenuDialog;
extern struct menudialog g_MpEditSimulant4MbMenuDialog;
extern struct menudialog g_AdvancedSetup4MbMenuDialog;
extern struct filelist *g_FileLists[4];
extern bool var80075bd0[4];
extern u32 var80075be0;
extern struct var80075c00 var80075c00[];
extern struct coord var80075c30;
extern u32 var80075c3c;
extern u32 var80075c48;
extern u32 var80075c54;
extern u32 var80075c94;
extern u32 g_WaypointHashes[2];
extern char var80075cb4[];
extern char var80075cc0[];
extern u32 g_PakDebugForceScrub;
extern u32 g_PakDebugPakDump;
extern u32 g_PakDebugPakCache;
extern u32 g_PakDebugPakInit;
extern u32 g_PakDebugWipeEeprom;
extern u32 g_PakDebugCorruptMe;
extern char g_PakNoteGameName[16];
extern char g_PakNoteExtName[4];
extern u8 var80075d10;
extern u32 var80075d18;
extern u32 var80075d2c;
extern u32 var80075d40;
extern u32 g_PakDebugDumpEeprom;
extern s32 var80075d60;
extern u32 var80075d64;
extern u32 var80075d68;
extern s32 var80075d78;
#endif
-309
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@@ -1,309 +0,0 @@
#ifndef IN_GAME_DATA_020DF0_H
#define IN_GAME_DATA_020DF0_H
#include <ultra64.h>
extern struct menudialog g_2PMissionInventoryHMenuDialog;
extern struct menudialog g_2PMissionInventoryVMenuDialog;
extern struct menudialog g_MpWeaponsMenuDialog;
extern struct menudialog g_MpPlayerOptionsMenuDialog;
extern struct menudialog g_MpControlMenuDialog;
extern struct menudialog g_MpPlayerStatsMenuDialog;
extern struct menudialog g_MpPlayerNameMenuDialog;
extern struct menudialog g_MpLoadSettingsMenuDialog;
extern struct menudialog g_MpLoadPresetMenuDialog;
extern struct menudialog g_MpLoadPlayerMenuDialog;
extern struct menudialog g_MpArenaMenuDialog;
extern struct menudialog g_MpLimitsMenuDialog;
extern struct menudialog g_MpHandicapsMenuDialog;
extern struct menudialog g_MpReadyMenuDialog;
extern struct menudialog g_MpSimulantsMenuDialog;
extern struct menudialog g_MpTeamsMenuDialog;
extern struct menudialog g_MpChallengeListOrDetailsMenuDialog;
extern struct menudialog g_MpScenarioMenuDialog;
extern struct menudialog g_MpQuickTeamMenuDialog;
extern s32 g_Difficulty;
extern s16 g_FadeNumFrames;
extern f32 g_FadeFrac;
extern u32 g_FadePrevColour;
extern u32 g_FadeColour;
extern s16 g_FadeDelay;
extern s32 var80087260;
extern struct stagethinglist stagethinglist_20e10;
extern struct stagethinglist stagethinglist_20e3c;
extern struct stagethinglist stagethinglist_20e48;
extern struct stagethinglist stagethinglist_20e54;
extern struct stagethinglist stagethinglist_20e60;
extern struct stagethinglist stagethinglist_20e6c;
extern struct stagethinglist stagethinglist_20e80;
extern struct stagethinglist stagethinglist_20e94;
extern struct stagethinglist stagethinglist_20ea4;
extern struct stagethinglist stagethinglist_20ec8;
extern struct stagethinglist stagethinglist_20edc;
extern struct stagethinglist stagethinglist_20eec;
extern struct stagethinglist stagethinglist_20ef8;
extern struct stagethinglist stagethinglist_20f0c;
extern struct stagethinglist stagethinglist_20f18;
extern struct stagethinglist stagethinglist_20f24;
extern struct stagethinglist stagethinglist_20f50;
extern struct stagethinglist stagethinglist_20f5c;
extern struct stagethinglist stagethinglist_20f74;
extern struct stagethinglist stagethinglist_20f84;
extern struct stagethinglist stagethinglist_20fb8;
extern struct stagethinglist stagethinglist_20fd8;
extern struct stagethinglist stagethinglist_20fe8;
extern struct stagethinglist stagethinglist_20ff8;
extern struct modelstate g_ModelStates[441];
extern u8 propexplosiontypes[];
extern struct stagethinglist stagethinglist_2208c;
extern struct stagethinglist stagethinglist_220d0;
extern struct stagethinglist stagethinglist_220a4;
extern struct stagethinglist stagethinglist_2100c;
extern struct stagethinglist stagethinglist_21018;
extern struct stagethinglist stagethinglist_21024;
extern struct stagethinglist stagethinglist_21034;
extern struct stagethinglist stagethinglist_21084;
extern u32 var8007c0c0;
extern struct stagethinglist stagethinglist_221a4;
extern struct stagethinglist stagethinglist_221b4;
extern struct stagethinglist stagethinglist_221cc;
extern struct stagethinglist stagethinglist_221e4;
