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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f1664a0
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@@ -12,7 +12,7 @@ void func0f165c4c(struct sky *sky);
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void skySetStageNum(s32 stagenum);
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void func0f165eec(s32 stagenum, bool arg1);
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void func0f1660a4(f32 arg0);
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Gfx *func0f1664a0(Gfx *gdl, u32 arg1);
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Gfx *func0f1664a0(Gfx *gdl, bool arg1);
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Gfx *gfxConsiderDisableFog(Gfx *gdl);
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bool func0f1666f8(struct coord *pos, f32 arg1);
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struct coord *func0f1667e8(void);
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+4
-4
@@ -3259,8 +3259,8 @@ struct var800a6600 {
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};
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struct var80081058 {
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/*0x00*/ u32 unk00;
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/*0x04*/ u32 unk04;
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/*0x00*/ s32 fogmin;
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/*0x04*/ s32 fogmax;
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/*0x08*/ u8 sky_r;
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/*0x09*/ u8 sky_g;
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/*0x0a*/ u8 sky_b;
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@@ -3303,8 +3303,8 @@ struct smallsky {
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/*0x06*/ s16 unk06;
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/*0x08*/ s16 unk08;
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/*0x0a*/ s16 unk0a;
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/*0x0c*/ s16 unk0c;
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/*0x0e*/ s16 unk0e;
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/*0x0c*/ s16 fogmin;
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/*0x0e*/ s16 fogmax;
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/*0x10*/ u8 sky_r;
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/*0x11*/ u8 sky_g;
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/*0x12*/ u8 sky_b;
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