Decompile func0002e278

This commit is contained in:
Ryan Dwyer
2021-05-11 12:19:40 +10:00
parent f76017f8c9
commit 1d14247da8
5 changed files with 65 additions and 176 deletions
+1 -1
View File
@@ -244,7 +244,7 @@ bool func0f0869cc(struct prop *prop);
bool currentPlayerTryMountHoverbike(struct prop *prop);
bool propobjInteract(struct prop *prop);
void propObjSetOrUnsetHiddenFlag00400000(struct prop *prop, bool enable);
bool objUpdateGeometry(struct prop *prop, struct tiletype3 **arg1, struct tiletype3 **arg2);
bool objUpdateGeometry(struct prop *prop, struct tile **arg1, struct tiletype3 **arg2);
void propObjGetBbox(struct prop *prop, f32 *width, f32 *ymax, f32 *ymin);
void ammotypeGetPickedUpText(char *dst);
void ammotypeGetDeterminer(char *dst, s32 ammotype, s32 qty);
+3 -3
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@@ -101,9 +101,9 @@ s32 func0002de10(struct coord *pos, s16 *rooms, struct coord *pos2, u32 types);
u32 func0002de34(void);
u32 func0002deac(void);
u32 func0002ded8(void);
u32 func0002dffc(void);
s32 func0002e278(struct tile *start, struct tile *end, struct tiletype3 *geo, s32 arg3);
s32 func0002e4c4(struct tiletype3 *geo, s16 *rooms, u32 types);
bool func0002dffc(struct tiletype2 *arg0, struct tiletype2 *arg1);
s32 func0002e278(struct tile *start, struct tile *end, struct tiletype2 *ref, u16 flags);
s32 func0002e4c4(struct tiletype2 *geo, s16 *rooms, u32 types);
u32 func0002e680(void);
u32 func0002e82c(void);
u32 func0002e9d8(void);
+1 -1
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@@ -983,7 +983,7 @@ struct tiletype2 {
struct tile header;
/*0x04*/ f32 ymax;
/*0x08*/ f32 ymin;
/*0x0c*/ f32 vertices[1][2];
/*0x0c*/ f32 vertices[8][2];
};
struct tiletype3 {