mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-02 16:26:26 -04:00
Decompile currentPlayerGetGunZoomFov
This commit is contained in:
@@ -27,7 +27,7 @@ u32 func0f0b11bc(void);
|
||||
struct inventory_ammo *weaponGetAmmoByFunction(u32 weaponnum, u32 funcnum);
|
||||
f32 handGetXOffset(u32 arg0);
|
||||
f32 func0f0b131c(u32 hand);
|
||||
f32 func0f0b14d8(void);
|
||||
f32 currentPlayerGetGunZoomFov(void);
|
||||
u32 func0f0b1588(void);
|
||||
void currentPlayerUpdateGunZoomFovs(f32 arg0);
|
||||
bool weaponHasFlag(s32 itemid, u32 flag);
|
||||
|
||||
Reference in New Issue
Block a user