Rename symbols relating to hearing targets

This commit is contained in:
Ryan Dwyer
2020-05-29 21:31:35 +10:00
parent 1ba94cabc2
commit 197d713aa2
11 changed files with 23 additions and 26 deletions
+2 -2
View File
@@ -564,7 +564,7 @@ u8 func0006_unalerted[] = {
set_hear_distance(10000)
chr_toggle_p1p2(CHR_SELF)
set_target_chr(CHR_P1P2)
if_hears_gunfire(/*goto*/ 0x16)
if_hears_target(/*goto*/ 0x16)
if_player_looking_at_something_maybe(0x00, 0x00, 0x01, /*goto*/ 0x13)
if_target_in_sight(/*goto*/ 0x17)
label(0x13)
@@ -4392,7 +4392,7 @@ u8 func001d_search_for_player[] = {
dprint '1','\n',0,
if_chr_stopped(/*goto*/ 0x16)
dprint '1','\n',0,
if_hears_gunfire(/*goto*/ 0x12)
if_hears_target(/*goto*/ 0x12)
dprint '1','\n',0,
if_alertness(99, OPERATOR_GREATER_THAN, /*goto*/ 0x12)
dprint '1','\n',0,