extern struct stagethinglist stagethinglist_22200;
extern struct stagethinglist stagethinglist_22220;
extern struct stagethinglist stagethinglist_2224c;
extern struct stagethinglist stagethinglist_222b4;
extern struct stagethinglist stagethinglist_22318;
extern struct stagethinglist stagethinglist_22374;
extern struct stagethinglist stagethinglist_223d4;
extern struct stagethinglist stagethinglist_22424;
extern struct stagethinglist stagethinglist_2247c;
extern struct stagethinglist stagethinglist_224d8;
extern struct stagethinglist stagethinglist_22538;
extern struct stagethinglist stagethinglist_2258c;
extern struct stagethinglist stagethinglist_225d8;
extern struct stagethinglist stagethinglist_22630;
extern struct stagethinglist stagethinglist_22698;
extern struct stagethinglist stagethinglist_226e8;
extern struct stagethinglist stagethinglist_22754;
extern struct stagethinglist stagethinglist_227ac;
extern struct stagethinglist stagethinglist_22804;
extern struct stagethinglist stagethinglist_2285c;
extern struct stagethinglist stagethinglist_228b4;
extern struct stagethinglist stagethinglist_2291c;
extern struct stagethinglist stagethinglist_22970;
extern struct stagethinglist stagethinglist_229c4;
extern struct stagethinglist stagethinglist_22a20;
extern struct stagethinglist stagethinglist_22a78;
extern struct stagethinglist stagethinglist_22adc;
extern struct stagethinglist stagethinglist_22b28;
extern struct stagethinglist stagethinglist_22b80;
extern struct stagethinglist stagethinglist_22be0;
extern struct stagethinglist stagethinglist_22c3c;
extern struct stagethinglist stagethinglist_22c54;
extern struct stagethinglist stagethinglist_22ca0;
extern struct stagethinglist stagethinglist_22cf0;
extern struct stagethinglist stagethinglist_22d40;
extern struct stagethinglist stagethinglist_22d90;
extern struct stagethinglist stagethinglist_22de0;
extern struct stagethinglist stagethinglist_22e34;
extern struct stagethinglist stagethinglist_22e60;
extern struct stagethinglist stagethinglist_22eb8;
extern struct stagethinglist stagethinglist_22ec8;
extern struct stagethinglist stagethinglist_22f0c;
extern struct stagethinglist stagethinglist_22f1c;
extern struct body g_Bodies[];
extern u32 var8007dae4;
extern f32 var8007db80;
extern f32 var8007db84;
extern u32 var8007db88;
extern u32 var8007db94;
extern u32 var8007dba0;
extern u32 var8007dbb8;
extern u32 var8007dbd0;
extern u32 var8007dbe8;
extern u32 var8007dbf4;
extern u32 var8007dc00;
extern u32 var8007dc10;
extern struct var8007e3d0 var8007e3d0[4];
extern u32 var8007e4a0;
extern u32 var8007e4a4;
extern f32 var8007e4a8;
extern struct explosiontype g_ExplosionTypes[NUM_EXPLOSIONTYPES];
extern struct smoketype g_SmokeTypes[NUM_SMOKETYPES];
extern struct sparktype g_SparkTypes[];
extern s32 g_SparksAreActive;
extern struct weatherdata *g_WeatherData;
extern s32 var8007f0c4[4];
extern u32 g_RainSpeedExtra;
extern u32 g_SnowSpeed;
extern u32 g_SnowSpeedExtra;
extern u32 var8007f0e0;
extern u32 var8007f0e4;
extern u32 var8007f0e8;
extern u32 var8007f0ec;
extern u32 var8007f0f0;
extern u32 var8007f0f4;
extern u32 var8007f0f8;
extern u32 var8007f0fc;
extern u32 var8007f104;
extern u32 var8007f108;
extern u32 var8007f10c;
extern u32 var8007f110;
extern u32 var8007f120;
extern u32 var8007f124;
extern u32 var8007f130;
extern bool g_CreditsAltTitleRequested;
extern struct creditthing var8007f13c[];
extern u32 var8007f3cc;
extern u32 var8007f410;
extern u32 var8007f450;
extern u32 var8007f468;
extern u32 var8007f46c;
extern struct credit g_Credits[];
extern u32 var8007f6c4;
extern u32 var8007f6d4;
extern u32 var8007f6e0;
extern u32 var8007f6e4;
extern u32 var8007f6e8;
extern u32 var8007f6ec;
extern u32 var8007f6f0;
extern u32 var8007f6f4;
extern u32 var8007f6f8;
extern u32 var8007f6fc;
extern u32 var8007f700;
extern u32 var8007f740;
extern u32 var8007f748;
extern u32 var8007f750;
extern u32 var8007f7b0;
extern s32 var8007f840;
extern u8 var8007f844;
extern u8 var8007f848;
extern u32 var8007f860;
extern u32 var8007f864;
extern u32 var8007f868;
extern u32 var8007f86c;
extern u32 var8007f870;
extern u32 var8007f874;
extern u8 var8007f878;
extern u32 var8007f87c;
extern f32 var8007f8a8;
extern u32 var8007f8dc;
