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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-26 14:30:34 -04:00
Decompile func0f0cb8c4
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@@ -29,8 +29,8 @@ void func0f0c8394(f32 value);
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u32 func0f0c8598(void);
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u32 func0f0c8aa8(void);
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u32 func0f0c8b90(void);
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void func0f0cb79c(struct player *player, struct coord *arg1, s32 arg2);
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void func0f0cb89c(struct player *player, s32 arg1);
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void func0f0cb79c(struct player *player, struct coord *arg1, s16 *rooms);
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void func0f0cb89c(struct player *player, s16 *rooms);
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void func0f0cb8c4(struct player *player);
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u32 func0f0cb904(void);
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u32 func0f0cba88(void);
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@@ -100,6 +100,6 @@ void portalSetEnabled(s32 portalnum, bool enable);
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u32 func0f164e8c(void);
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u32 func0f164f9c(void);
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u32 func0f165004(void);
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void func0f1650d0(struct coord *arg0, struct coord *arg1, s32 arg2, s32 arg3, s32 arg4);
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void func0f1650d0(struct coord *arg0, struct coord *arg1, s16 *rooms, s32 arg3, s32 arg4);
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#endif
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