Rename some menu related symbols

This commit is contained in:
Ryan Dwyer
2020-07-10 23:00:52 +10:00
parent 917decce3e
commit 23091a58ec
50 changed files with 1651 additions and 1576 deletions
+11 -11
View File
@@ -1001,17 +1001,17 @@
#define MENUOP_101 101
#define MENUOP_102 102
#define MENUROOT_SOLOENDSCREEN 1
#define MENUROOT_SOLOPAUSE 2
#define MENUROOT_COMBATSIM 3
#define MENUROOT_MPPAUSE 4
#define MENUROOT_MPENDSCREEN 5
#define MENUROOT_FILESELECT 6
#define MENUROOT_BOOTPAKMGR 7
#define MENUROOT_9 9
#define MENUROOT_10 10
#define MENUROOT_4MBMAINMENU 11
#define MENUROOT_TRAINING 13
#define MENUROOT_ENDSCREEN 1
#define MENUROOT_MAINMENU 2
#define MENUROOT_MPSETUP 3
#define MENUROOT_MPPAUSE 4
#define MENUROOT_MPENDSCREEN 5
#define MENUROOT_FILESELECT 6
#define MENUROOT_BOOTPAKMGR 7
#define MENUROOT_9 9
#define MENUROOT_10 10
#define MENUROOT_4MBMAINMENU 11
#define MENUROOT_TRAINING 13
#define MISCBIO_MAIANS 0
#define MISCBIO_SKEDAR 1
+6 -6
View File
@@ -3,7 +3,7 @@
#include <ultra64.h>
#include "types.h"
extern struct menu_dialog g_CheatsMenuDialog;
extern struct menudialog g_CheatsMenuDialog;
u32 cheatIsUnlocked(s32 cheat_id);
bool cheatIsActive(s32 cheat_id);
@@ -11,15 +11,15 @@ void cheatActivate(s32 cheat_id);
void cheatDeactivate(s32 cheat_id);
void cheatsDisableAll(void);
void cheatsActivate(void);
char *cheatGetNameIfUnlocked(struct menu_item *item);
char *cheatGetMarquee(struct menu_item *item);
char *cheatGetNameIfUnlocked(struct menuitem *item);
char *cheatGetMarquee(struct menuitem *item);
s32 cheatGetByTimedStageIndex(s32 stage_index, s32 difficulty);
s32 cheatGetByCompletedStageIndex(s32 stage_index);
s32 cheatGetTime(s32 cheat_id);
char *cheatGetName(s32 cheat_id);
bool cheatMenuHandleDialog(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 cheatMenuHandleCheatCheckbox(u32 arg0, struct menu_item *item, s32 arg2);
s32 cheatMenuHandleBuddyCheckbox(s32 arg0, struct menu_item *item, s32 arg2);
bool cheatMenuHandleDialog(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 cheatMenuHandleCheatCheckbox(u32 arg0, struct menuitem *item, s32 arg2);
s32 cheatMenuHandleBuddyCheckbox(s32 arg0, struct menuitem *item, s32 arg2);
bool cheatMenuHandleTurnOffAllCheats(u32 arg0, u32 arg1, u32 *arg2);
#endif
+53 -53
View File
@@ -2,8 +2,8 @@
#define IN_GAME_DATA_0160B0_H
#include <ultra64.h>
extern struct menu_dialog menudialog_18d78;
extern struct menu_dialog menudialog_18d90;
extern struct menudialog menudialog_18d78;
extern struct menudialog menudialog_18d90;
extern u32 var80070090;
extern u32 var80070098;
@@ -165,16 +165,16 @@ extern u32 var800714e0;
extern u32 var800714ec;
extern u32 var800714f0;
extern u32 var800714f4;
extern struct menu_dialog menudialog_pakremoved;
extern struct menu_dialog g_PakRepairSuccessMenuDialog;
extern struct menu_dialog g_PakRepairFailedMenuDialog;
extern struct menu_dialog g_PakAttemptRepairMenuDialog;
extern struct menudialog menudialog_pakremoved;
extern struct menudialog g_PakRepairSuccessMenuDialog;
extern struct menudialog g_PakRepairFailedMenuDialog;
extern struct menudialog g_PakAttemptRepairMenuDialog;
extern u16 savelocations[];
extern struct menu_dialog menudialog_damagedcontrollerpak;
extern struct menu_dialog menudialog_fullcontrollerpak;
extern struct menu_dialog menudialog_cannotreadgameboy;
extern struct menu_dialog menudialog_datalost;
extern struct menu_dialog menudialog_picktarget;
extern struct menudialog menudialog_damagedcontrollerpak;
extern struct menudialog menudialog_fullcontrollerpak;
extern struct menudialog menudialog_cannotreadgameboy;
extern struct menudialog menudialog_datalost;
extern struct menudialog menudialog_picktarget;
extern u32 var800719a0;
