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Decompile hudmsgsReset
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@@ -27,6 +27,6 @@ void currentPlayerUnsetFlag(u32 flag);
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void currentPlayerSetFlag(u32 flag);
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void func0f0dfa50(u32 playernum);
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u32 func0f0dfad0(void);
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u32 func0f0e0724(void);
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void hudmsgsReset(void);
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#endif
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