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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-16 20:47:53 -04:00
Rename heli/hovercar/truck symbols and types
* Heli has been renamed to chopper * Object types 0x27 and 0x28 (both unused) have been renamed to truck and heli
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@@ -161,18 +161,18 @@ u32 func0f078c78(void);
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u32 func0f079ca4(void);
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u32 func0f079f1c(void);
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u32 func0f07accc(void);
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struct heliobj *heliFromObj(struct defaultobj *obj);
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u32 func0f07ae18(struct heliobj *heli, u32 arg1);
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bool heliCheckTargetVisible(struct defaultobj *obj);
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void heliSetTarget(struct defaultobj *obj, u32 chrnum);
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bool heliAttack(struct defaultobj *obj);
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bool heliStop(struct defaultobj *obj);
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bool heliSetArmed(struct defaultobj *obj, bool armed);
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void heliRestartTimer(struct defaultobj *obj);
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f32 heliGetTimer(struct heliobj *heli);
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void heliSetMaxDamage(struct heliobj *heli, s16 health);
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struct chopperobj *chopperFromHovercar(struct chopperobj *obj);
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u32 func0f07ae18(struct chopperobj *chopper, u32 arg1);
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bool chopperCheckTargetVisible(struct chopperobj *obj);
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void chopperSetTarget(struct chopperobj *obj, u32 chrnum);
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bool chopperAttack(struct chopperobj *obj);
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bool chopperStop(struct chopperobj *obj);
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bool chopperSetArmed(struct chopperobj *obj, bool armed);
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void chopperRestartTimer(struct chopperobj *obj);
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f32 chopperGetTimer(struct chopperobj *heli);
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void chopperSetMaxDamage(struct chopperobj *obj, s16 health);
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u32 func0f07b164(void);
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u32 heliFireRocket(struct heliobj *heli, u32 arg1);
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u32 chopperFireRocket(struct chopperobj *obj, u32 arg1);
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u32 func0f07b3f0(void);
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u32 func0f07ba38(void);
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u32 func0f07c12c(void);
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@@ -395,7 +395,7 @@ u32 func0f0964b4(void);
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u32 func0f0965e4(void);
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u32 func0f096698(void);
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u32 func0f096700(void);
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struct prop *heliGetTargetProp(struct heliobj *heli);
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struct prop *chopperGetTargetProp(struct chopperobj *heli);
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struct defaultobj *objFindByTagId(s32 tag_id);
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struct tag *tagFindById(s32 tag_id);
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