Rename heli/hovercar/truck symbols and types

* Heli has been renamed to chopper
* Object types 0x27 and 0x28 (both unused) have been renamed to truck and heli
This commit is contained in:
Ryan Dwyer
2020-01-18 17:27:54 +10:00
parent d682d7cb43
commit 1e5ebab6b3
17 changed files with 204 additions and 189 deletions
+12 -12
View File
@@ -161,18 +161,18 @@ u32 func0f078c78(void);
u32 func0f079ca4(void);
u32 func0f079f1c(void);
u32 func0f07accc(void);
struct heliobj *heliFromObj(struct defaultobj *obj);
u32 func0f07ae18(struct heliobj *heli, u32 arg1);
bool heliCheckTargetVisible(struct defaultobj *obj);
void heliSetTarget(struct defaultobj *obj, u32 chrnum);
bool heliAttack(struct defaultobj *obj);
bool heliStop(struct defaultobj *obj);
bool heliSetArmed(struct defaultobj *obj, bool armed);
void heliRestartTimer(struct defaultobj *obj);
f32 heliGetTimer(struct heliobj *heli);
void heliSetMaxDamage(struct heliobj *heli, s16 health);
struct chopperobj *chopperFromHovercar(struct chopperobj *obj);
u32 func0f07ae18(struct chopperobj *chopper, u32 arg1);
bool chopperCheckTargetVisible(struct chopperobj *obj);
void chopperSetTarget(struct chopperobj *obj, u32 chrnum);
bool chopperAttack(struct chopperobj *obj);
bool chopperStop(struct chopperobj *obj);
bool chopperSetArmed(struct chopperobj *obj, bool armed);
void chopperRestartTimer(struct chopperobj *obj);
f32 chopperGetTimer(struct chopperobj *heli);
void chopperSetMaxDamage(struct chopperobj *obj, s16 health);
u32 func0f07b164(void);
u32 heliFireRocket(struct heliobj *heli, u32 arg1);
u32 chopperFireRocket(struct chopperobj *obj, u32 arg1);
u32 func0f07b3f0(void);
u32 func0f07ba38(void);
u32 func0f07c12c(void);
@@ -395,7 +395,7 @@ u32 func0f0964b4(void);
u32 func0f0965e4(void);
u32 func0f096698(void);
u32 func0f096700(void);
struct prop *heliGetTargetProp(struct heliobj *heli);
struct prop *chopperGetTargetProp(struct chopperobj *heli);
struct defaultobj *objFindByTagId(s32 tag_id);
struct tag *tagFindById(s32 tag_id);