extern u32 var800719ac;
extern u32 var800719b0;
@@ -188,55 +188,55 @@ extern u16 g_SoundModeOptions[];
extern u16 g_ScreenSizeOptions[];
extern u16 g_ScreenRatioOptions[];
extern u16 g_ScreenSplitOptions[];
extern struct menu_dialog menudialog_briefing;
extern struct menu_dialog menudialog_changeagent;
extern struct menu_dialog g_ObjectivesMenuDialog;
extern struct menu_dialog g_PdModeSettingsDialog;
extern struct menu_dialog menudialog_selectdifficulty;
extern struct menu_dialog g_CoopOptionsMenuDialog;
extern struct menu_dialog g_AntiOptionsMenuDialog;
extern struct menu_dialog menudialog_selectdifficulty2;
extern struct menu_dialog menudialog_selectdifficulty3;
extern struct menudialog menudialog_briefing;
extern struct menudialog menudialog_changeagent;
extern struct menudialog g_ObjectivesMenuDialog;
extern struct menudialog g_PdModeSettingsDialog;
extern struct menudialog menudialog_selectdifficulty;
extern struct menudialog g_CoopOptionsMenuDialog;
extern struct menudialog g_AntiOptionsMenuDialog;
extern struct menudialog menudialog_selectdifficulty2;
extern struct menudialog menudialog_selectdifficulty3;
extern struct stageoverviewentry g_StageNames[NUM_SOLOSTAGES];
extern struct mission missions[];
extern struct menu_dialog g_ControlStyleMultiMenuDialog;
extern struct menu_dialog g_ControlStyleSingleMenuDialog;
extern struct menu_dialog menudialog_control3;
extern struct menu_dialog menudialog_control4;
extern struct menudialog g_ControlStyleMultiMenuDialog;
extern struct menudialog g_ControlStyleSingleMenuDialog;
extern struct menudialog menudialog_control3;
extern struct menudialog menudialog_control4;
extern u32 var80072d8c;
extern u8 g_CassNecklaceUsername[10];
extern u8 g_CassNecklacePassword[14];
extern struct menu_dialog menudialog_weaponsavailable;
extern struct menu_dialog g_SoloAbortMenuDialog;
extern struct menu_dialog g_SoloPauseMenuDialog;
extern struct menu_dialog menudialog_audiooptions;
extern struct menu_dialog menudialog_audiooptionsshort;
extern struct menu_dialog menudialog_videooptions;
extern struct menu_dialog menudialog_videooptionsshort;
extern struct menu_dialog menudialog_controloptions;
extern struct menu_dialog menudialog_displayoptions;
extern struct menu_dialog menudialog_displayoptionsshort;
extern struct menu_dialog menudialog_displayoptions_2pplayer1;
extern struct menu_dialog menudialog_18028;
extern struct menu_dialog menudialog_18040;
extern struct menu_dialog menudialog_18058;
extern struct menu_dialog menudialog_18aa8;
extern struct menu_dialog menudialog_189dc;
extern struct menu_item menuitems_18c18[];
extern struct menu_dialog menudialog_18d30;
extern struct menu_dialog menudialog_19534;
extern struct menu_dialog menudialog_196c8;
extern struct menu_dialog menudialog_status;
extern struct menudialog menudialog_weaponsavailable;
extern struct menudialog g_SoloAbortMenuDialog;
extern struct menudialog g_SoloPauseMenuDialog;
extern struct menudialog menudialog_audiooptions;
extern struct menudialog menudialog_audiooptionsshort;
extern struct menudialog menudialog_videooptions;
extern struct menudialog menudialog_videooptionsshort;
extern struct menudialog menudialog_controloptions;
extern struct menudialog menudialog_displayoptions;
extern struct menudialog menudialog_displayoptionsshort;
extern struct menudialog menudialog_displayoptions_2pplayer1;
extern struct menudialog menudialog_18028;
extern struct menudialog menudialog_18040;
extern struct menudialog menudialog_18058;
extern struct menudialog menudialog_18aa8;
extern struct menudialog menudialog_189dc;
extern struct menuitem menuitems_18c18[];
extern struct menudialog menudialog_18d30;
extern struct menudialog menudialog_19534;
