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https://gitlab.com/ryandwyer/perfect-dark
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Decompile currentPlayerSetHeadAmp
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@@ -7,7 +7,7 @@ u32 func0f113220(void);
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u32 func0f11323c(void);
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void currentPlayerUpdateHeadPos(struct coord *vel);
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void currentPlayerUpdateHeadRot(struct coord *lookvel, struct coord *upvel);
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u32 func0f1137c8(void);
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void currentPlayerSetHeadAmp(f32 headamp);
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u32 func0f1138a4(void);
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u32 func0f113f10(void);
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u32 func0f1140bc(void);
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