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https://gitlab.com/ryandwyer/perfect-dark
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Decompile currentPlayerSetMoveModeCutscene
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@@ -280,7 +280,7 @@ extern s32 g_MpTimeElapsed;
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extern s32 g_MpTimeLimit;
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extern s32 g_MpScoreLimit;
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extern s32 g_MpTeamScoreLimit;
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extern s32 var80084034;
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extern void *var80084034;
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extern s32 var80084038;
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extern f32 g_Uptime;
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extern bool var80084040;
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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u32 currentPlayerSetMoveModeCutscene(void);
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void currentPlayerSetMoveModeCutscene(void);
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void func0f0c37c0(void);
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#endif
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@@ -13,9 +13,9 @@ u32 func00033378(void);
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u32 func00033390(void);
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u32 func00033634(void);
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u32 func0003364c(void);
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u32 func000337f0(s32 arg0);
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u32 func000337f0(void *arg0);
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u32 func00033820(void);
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void func00033b24(s32 arg0);
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void func00033b24(void *arg0);
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u32 func00033bc0(void);
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u32 func00033c30(void);
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u32 func00033cf0(void);
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+815
-808
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