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https://gitlab.com/ryandwyer/perfect-dark
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Improve mismatch of propPickupByPlayer
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@@ -51,8 +51,8 @@ void invInsertTextOverride(struct textoverride *override);
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u32 invGetCurrentIndex(void);
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void invSetCurrentIndex(u32 item);
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void invCalculateCurrentIndex(void);
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char *invGetActivatedTextByObj(struct defaultobj *obj);
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char *invGetActivatedTextByWeaponNum(s32 weaponnum);
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char *invGetPickupTextByObj(struct defaultobj *obj);
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char *invGetPickupTextByWeaponNum(s32 weaponnum);
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void invIncrementHeldTime(s32 param_1, s32 param_2);
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void invGetWeaponOfChoice(s32 *weapon1, s32 *weapon2);
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+5
-5
@@ -4640,11 +4640,11 @@ struct textoverride {
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/*0x00*/ u32 unk00;
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/*0x04*/ s32 objoffset;
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/*0x08*/ s32 weapon;
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/*0x0c*/ u32 unk0c;
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/*0x10*/ u32 unk10;
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/*0x14*/ u32 unk14;
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/*0x18*/ u32 unk18;
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/*0x1c*/ u32 activatetextid;
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/*0x0c*/ u32 obtaintext; // eg. "Obtain medlab 2 keycard\n"
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/*0x10*/ u32 ownertext; // eg. "Guard's\n"
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/*0x14*/ u32 inventorytext; // eg. "Medlab 2 key card\n"
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/*0x18*/ u32 inventory2text; // eg. "Medlab 2 key card\n"
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/*0x1c*/ u32 pickuptext; // eg. "Picked up medlab 2 key card.\n"
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/*0x20*/ struct textoverride *next;
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/*0x24*/ struct defaultobj *obj;
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};
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