extern struct menudialog menudialog_196c8;
extern struct menudialog menudialog_status;
extern struct cutscene g_Cutscenes[];
extern struct cutscenegroup cutscenegrouptable[];
extern struct menu_dialog g_CinemaMenuDialog;
extern struct menu_dialog g_SelectMissionMenuDialog;
extern struct menu_dialog menudialog_18d48;
extern struct menu_dialog menudialog_18d60;
extern struct menu_dialog g_CiMainMenuDialogViaPause;
extern struct menu_dialog g_MainMenuMenuDialog;
extern struct menudialog g_CinemaMenuDialog;
extern struct menudialog g_SelectMissionMenuDialog;
extern struct menudialog menudialog_18d48;
extern struct menudialog menudialog_18d60;
extern struct menudialog g_CiMainMenuDialogViaPause;
extern struct menudialog g_MainMenuMenuDialog;
extern struct cheat g_Cheats[NUM_CHEATS];
extern struct menu_item g_CheatsBuddiesMenuItems[];
extern struct menu_dialog g_CheatsBuddiesMenuDialog;
extern struct menuitem g_CheatsBuddiesMenuItems[];
extern struct menudialog g_CheatsBuddiesMenuDialog;
#endif
+34 -34
View File
@@ -2,47 +2,47 @@
#define IN_GAME_DATA_01A3A0_H
#include <ultra64.h>
extern struct menu_dialog menudialog_1a410;
extern struct menudialog menudialog_1a410;
extern u16 savelocations2[];
extern u16 iomessages2[];
extern u16 filetypenames[];
extern struct menu_dialog menudialog_filesaved;
extern struct menu_dialog menudialog_saveerror;
extern struct menu_dialog menudialog_savelost;
extern struct menu_dialog g_SaveElsewhereMenuDialog;
extern struct menu_dialog menudialog_1a654;
extern struct menudialog menudialog_filesaved;
extern struct menudialog menudialog_saveerror;
extern struct menudialog menudialog_savelost;
extern struct menudialog g_SaveElsewhereMenuDialog;
extern struct menudialog menudialog_1a654;
extern u32 var8007464c;
extern struct menu_dialog menudialog_changefilename;
extern struct menu_dialog menudialog_duplicatefilename;
extern struct menudialog menudialog_changefilename;
extern struct menudialog menudialog_duplicatefilename;
extern u16 savelocations3[];
extern struct menu_dialog menudialog_selectlocation;
extern struct menu_dialog menudialog_confirmdelete;
extern struct menu_dialog menudialog_1a984;
extern struct menu_dialog menudialog_deletefile;
extern struct menu_dialog menudialog_copyfile;
extern struct menudialog menudialog_selectlocation;
extern struct menudialog menudialog_confirmdelete;
extern struct menudialog menudialog_1a984;
extern struct menudialog menudialog_deletefile;
extern struct menudialog menudialog_copyfile;
extern u32 var80074a4c;
extern struct menu_dialog menudialog_deletegamenote;
extern struct menu_dialog menudialog_gamenotes;
extern struct menu_dialog menudialog_controllerpakmenu;
extern struct menu_dialog menudialog_enteragentname;
extern struct menu_dialog menudialog_fileselect;
extern struct menu_dialog menudialog_fileselect2;
extern struct menu_dialog menudialog_mpquickgo2;
extern struct menu_dialog menudialog_1b1bc;
extern struct menu_dialog g_4MbMainMenu;
extern struct menu_dialog menudialog_mpdropout;
extern struct menu_dialog g_MpEditSimulant4MbMenuDialog;
extern struct menu_dialog g_4MbAdvancedSetupMenuDialog;
extern struct menu_dialog menudialog_1b5c0;
extern struct menu_dialog g_MenuDialogPromptNextMission;
extern struct menu_dialog menudialog_1b7a4;
extern struct menudialog menudialog_deletegamenote;
extern struct menudialog menudialog_gamenotes;
extern struct menudialog menudialog_controllerpakmenu;
extern struct menudialog menudialog_enteragentname;
extern struct menudialog menudialog_fileselect;
extern struct menudialog menudialog_fileselect2;
extern struct menudialog menudialog_mpquickgo2;
extern struct menudialog menudialog_1b1bc;
