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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-09-01 01:21:45 -04:00
Create functionally equivalent C for handwritten portalConvertCoordinates
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@@ -1,9 +0,0 @@
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#ifndef _IN_GAME_GAME_165360_H
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#define _IN_GAME_GAME_165360_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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s32 func0f165360(s32 portalnum, s32 *start, struct portalthing2 *things);
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#endif
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@@ -0,0 +1,9 @@
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#ifndef _IN_GAME_PORTALCONV_H
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#define _IN_GAME_PORTALCONV_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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s32 portalConvertCoordinates(s32 portalnum, s32 *start, struct portalthing2 *things);
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#endif
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+1
-1
@@ -6357,7 +6357,7 @@ struct modelrwdatabinding {
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struct portalthing2 {
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struct coord coord;
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u32 unk0c;
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bool behind;
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};
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struct var800a6538 {
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