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https://gitlab.com/ryandwyer/perfect-dark
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Split game_128f30.c into crc.c and game_1291b0.c
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@@ -1,12 +1,10 @@
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#ifndef IN_GAME_GAME_128F30_H
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#define IN_GAME_GAME_128F30_H
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#ifndef IN_GAME_CRC_H
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#define IN_GAME_CRC_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void crcCalculateU32Pair(u8 *start, u8 *end, u32 *checksum);
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void crcCalculateU16Pair(u8 *start, u8 *end, u16 *checksum);
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u32 func0f1291b0(void);
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u32 func0f1291f8(void);
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#endif
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@@ -0,0 +1,10 @@
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#ifndef IN_GAME_GAME_1291B0_H
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#define IN_GAME_GAME_1291B0_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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u32 func0f1291b0(void);
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u32 func0f1291f8(void);
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#endif
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