extern struct menudialog g_4MbMainMenu;
extern struct menudialog menudialog_mpdropout;
extern struct menudialog g_MpEditSimulant4MbMenuDialog;
extern struct menudialog g_4MbAdvancedSetupMenuDialog;
extern struct menudialog menudialog_1b5c0;
extern struct menudialog g_MenuDialogPromptNextMission;
extern struct menudialog menudialog_1b7a4;
extern u32 g_CheatColour;
extern struct menu_dialog g_MenuDialogSoloEndscreenCompleted;
extern struct menu_dialog g_MenuDialogSoloEndscreenFailed;
extern struct menu_dialog g_MenuDialogSolo2PEndscreenCompletedWide;
extern struct menu_dialog g_MenuDialogSolo2PEndscreenFailedWide;
extern struct menu_dialog g_MenuDialogSolo2PEndscreenCompletedNarrow;
extern struct menu_dialog g_MenuDialogSolo2PEndscreenFailedNarrow;
extern struct menudialog g_MenuDialogSoloEndscreenCompleted;
extern struct menudialog g_MenuDialogSoloEndscreenFailed;
extern struct menudialog g_MenuDialogSolo2PEndscreenCompletedWide;
extern struct menudialog g_MenuDialogSolo2PEndscreenFailedWide;
extern struct menudialog g_MenuDialogSolo2PEndscreenCompletedNarrow;
extern struct menudialog g_MenuDialogSolo2PEndscreenFailedNarrow;
extern struct savelocation *g_SaveLocations[];
extern u32 var80075bd0;
extern u32 var80075be0;
+19 -19
View File
@@ -2,25 +2,25 @@
#define IN_GAME_DATA_020DF0_H
#include <ultra64.h>
extern struct menu_dialog menudialog_2a800;
extern struct menu_dialog menudialog_2a818;
extern struct menu_dialog menudialog_mpweapons;
extern struct menu_dialog menudialog_mpoptions;
extern struct menu_dialog menudialog_mpcontrol;
extern struct menu_dialog menudialog_mpplayerstats;
extern struct menu_dialog menudialog_mpplayername;
extern struct menu_dialog menudialog_mploadgamesettingstype0;
extern struct menu_dialog menudialog_mploadgamesettingstype1;
extern struct menu_dialog menudialog_mploadplayer;
extern struct menu_dialog menudialog_mparena;
extern struct menu_dialog menudialog_mplimits;
extern struct menu_dialog menudialog_mpplayerhandicaps;
extern struct menu_dialog g_MpReadyMenuDialog;
extern struct menu_dialog menudialog_mpsimulants;
extern struct menu_dialog menudialog_mpteamcontrol;
extern struct menu_dialog menudialog_mpchallengedetails;
extern struct menu_dialog menudialog_mpscenario;
extern struct menu_dialog menudialog_mpquickteam;
extern struct menudialog menudialog_2a800;
extern struct menudialog menudialog_2a818;
extern struct menudialog menudialog_mpweapons;
extern struct menudialog menudialog_mpoptions;
extern struct menudialog menudialog_mpcontrol;
extern struct menudialog menudialog_mpplayerstats;
extern struct menudialog menudialog_mpplayername;
extern struct menudialog menudialog_mploadgamesettingstype0;
extern struct menudialog menudialog_mploadgamesettingstype1;
extern struct menudialog menudialog_mploadplayer;
extern struct menudialog menudialog_mparena;
extern struct menudialog menudialog_mplimits;
extern struct menudialog menudialog_mpplayerhandicaps;
extern struct menudialog g_MpReadyMenuDialog;
extern struct menudialog menudialog_mpsimulants;
extern struct menudialog menudialog_mpteamcontrol;
extern struct menudialog menudialog_mpchallengedetails;
extern struct menudialog menudialog_mpscenario;
extern struct menudialog menudialog_mpquickteam;
extern s32 g_Difficulty;
+30 -30
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@@ -18,54 +18,54 @@ extern u32 var800844f0;
extern s32 var800845d8;
extern u32 var800845dc;
extern u32 var800845f4;
extern struct menu_dialog g_MpPausePlayerRankingMenuDialog;
extern struct menu_dialog g_MpPauseTeamRankingMenuDialog;
extern struct menudialog g_MpPausePlayerRankingMenuDialog;
extern struct menudialog g_MpPauseTeamRankingMenuDialog;
extern u16 g_OrdinalSuffixes[12];
