Rename many music functions and symbols

This commit is contained in:
Ryan Dwyer
2021-10-31 18:07:35 +10:00
parent a83ab5396a
commit 1e2e530f04
22 changed files with 309 additions and 250 deletions
+1 -1
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@@ -29,7 +29,7 @@ void currentPlayerUpdateZoom(void);
void func0f0bace0(void);
void currentPlayerTickPauseMenu(void);
void currentPlayerPause(s32 root);
void func0f0baf38(void);
void currentPlayerUnpause(void);
Gfx *func0f0baf84(Gfx *gdl);
Gfx *fadeDraw(Gfx *gdl, u32 r, u32 g, u32 b, f32 frac);
Gfx *currentPlayerDrawFade(Gfx *gdl);
+1 -1
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@@ -14,6 +14,6 @@ void *func0f176668(s32 arg0);
Gfx *func0f1766b4(Gfx *gdl);
s32 stageGetPrimaryTrack(s32 stagenum);
s32 stageGetAmbientTrack(s32 stagenum);
s32 stageGetXTrack(s32 stagenum);
s32 stageGetNrgTrack(s32 stagenum);
#endif
+1 -1
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@@ -79,7 +79,7 @@ void mpDisableAllMultiTracks(void);
void mpRandomiseMultiTracks(void);
void mpSetTrackToRandom(void);
s32 mpGetCurrentTrackSlotNum(void);
u32 func0f18c4c0(void);
u32 mpChooseRandomTrack(void);
struct mpchr *func0f18c794(s32 index);
u32 func0f18c828(void);
s32 mpGetNumChrs(void);
+18 -18
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@@ -8,38 +8,38 @@ u16 musicGetVolume(void);
void musicSetVolume(u16 volume);
bool func0f16d0a8(s32 tracktype, s32 arg1);
s32 func0f16d124(s32 tracktype);
void musicStart(u32 tracktype, u32 tracknum, f32 arg2, u16 volume);
void musicEnd(s32 tracktype);
void func0f16d2ac(s32 tracktype, f32 arg1, s32 arg2);
void func0f16d324(void);
void func0f16d3d0(void);
void musicQueueStartEvent(u32 tracktype, u32 tracknum, f32 arg2, u16 volume);
void musicQueueStopEvent(s32 tracktype);
void musicQueueFadeEvent(s32 tracktype, f32 arg1, bool fadetopause);
void musicInit(void);
void musicQueueStopAllEvent(void);
void func0f16d430(void);
void func0f16d44c(void);
void musicQueueType5Event(void);
void musicStartPrimary(f32 arg0);
void musicStartAmbient(f32 arg0);
bool musicIsAnyPlayerInAmbientRoom(void);
void musicStartX(f32 arg0);
void musicStartMenu2(s32 tracknum);
void musicStartNrg(f32 arg0);
void musicStartTrackAsMenu(s32 tracknum);
void musicSetStageAndStartMusic(s32 stagenum);
void musicSetStage(s32 stagenum);
void musicReset(void);
void musicStartNrg(void);
void musicStopNrg(void);
void musicStartForMenu(void);
void musicResumeAfterUnpause(void);
void musicActivateNrg(void);
void musicDeactivateNrg(void);
void musicStartMenu(void);
void musicEndMenu(void);
void musicStartSoloDeath(void);
void musicStartMpDeath(f32 arg0);
void func0f16dd14(void);
void func0f16ddb0(void);
void _musicStartMpDeath(f32 arg0);
void musicStartMpDeath(void);
void musicEndDeath(void);
void musicPlayTrackIsolated(s32 tracknum);
void musicPlayDefaultTracks(void);
void musicStartTemporaryPrimary(s32 tracknum);
void musicStartCutscene(s32 tracknum);
void musicEndCutscene(void);
void musicStartTemporary(s32 tracknum);
void musicEndAmbient(void);
void musicStartTemporaryAmbient(s32 tracknum);
void musicEndTemporaryAmbient(void);
void musicSetXReason(s32 reason, u32 minsecs, u32 maxsecs);
void musicUnsetXReason(s32 reason);
void func0f16e138(void);
void musicTickAmbient(void);
#endif