extern u32 var8007f8e8;
extern u32 var8007f8ec;
extern u32 var8007f8f0;
extern u32 var8007f8f4;
extern u32 var8007f8f8;
extern u32 var8007f8fc;
extern u32 var8007f900;
extern u32 var8007f904;
extern u32 var8007f9d0;
extern u32 var8007f9d8;
extern u32 var8007f9fc;
extern u32 var8007fa60;
extern u32 var8007fa80;
extern bool g_ShardsActive;
extern u8 g_InGameSubtitles;
extern u8 g_CutsceneSubtitles;
extern s32 g_ScreenSize;
extern s32 g_ScreenRatio;
extern u8 g_ScreenSplit;
extern s32 g_ScaleX;
extern u32 var8007fac4;
extern u32 var8007fac8;
extern u32 var8007facc;
extern u32 var8007fad0;
extern u32 var8007fad4;
extern u32 var8007fad8;
extern u32 var8007fadc;
extern u32 var8007fae0;
extern u32 var8007fae4;
extern u32 var8007fae8;
extern u32 var8007faec;
extern u32 var8007faf0;
extern struct font *g_FontTahoma2;
extern struct font2a4 *g_FontTahoma1;
extern struct font *g_FontNumeric2;
extern struct font2a4 *g_FontNumeric1;
extern struct font *g_FontHandelGothicXs2;
extern struct font2a4 *g_FontHandelGothicXs1;
extern struct font *g_FontHandelGothicSm2;
extern struct font2a4 *g_FontHandelGothicSm1;
extern struct font *g_FontHandelGothicMd2;
extern struct font2a4 *g_FontHandelGothicMd1;
extern struct font *g_FontHandelGothicLg2;
extern struct font2a4 *g_FontHandelGothicLg1;
extern u32 var8007fb24;
extern u32 var8007fb28;
extern u32 var8007fb2c;
extern u32 var8007fb30;
extern u32 var8007fb34;
extern u32 var8007fb38;
extern u32 var8007fb3c;
extern u32 var8007fb5c;
extern u32 var8007fb9c;
extern u32 var8007fbac;
extern u32 var8007fbb0;
extern u32 var8007fbb4;
extern u32 var8007fbb8;
extern u32 var8007fbbc;
extern u32 var8007fbc0;
extern u32 var8007fbc4;
extern u32 var8007fbc8;
extern u32 var8007fbcc;
extern u32 var8007fbdc;
extern u32 var8007fbe8;
extern u32 var8007fbec;
extern u32 g_StageIndex;
extern s16 var8007fc0c;
extern u16 var8007fc10;
extern s32 var8007fc14;
extern s32 g_CamRoom;
extern u32 var8007fc24;
extern u32 var8007fc28;
extern u32 var8007fc2c;
extern s32 var8007fc30;
extern s32 var8007fc34;
extern u32 var8007fc38;
extern u16 var8007fc3c;
extern s32 g_NumPortalThings;
extern u32 var8007fc44;
extern u32 var8007fc4c;
extern u32 var8007fc54;
extern bool g_PortalStack[20];
extern s32 g_PortalStackIndex;
extern u32 g_PortalMode;
extern u32 var8007fcb0;
extern f32 var8007fcb4;
extern struct stagetableentry g_Stages[61];
extern u32 var80081018;
extern u32 var80081058;
extern struct smallsky smallskies[];
extern s32 var80082050;
extern void *filetable[];
extern u32 g_GfxSizesByPlayerCount[];
extern u32 g_VtxSizesByPlayerCount[];
extern u32 g_GfxNumSwaps;
extern u32 var80084010;
extern bool var80084014;
extern f32 var80084018;
extern s32 g_StageTimeElapsed60;
extern s32 g_MpTimeLimit60;
extern s32 g_MpScoreLimit;
extern s32 g_MpTeamScoreLimit;
extern struct audiohandle *g_MiscAudioHandle;
extern s32 g_NumReasonsToEndMpMatch;
extern f32 g_StageTimeElapsed1f;
extern bool var80084040;
extern u32 g_MiscSfxSounds[3];
extern s32 var80084050;
extern u32 var80084068;
extern u32 var80084078;
extern u32 var80084088;
extern struct audiohandle *g_CutsceneStaticAudioHandle;
extern s32 g_CutsceneStaticTimer;
extern u8 g_CutsceneStaticActive;
extern u32 g_CutsceneTime240_60;
#endif
-100
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@@ -1,100 +0,0 @@
#ifndef IN_GAME_DATA_02A0E0_H
#define IN_GAME_DATA_02A0E0_H
#include <ultra64.h>
extern s32 g_MenuTrack;
extern u32 var800840c4;
extern s32 g_TemporaryPrimaryTrack;
extern s32 g_TemporaryAmbientTrack;
extern s32 var800840d0;
extern u32 var800840d4;
extern u32 var800840d8;
extern s32 var800840dc;
extern u32 var800840e0;
extern s32 var800840e8;
extern u16 var800840ec;
extern u32 var800840f0;
extern u32 var800840f4;
extern u32 var800840fc;
extern u32 g_LanguageId;
extern u16 g_LangFiles[];
extern u32 var800841b8;
extern u32 var80084220;
extern struct something *somethings[];
extern u32 var800844d0;
extern void *var800844f0;
extern void *var800844f4;
extern struct stagemusic g_StageTracks[];
extern f32 var800845d0;
extern f32 var800845d4;
extern s32 var800845d8;
extern u32 var800845dc;
extern struct coord var800845f4;
extern struct menudialog g_MpPausePlayerRankingMenuDialog;
extern struct menudialog g_MpPauseTeamRankingsMenuDialog;