extern struct menu_dialog g_MpEndscreenIndividualGameOverMenuDialog;
extern struct menu_dialog g_MpEndscreenTeamGameOverMenuDialog;
extern struct menu_dialog g_MpEndscreenChallengeCompletedMenuDialog;
extern struct menu_dialog g_MpEndscreenChallengeCheatedMenuDialog;
extern struct menu_dialog g_MpEndscreenChallengeFailedMenuDialog;
extern struct menu_dialog g_MpEndscreenSavePlayerMenuDialog;
extern struct menu_dialog menudialog_2aba0;
extern struct menudialog g_MpEndscreenIndividualGameOverMenuDialog;
extern struct menudialog g_MpEndscreenTeamGameOverMenuDialog;
extern struct menudialog g_MpEndscreenChallengeCompletedMenuDialog;
extern struct menudialog g_MpEndscreenChallengeCheatedMenuDialog;
extern struct menudialog g_MpEndscreenChallengeFailedMenuDialog;
extern struct menudialog g_MpEndscreenSavePlayerMenuDialog;
extern struct menudialog menudialog_2aba0;
extern struct mparena g_MpArenas[17];
extern u32 var80084bf8;
extern u32 var80084c00[];
extern u16 g_MpControlStyleLabels[4];
extern u16 g_MpAimModeLabels[2];
extern struct menu_dialog g_MpSaveChrMenuDialog;
extern struct menu_dialog menudialog_mpsavesetupname;
extern struct menu_dialog menudialog_mpsavesetup;
extern struct menudialog g_MpSaveChrMenuDialog;
extern struct menudialog menudialog_mpsavesetupname;
extern struct menudialog menudialog_mpsavesetup;
extern u32 var800851bc;
extern u32 var800851cc;
extern u32 var80085448;
extern struct menu_item menuitems_mpcharacter[];
extern struct menuitem menuitems_mpcharacter[];
extern u32 var800857d0;
extern struct menu_dialog g_MpAddSimulantMenuDialog;
extern struct menu_dialog g_MpChangeSimulantMenuDialog;
extern struct menu_dialog g_MpEditSimulantMenuDialog;
extern struct menudialog g_MpAddSimulantMenuDialog;
extern struct menudialog g_MpChangeSimulantMenuDialog;
extern struct menudialog g_MpEditSimulantMenuDialog;
extern u32 var80085a74;
extern u8 g_TeamIdsForPairing[4];
extern struct menu_dialog g_MpChangeTeamNameMenuDialog;
extern struct menu_dialog menudialog_2bfa8;
extern struct menu_dialog menudialog_mpchallengedetails2;
extern struct menu_dialog menudialog_2c0cc;
extern struct menudialog g_MpChangeTeamNameMenuDialog;
extern struct menudialog menudialog_2bfa8;
extern struct menudialog menudialog_mpchallengedetails2;
extern struct menudialog menudialog_2c0cc;
extern u16 mplockoptions[4];
extern struct menu_dialog menudialog_mpgamesetup3;
extern struct menu_dialog g_MpQuickGoMenuDialog;
extern struct menu_dialog g_MpQuickTeamGameSetupMenuDialog;
extern struct menu_dialog g_CombatSimulatorMenuDialog;
extern struct menudialog menudialog_mpgamesetup3;
extern struct menudialog g_MpQuickGoMenuDialog;
extern struct menudialog g_MpQuickTeamGameSetupMenuDialog;
extern struct menudialog g_CombatSimulatorMenuDialog;
extern u16 mpslowmotionoptions[];
extern struct menu_dialog menudialog_mpcombatoptions;
extern struct menu_dialog menudialog_mpbriefcaseoptions;
extern struct menudialog menudialog_mpcombatoptions;
extern struct menudialog menudialog_mpbriefcaseoptions;
extern struct defaultobj *var800869ec;
extern u32 var800869f0;
extern struct menu_dialog menudialog_mpcaptureoptions;
extern struct menudialog menudialog_mpcaptureoptions;
extern u32 var80086b60;
extern struct menu_dialog menudialog_mphilloptions;
extern struct menu_dialog menudialog_mphackeroptions;
extern struct menudialog menudialog_mphilloptions;
extern struct menudialog menudialog_mphackeroptions;
extern u32 var80086e14;
extern struct menu_dialog menudialog_mppopacapoptions;
extern struct menudialog menudialog_mppopacapoptions;
extern struct mpscenario g_MpScenarios[];
extern struct mpscenariooverview g_MpScenarioOverviews[];
extern u32 var8008716c;
