Decompile currentPlayerGetWeaponInvItem

This commit is contained in:
Ryan Dwyer
2020-02-06 17:20:14 +10:00
parent dc5d14ea21
commit 2148f2495c
4 changed files with 26 additions and 36 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ void func0f11179c(struct invitem *item);
u32 func0f1118cc(void);
struct invitem *currentPlayerGetUnusedInvItem(void);
void currentPlayerSetAllGuns(bool enable);
void *func0f1119d0(s32 weaponnum);
struct invitem *currentPlayerGetWeaponInvItem(s32 weaponnum);
bool currentPlayerHasWeapon(s32 weaponnum);
void *func0f111a4c(s32 weapon1, s32 weapon2);
bool func0f111ab0(s32 weapon1, s32 weapon2);