extern u16 g_OrdinalSuffixes[12];
extern struct menudialog g_MpEndscreenIndGameOverMenuDialog;
extern struct menudialog g_MpEndscreenTeamGameOverMenuDialog;
extern struct menudialog g_MpEndscreenChallengeCompletedMenuDialog;
extern struct menudialog g_MpEndscreenChallengeCheatedMenuDialog;
extern struct menudialog g_MpEndscreenChallengeFailedMenuDialog;
extern struct menudialog g_MpEndscreenSavePlayerMenuDialog;
extern struct menudialog g_MpDropOutMenuDialog;
extern struct mparena g_MpArenas[17];
extern u32 var80084bf8;
extern u32 var80084c00[];
extern u16 g_MpControlStyleLabels[4];
extern u16 g_MpAimModeLabels[2];
extern struct menudialog g_MpSavePlayerMenuDialog;
extern struct menudialog g_MpSaveSetupNameMenuDialog;
extern struct menudialog g_MpSaveSetupExistsMenuDialog;
extern u8 var800851bc[15];
extern u8 var800851cc[10];
extern u32 var80085448;
extern struct menuitem g_MpCharacterMenuItems[];
extern u32 var800857d0;
extern struct menudialog g_MpAddSimulantMenuDialog;
extern struct menudialog g_MpChangeSimulantMenuDialog;
extern struct menudialog g_MpEditSimulantMenuDialog;
extern s32 var80085a74[4];
extern u32 var80085ce8[];
extern u8 g_TeamIdsForPairing[4];
extern struct menudialog g_MpChangeTeamNameMenuDialog;
extern struct menudialog g_MpConfirmChallengeViaListOrDetailsMenuDialog;
extern struct menudialog g_MpChallengeListOrDetailsViaAdvChallengeMenuDialog;
extern struct menudialog g_MpConfirmChallengeMenuDialog;
extern u16 mplockoptions[4];
extern struct menudialog g_MpAdvancedSetupMenuDialog;
extern struct menudialog g_MpQuickGoMenuDialog;
extern struct menudialog g_MpQuickTeamGameSetupMenuDialog;
extern struct menudialog g_CombatSimulatorMenuDialog;
extern u16 mpslowmotionoptions[];
extern struct menudialog g_MpCombatOptionsMenuDialog;
extern struct menudialog g_MpBriefcaseOptionsMenuDialog;
extern struct defaultobj *var800869ec;
extern u32 var800869f0;
extern struct menudialog g_MpCaptureOptionsMenuDialog;
extern u32 var80086b60;
extern struct menudialog g_MpHillOptionsMenuDialog;
extern struct menudialog g_MpHackerOptionsMenuDialog;
extern u32 var80086e14;
extern struct menudialog g_MpPopacapOptionsMenuDialog;
extern struct mpscenario g_MpScenarios[6];
extern struct mpscenariooverview g_MpScenarioOverviews[];
extern u32 var8008716c;
extern u32 var800871fc;
extern u32 var80087264;
extern struct mpweapon g_MpWeapons[0x27];
extern struct mpweaponset g_MpWeaponSets[12];
extern u32 var800874c8;
extern u32 var800874cc;
extern u32 var800874f0;
extern struct mphead g_MpBeauHeads[NUM_MPBEAUHEADS];
extern struct mphead g_MpHeads[75];
extern u32 table_0x2d678[];
extern struct mpsimulanttype g_MpSimulantTypes[];
extern struct mpbody g_MpBodies[NUM_MPBODIES];
extern u32 g_MpMaleHeads[44];
extern u32 g_MpFemaleHeads[7];
#endif
-17
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@@ -1,17 +0,0 @@
#ifndef IN_GAME_DATA_02DA90_H
#define IN_GAME_DATA_02DA90_H
#include <ultra64.h>
#include "game/data/data_020df0.h"
extern struct mptrack g_MpTracks[NUM_MPTRACKS];
extern struct mppreset g_MpPresets[NUM_MPPRESETS];
extern u32 g_TeamColours[MAX_TEAMS];
extern u8 g_NumMpSimulantChrs;
extern struct simdifficulty g_SimDifficulties[];
extern u32 g_MpBotCommands[NUM_MPBOTCOMMANDS];
extern u32 var80087e2c;
extern u32 var80087e50;
extern u32 var80087e98;
extern u32 var80087eb0;
#endif
-49
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@@ -1,49 +0,0 @@
#ifndef IN_GAME_DATA_02e820_H
#define IN_GAME_DATA_02e820_H
#include <ultra64.h>
#include "game/data/data_020df0.h"
extern u32 var80088c20;
extern u32 var80088c3c;
extern u32 var80088c58;
extern u16 g_FiringRangeFailReasons[5];
extern u16 g_FiringRangeDifficultyNames[3];
extern u32 var80088c8c;
extern u32 var80088c90;
extern u32 var80088c94;
extern u32 var80088c98;
extern u32 var80088c9c;
extern u32 var80088ca0;
extern u32 var80088ca4;
extern u32 var80088ca8;
extern struct menudialog g_FrDifficultyMenuDialog;
extern struct menudialog g_FrWeaponListMenuDialog;
extern struct menudialog g_FrTrainingInfoInGameMenuDialog;
extern struct menudialog g_FrTrainingInfoPreGameMenuDialog;
extern struct menudialog g_FrCompletedMenuDialog;
extern struct menudialog g_FrFailedMenuDialog;