+20 -20
View File
@@ -17,34 +17,34 @@ extern u32 var80088c9c;
extern u32 var80088ca0;
extern u32 var80088ca4;
extern u32 var80088ca8;
extern struct menu_dialog menudialog_frdifficulty;
extern struct menu_dialog g_FrWeaponListMenuDialog;
extern struct menu_dialog g_FrTrainingInfoMenuDialog;
extern struct menu_dialog menudialog_frtraininginfo2;
extern struct menu_dialog menudialog_frtrainingstats;
extern struct menu_dialog menudialog_frtrainingstats2;
extern struct menudialog menudialog_frdifficulty;
extern struct menudialog g_FrWeaponListMenuDialog;
extern struct menudialog g_FrTrainingInfoMenuDialog;
extern struct menudialog menudialog_frtraininginfo2;
extern struct menudialog menudialog_frtrainingstats;
extern struct menudialog menudialog_frtrainingstats2;
extern u32 var800891b0;
extern struct menu_dialog menudialog_information;
extern struct menudialog menudialog_information;
extern u32 var80089268;
extern u32 var80089280;
extern struct menu_dialog menudialog_characterprofile;
extern struct menu_dialog menudialog_2f3c0;
extern struct menu_dialog g_DeviceTrainingListMenuDialog;
extern struct menudialog menudialog_characterprofile;
extern struct menudialog menudialog_2f3c0;
extern struct menudialog g_DeviceTrainingListMenuDialog;
extern u32 var800893f8;
extern struct menu_dialog g_DeviceTrainingDetailsMenuDialog;
extern struct menu_dialog g_DeviceTrainingStatsFailedMenuDialog;
extern struct menu_dialog g_DeviceTrainingStatsCompletedMenuDialog;
extern struct menu_dialog g_HoloTrainingListMenuDialog;
extern struct menu_dialog g_HoloTrainingDetailsMenuDialog;
extern struct menu_dialog g_HoloTrainingStatsFailedMenuDialog;
extern struct menu_dialog g_HoloTrainingStatsCompletedMenuDialog;
extern struct menudialog g_DeviceTrainingDetailsMenuDialog;
extern struct menudialog g_DeviceTrainingStatsFailedMenuDialog;
extern struct menudialog g_DeviceTrainingStatsCompletedMenuDialog;
extern struct menudialog g_HoloTrainingListMenuDialog;
extern struct menudialog g_HoloTrainingDetailsMenuDialog;
extern struct menudialog g_HoloTrainingStatsFailedMenuDialog;
extern struct menudialog g_HoloTrainingStatsCompletedMenuDialog;
extern u32 var800897a4;
extern u32 var800897b4;
extern u32 var800897c4;
extern struct hoverprop hoverprops[];
extern struct menu_dialog menudialog_2f938;
extern struct menu_dialog menudialog_2f950;
extern struct menu_dialog menudialog_hangarinformation;
extern struct menudialog menudialog_2f938;
extern struct menudialog menudialog_2f950;
extern struct menudialog menudialog_hangarinformation;
extern u32 var80089ad0;
extern u32 var8008a2d0;
+25 -25
View File
@@ -3,35 +3,35 @@
#include <ultra64.h>
#include "types.h"
void menudialogRetryMission(u32 operation, struct menu_dialog *dialog, struct menuthing **thingptr);
void menudialogRetryMission(u32 operation, struct menudialog *dialog, struct menuthing **thingptr);
s32 menudialog0010dd28(u32, u32, u32 *);
s32 menudialog0010de58(u32, u32, u32 *);
s32 menuhandlerDeclineMission(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerEndscreenMisc(u32 operation, struct menu_item *item, u32 *values);
s32 menuhandlerContinueMission(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerReplayLastLevel(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerReplayPreviousMission(u32 operation, struct menu_item *item, s32 *value);
char *menuDialogTitleRetryStageName(struct menu_dialog *dialog);
char *menuDialogTitleNextMissionStageName(struct menu_dialog *dialog);
char *soloMenuTextNumKills(struct menu_item *item);
char *soloMenuTextNumShots(struct menu_item *item);
char *soloMenuTextNumHeadShots(struct menu_item *item);
char *soloMenuTextNumBodyShots(struct menu_item *item);
