Rename chrBeginArgh to chrReachToDamage and decompile new chrBeginArgh

This commit is contained in:
Ryan Dwyer
2021-04-24 20:37:38 +10:00
parent 69566539b1
commit 0f1f100e03
3 changed files with 138 additions and 427 deletions
+2 -2
View File
@@ -50,8 +50,8 @@ void func0f031254(struct chrdata *chr);
void func0f031384(struct chrdata *chr, struct var80065750 **arg1, bool arg2, s32 *firing, u32 entitytype, u32 entityid, u32 arg6);
void chrAttackAmount(struct chrdata *chr, u32 entitytype, u32 entityid, u32 arg3);
void chrBeginDeath(struct chrdata *chr, struct coord *dir, f32 relangle, s32 ibh, struct shorthand *hand, bool knockout, s32 aplayernum);
void func0f032ac4(struct chrdata *chr, f32 angle, s32 ibh);
void chrBeginArgh(struct chrdata *chr, struct coord *pos, f32 angle, s32 ibh, struct shorthand *hand, s32 playernum);
void chrBeginArgh(struct chrdata *chr, f32 angle, s32 ibh);
void chrReactToDamage(struct chrdata *chr, struct coord *pos, f32 angle, s32 ibh, struct shorthand *hand, s32 playernum);
void chrYeetFromPos(struct chrdata *chr, struct coord *pos, f32 arg2);
s32 handGetBlurAmount(struct shorthand *hand);
void chrKnockOut(struct chrdata *chr, f32 angle, s32 ibh, struct shorthand *hand);
+3 -3
View File
@@ -959,7 +959,7 @@ struct act_dead {
struct act_argh {
/*0x2c*/ s32 notifychrindex;
/*0x30*/ s32 unk030; // lvframe60 value
/*0x30*/ s32 lvframe60;
};
// The first 4 bytes of the hand struct
@@ -5099,8 +5099,8 @@ struct animtable {
s32 ibh;
struct animtablerow *deathanims;
struct animtablerow *injuryanims;
s32 count;
u32 unk10;
s32 deathanimcount;
s32 injuryanimcount;
};
struct var80075c00 {