extern u32 var800891b0;
extern struct menudialog g_BioListMenuDialog;
extern u32 var80089268;
extern u32 var80089280;
extern struct menudialog g_BioProfileMenuDialog;
extern struct menudialog g_BioTextMenuDialog;
extern struct menudialog g_DtListMenuDialog;
extern struct menudialog g_DtDetailsMenuDialog;
extern struct menudialog g_DtFailedMenuDialog;
extern struct menudialog g_DtCompletedMenuDialog;
extern struct menudialog g_HtListMenuDialog;
extern struct menudialog g_HtDetailsMenuDialog;
extern struct menudialog g_HtFailedMenuDialog;
extern struct menudialog g_HtCompletedMenuDialog;
extern u32 var800897a4;
extern u32 var800897b4;
extern s8 var800897c4[];
extern struct hoverprop hoverprops[];
extern struct menudialog g_HangarVehicleDetailsMenuDialog;
extern struct menudialog g_HangarLocationDetailsMenuDialog;
extern struct menudialog g_HangarListMenuDialog;
extern u32 var80089ad0;
extern u32 var8008a2d0;
#endif
+1
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_DEBUG_H
#define IN_GAME_DEBUG_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 dprint();
+1
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_DLIGHTS_H
#define IN_GAME_DLIGHTS_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
s32 func0f000920(s32 num1, s32 num2);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_ENDSCREEN_H
#define IN_GAME_ENDSCREEN_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
s32 menudialogRetryMission(s32 operation, struct menudialog *dialog, union handlerdata *data);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_EXPLOSIONS_EXPLOSIONS_H
#define IN_GAME_EXPLOSIONS_EXPLOSIONS_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
bool explosionCreateSimple(struct prop *prop, struct coord *pos, s16 *rooms, s16 type, s32 playernum);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_EXPLOSIONS_INIT_H
#define _IN_GAME_EXPLOSIONS_INIT_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void explosionsInit(void);
+1
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_EXPLOSIONS_RESET_H
#define IN_GAME_EXPLOSIONS_RESET_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void explosionsReset(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_166E40_H
#define _IN_GAME_GAME_166E40_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void *fileGetRomAddress(s32 filenum);
+1
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_FLOOR_H
#define IN_GAME_FLOOR_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 floorf(f32 value);
+1
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_000000_H
#define IN_GAME_GAME_000000_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f000000(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_000090_H
#define IN_GAME_GAME_000090_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f000090(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_000130_H
#define IN_GAME_GAME_000130_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f000130(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_000880_H
#define IN_GAME_GAME_000880_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f000880(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_005FD0_H
#define IN_GAME_GAME_005FD0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
bool func0f005fd0(s32 arg0);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_006BD0_H
#define IN_GAME_GAME_006BD0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 func0f006bd0(f32 arg0);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_00B190_H
#define IN_GAME_GAME_00B190_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void loadTextureList(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_00B210_H
#define _IN_GAME_GAME_00B210_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void mpInitPresetFeatures(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_00B320_H
#define _IN_GAME_GAME_00B320_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void stageLoadCommonLang(s32 stagenum);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_00B480_H
#define _IN_GAME_GAME_00B480_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f00b480(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_00B820_H
