From 1837c7980f92f42269ad2f8c5734aa3d8b37aeb0 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Sat, 30 May 2020 19:45:53 +1000 Subject: [PATCH] Decompile func0f01a494 --- src/game/game_016100.c | 10 ++++------ src/include/game/game_016100.h | 2 +- 2 files changed, 5 insertions(+), 7 deletions(-) diff --git a/src/game/game_016100.c b/src/game/game_016100.c index eb91dc352..b549be3ac 100644 --- a/src/game/game_016100.c +++ b/src/game/game_016100.c @@ -4766,12 +4766,10 @@ glabel var7f1a84c0 /* f01a490: 00000000 */ sll $zero,$zero,0x0 ); -GLOBAL_ASM( -glabel func0f01a494 -/* f01a494: 3c018006 */ lui $at,%hi(var800624c4) -/* f01a498: 03e00008 */ jr $ra -/* f01a49c: ac2024c4 */ sw $zero,%lo(var800624c4)($at) -); +void func0f01a494(void) +{ + var800624c4 = 0; +} void func0f01a4a0(void) { diff --git a/src/include/game/game_016100.h b/src/include/game/game_016100.h index d5ba82490..e324db8ff 100644 --- a/src/include/game/game_016100.h +++ b/src/include/game/game_016100.h @@ -33,7 +33,7 @@ void func0f019ba0(void); u32 func0f019d0c(void); Gfx *titleRenderRareLogo(Gfx *gdl); u32 func0f01a3b8(void); -u32 func0f01a494(void); +void func0f01a494(void); u32 func0f01a4a8(void); Gfx *titleRenderNoController(Gfx *gdl); void func0f01a7e4(s32 arg0);