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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-18 21:18:03 -04:00
Decompile currentPlayerTryBikeDismountAngle
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@@ -6,7 +6,7 @@
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void currentPlayerBikeInit(void);
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void func0f0d2184(void);
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void func0f0d2294(void);
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u32 func0f0d22f8(void);
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void currentPlayerTryBikeDismountAngle(f32 relativeangle, f32 distance);
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u32 func0f0d2558(void);
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void currentPlayerUpdateSpeedBike(struct movedata *data);
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u32 func0f0d2b40(void);
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@@ -32,7 +32,7 @@ u32 func0f062ef8(void);
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u32 func0f062fac(void);
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u32 func0f06302c(void);
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void func0f063dcc(void);
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void func0f064178(struct prop *prop, bool enable);
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void func0f064178(struct prop *prop, s32 enable);
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u32 func0f0641f4(void);
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u32 func0f06438c(void);
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u32 func0f064a24(void);
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