char *soloMenuTextNumLimbShots(struct menu_item *item);
char *soloMenuTextNumOtherShots(struct menu_item *item);
char *soloMenuTextAccuracy(struct menu_item *item);
char *soloMenuTextMissionStatus(struct menu_item *item);
char *soloMenuTextAgentStatus(struct menu_item *item);
char *menuTitleStageCompleted(struct menu_item *item);
char *menuTextCurrentStageName3(struct menu_item *item);
char *menuTitleStageFailed(struct menu_item *item);
char *soloMenuTextMissionTime(struct menu_item *item);
struct menu_dialog *func0f10d730(void);
s32 menuhandlerDeclineMission(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerEndscreenCheats(u32 operation, struct menuitem *item, u32 *values);
s32 menuhandlerContinueMission(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerReplayLastLevel(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerReplayPreviousMission(u32 operation, struct menuitem *item, s32 *value);
char *menuDialogTitleRetryStageName(struct menudialog *dialog);
char *menuDialogTitleNextMissionStageName(struct menudialog *dialog);
char *soloMenuTextNumKills(struct menuitem *item);
char *soloMenuTextNumShots(struct menuitem *item);
char *soloMenuTextNumHeadShots(struct menuitem *item);
char *soloMenuTextNumBodyShots(struct menuitem *item);
char *soloMenuTextNumLimbShots(struct menuitem *item);
char *soloMenuTextNumOtherShots(struct menuitem *item);
char *soloMenuTextAccuracy(struct menuitem *item);
char *soloMenuTextMissionStatus(struct menuitem *item);
char *soloMenuTextAgentStatus(struct menuitem *item);
char *menuTitleStageCompleted(struct menuitem *item);
char *menuTextCurrentStageName3(struct menuitem *item);
char *menuTitleStageFailed(struct menuitem *item);
char *soloMenuTextMissionTime(struct menuitem *item);
struct menudialog *func0f10d730(void);
void func0f10d770(void);
void func0f10d910(s32 arg0);
char *soloMenuTextCheatName(struct menu_item *item);
char *soloMenuTextCheatName2(struct menu_item *item);
char *soloMenuTextTargetTime(struct menu_item *item);
char *soloMenuTextCheatName(struct menuitem *item);
char *soloMenuTextCheatName2(struct menuitem *item);
char *soloMenuTextTargetTime(struct menuitem *item);
void endscreenSetCoopCompleted(void);
u32 func0f10e620(void);
void soloPushCoopModeEndscreen(void);
+5 -5
View File
@@ -9,14 +9,14 @@ u32 func0f0e6038(void);
u32 func0f0e6298(void);
Gfx *menuRenderItemCustom(Gfx *gdl);
u32 func0f0e75a0(void);
void func0f0e7998(struct menu_item *item, u32 *arg1);
void func0f0e7998(struct menuitem *item, u32 *arg1);
Gfx *menuRenderItemDropdown(Gfx *gdl);
u32 func0f0e8138(void);
u32 func0f0e8290(void);
u32 func0f0e855c(void);
Gfx *menuRenderItemKeyboard(Gfx *gdl);
u32 func0f0e91d0(void);
void func0f0e9744(struct menu_item *item, u32 *arg1);
void func0f0e9744(struct menuitem *item, u32 *arg1);
Gfx *menuRenderItemSeparator(Gfx *gdl);
u32 func0f0e98ac(void);
Gfx *menuRenderItemObjectives(Gfx *gdl);
@@ -32,7 +32,7 @@ Gfx *menuRenderItemCarousel(Gfx *gdl);
u32 func0f0ec4e4(void);
Gfx *menuRenderItemCheckbox(Gfx *gdl);
u32 func0f0ecbfc(void);
char *menuGetDescription(u32 type);
char *menuTrainGetDescription(u32 type);
Gfx *menuRenderItemScrollable(Gfx *gdl);
u32 func0f0ed264(void);
void func0f0ed514(u32 *arg0);
@@ -46,7 +46,7 @@ void func0f0ee640(u32 *arg0);
Gfx *menuRenderItemPlayerStats(Gfx *gdl);
u32 func0f0ef200(void);
u32 func0f0ef2fc(void);
void func0f0ef360(struct menu_item *item, u32 *arg1);
void func0f0ef360(struct menuitem *item, u32 *arg1);
u32 func0f0ef394(void);
u32 func0f0ef4bc(void);
u32 func0f0ef758(void);
@@ -57,7 +57,7 @@ Gfx *menuRenderItemController(Gfx *gdl);
void func0f0f057c(u32 *arg0);
Gfx *menuRenderItem(Gfx *gdl, struct menuframe *frame);
