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Tighten up model rwdata cache
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@@ -6,7 +6,7 @@
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void modelmgrReset(void);
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void modelmgrSetLvResetting(bool value);
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void modelmgrAllocateSlots(s32 numobjs, s32 numchrs);
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void modelmgrAllocateSlots(s32 numobjs, s32 numchrs, bool haslaptops);
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bool modelmgrLoadProjectileModeldefs(s32 weaponnum);
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void playerInitEyespy(void);
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void playerReset(void);
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