Decompile starsRender

This commit is contained in:
Ryan Dwyer
2022-03-26 20:12:21 +10:00
parent a082bf3225
commit 1f23768479
2 changed files with 140 additions and 634 deletions
+1 -1
View File
@@ -30,7 +30,7 @@
#define IS4MB() (g_Is4Mb == true)
#define IS8MB() (g_Is4Mb != true)
#define LINEHEIGHT (VERSION == VERSION_JPN_FINAL ? 14 : 11)
#define MIXCOLOUR(dialog, property) dialog->transitionfrac < 0.0f ? g_MenuColourPalettes[dialog->type].property : colourBlend(g_MenuColourPalettes[dialog->type2].property, g_MenuColourPalettes[dialog->type].property, dialog->colourweight);
#define MIXCOLOUR(dialog, property) dialog->transitionfrac < 0.0f ? g_MenuColourPalettes[dialog->type].property : colourBlend(g_MenuColourPalettes[dialog->type2].property, g_MenuColourPalettes[dialog->type].property, dialog->colourweight)
#define MPCHR(index) ((index) < 4 ? &g_PlayerConfigsArray[index].base : &g_BotConfigsArray[(index) - 4].base)
#define PLAYERCOUNT() ((g_Vars.players[0] ? 1 : 0) + (g_Vars.players[1] ? 1 : 0) + (g_Vars.players[2] ? 1 : 0) + (g_Vars.players[3] ? 1 : 0))
#define PLAYERCOUNT3012() ((g_Vars.players[3] ? 1 : 0) + (g_Vars.players[0] ? 1 : 0) + (g_Vars.players[1] ? 1 : 0) + (g_Vars.players[2] ? 1 : 0))