#define IN_GAME_GAME_00B820_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void stageChooseActiveHeads(s32 stagenum);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_00C240_H
#define IN_GAME_GAME_00C240_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void gvarsInitProps(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_00C490_H
#define IN_GAME_GAME_00C490_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void setupInit(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0108D0_H
#define _IN_GAME_GAME_0108D0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0108d0(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_010B20_H
#define _IN_GAME_GAME_010B20_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f010bb0(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_011110_H
#define IN_GAME_GAME_011110_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f011110(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0125A0_H
#define IN_GAME_GAME_0125A0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0125a0(s32 animnum, s32 loopframe, s32 endframe, s32 *arg3);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_012D50_H
#define _IN_GAME_GAME_012D50_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void waypointsLoad(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_013550_H
#define _IN_GAME_GAME_013550_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f013550(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_013B80_H
#define _IN_GAME_GAME_013B80_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f013b80(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_013CF0_H
#define _IN_GAME_GAME_013CF0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void stageLoadTiles(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_013EE0_H
#define _IN_GAME_GAME_013EE0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f013ee0(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0147A0_H
#define _IN_GAME_GAME_0147A0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0147a0(u32 stagenum);
+1
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0147D0_H
#define _IN_GAME_GAME_0147D0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0147d0(void);
+1
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_014F10_H
#define IN_GAME_GAME_014F10_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void chrsReset(void);
+1
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_015010_H
#define IN_GAME_GAME_015010_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f015010(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0150A0_H
#define IN_GAME_GAME_0150A0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f0150a0(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_015470_H
#define IN_GAME_GAME_015470_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f015470(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_01AFC0_H
#define _IN_GAME_GAME_01AFC0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
Gfx *func0f01afc0(Gfx *gdl);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_01B0A0_H
#define _IN_GAME_GAME_01B0A0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 pdmodeGetReaction(void);
+1
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_01BEA0_H
#define _IN_GAME_GAME_01BEA0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f01bea0(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_01D860_H
#define IN_GAME_GAME_01D860_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f01d860(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_01D990_H
#define _IN_GAME_GAME_01D990_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f01d990(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_02CDE0_H
#define _IN_GAME_GAME_02CDE0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 bodyGetRace(s32 bodynum);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_091e10_H
#define IN_GAME_GAME_091e10_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 setupGetCommandLength(u32 *cmd);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_092610_H
#define IN_GAME_GAME_092610_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
bool func0f092610(struct prop *prop, s32 arg1);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_095320_H
#define IN_GAME_GAME_095320_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 xorBaffbeff(u32 value);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_096360_H
#define _IN_GAME_GAME_096360_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f096360(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_096700_H
#define _IN_GAME_GAME_096700_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 func0f096700(f32 value);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_096890_H
#define _IN_GAME_GAME_096890_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
s32 func0f096890(s32 arg0);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0969D0_H
#define _IN_GAME_GAME_0969D0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 func0f0969d0(f32 value);
+1
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_096B20_H
#define _IN_GAME_GAME_096B20_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f096b20(struct coord *arg0, struct coord *arg1, f32 standfrac, struct coord *vel);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_096CA0_H
#define _IN_GAME_GAME_096CA0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f096ca0(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_097A50_H
#define IN_GAME_GAME_097A50_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 func0f097a50(f32 value);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_097AA0_H
#define _IN_GAME_GAME_097AA0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 func0f097aa0(f32 arg0);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_097BA0_H
#define _IN_GAME_GAME_097BA0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f097ba0(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0ABE70_H
#define IN_GAME_GAME_0ABE70_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f0abe70(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0B0FD0_H
#define IN_GAME_GAME_0B0FD0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
struct weapon *weaponFindById(s32 itemid);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0B2150_H
#define IN_GAME_GAME_0B2150_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f0b2150(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0B28D0_H
#define IN_GAME_GAME_0B28D0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f0b28d0(void);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0B3350_H
#define _IN_GAME_GAME_0B3350_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
s32 func0f0b3350(s32 value);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0B63B0_H
#define _IN_GAME_GAME_0B63B0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0b63b0(s32 portalnum, f32 frac);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0B69D0_H
#define _IN_GAME_GAME_0B69D0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
f32 playerChooseSpawnLocation(f32 chrwidth, struct coord *dstpos, s16 *dstrooms, struct prop *prop, s16 *spawnpads, s32 numspawnpads);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_0C33F0_H
#define _IN_GAME_GAME_0C33F0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0c33f0(Mtxf *matrix, s32 arg1);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0D4690_H
#define IN_GAME_GAME_0D4690_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f0d4690(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0E0770_H
#define IN_GAME_GAME_0E0770_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f0e0770(void);
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_0F09F0_H
#define IN_GAME_GAME_0F09F0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
extern const struct menucolourpalette g_MenuColourPalettes[];
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_102240_H
#define IN_GAME_GAME_102240_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
extern u16 g_ControlStyleOptions[];
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@@ -1,6 +1,7 @@
#ifndef IN_GAME_GAME_107FB0_H
#define IN_GAME_GAME_107FB0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
char *filemgrGetDeviceName(s32 index);
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@@ -1,6 +1,7 @@
#ifndef _IN_GAME_GAME_10C9C0_H
#define _IN_GAME_GAME_10C9C0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f10cb2c(void);

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