u32 func0f0f0704(void);
void func0f0f0860(struct menu_item *ite, u32 *arg1);
void func0f0f0860(struct menuitem *ite, u32 *arg1);
u32 func0f0f0918(void);
#endif
+11 -11
View File
@@ -9,14 +9,14 @@ bool currentPlayerIsMenuOpenInSoloOrMp(void);
bool func0f0f0c68(void);
void func0f0f0ca0(s32 value, bool allplayers);
u32 func0f0f0ce8(void);
struct menustackdfc *func0f0f1338(u32 arg0);
struct menudfc *func0f0f1338(u32 arg0);
void func0f0f139c(s32 arg0, f32 arg1);
void func0f0f13ec(s32 arg0);
void func0f0f1418(void);
void func0f0f1494(void);
char *menuResolveText(u32 thing, struct menu_item *item);
char *menuResolveParam2Text(struct menu_item *item);
char *menuResolveParam1Text(struct menu_item *item);
char *menuResolveText(u32 thing, struct menuitem *item);
char *menuResolveParam2Text(struct menuitem *item);
char *menuResolveParam1Text(struct menuitem *item);
void func0f0f15a4(u8 *arg0, u32 *arg1);
u32 func0f0f1618(void);
u32 func0f0f1d6c(void);
@@ -32,13 +32,13 @@ u32 func0f0f2928(void);
u32 func0f0f29cc(void);
u32 func0f0f2b2c(void);
u32 func0f0f2c44(void);
void func0f0f2cf4(struct menu_dialog *dialog, struct menuframe *arg1, struct menustackitem *stackitem);
void menuPushDialog(struct menu_dialog *dialog);
void func0f0f2cf4(struct menudialog *dialog, struct menuframe *arg1, struct menu *menu);
void menuPushDialog(struct menudialog *dialog);
u32 func0f0f3220(void);
u32 func0f0f33bc(void);
void menuUpdateCurFrame(void);
void menuPopDialog(void);
void func0f0f3704(struct menu_dialog *dialog);
void func0f0f3704(struct menudialog *dialog);
void func0f0f372c(u8 *arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, f32 arg6, f32 arg7, s32 arg8);
void func0f0f37a4(u8 *arg0);
u32 func0f0f38b0(void);
@@ -51,11 +51,11 @@ u32 func0f0f7728(void);
u32 func0f0f7e98(void);
void func0f0f8040(void);
void func0f0f8120(void);
void func0f0f820c(struct menu_dialog *dialog, s32 arg1);
void func0f0f820c(struct menudialog *dialog, s32 arg1);
bool func0f0f82a8(s32 arg0);
void func0f0f8300(void);
void menuPushRootDialog(struct menu_dialog *dialog, s32 arg1);
void func0f0f85e0(struct menu_dialog *dialog, s32 root);
void menuPushRootDialog(struct menudialog *dialog, s32 arg1);
void func0f0f85e0(struct menudialog *dialog, s32 root);
u32 func0f0f8634(void);
u32 func0f0f86a8(void);
void func0f0f8bb4(u8 *arg0, u32 arg1, u32 arg2);
@@ -71,7 +71,7 @@ u32 func0f0fbc30(void);
u32 menuChooseMusic(void);
u32 menuGetRoot(void);
u32 func0f0fce8c(void);
char *menuTextSaveDeviceName(struct menu_item *item);
char *menuTextSaveDeviceName(struct menuitem *item);
u32 func0f0fd118(u32 arg0);
bool func0f0fd1f4(u32 arg0, u32 arg1);
u32 func0f0fd320(void);
+4 -4
View File
@@ -22,11 +22,11 @@ u32 func0f0ff7bc(void);
u32 func0f100128(void);
u32 func0f100ad0(void);
s32 menudialog000fcd48(u32, u32, u32 *);
bool menudialogMpPickTarget(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialogMpPickTarget(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menuhandler000fcc34(u32, u32, u32 *);
s32 menuhandler000fd6f0(u32, u32, u32 *);
s32 menuhandlerRepairPak(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerRetrySavePak(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerWarnRepairPak(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerRepairPak(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerRetrySavePak(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerWarnRepairPak(u32 operation, struct menuitem *item, s32 *value);
#endif
+60 -60
View File
@@ -3,76 +3,76 @@
#include <ultra64.h>
#include "types.h"
char *menuTextCurrentStageName(struct menu_item *item);
char *soloMenuTextDifficulty(struct menu_item *item);
char *menuhandlerControlStyleImpl(u32 operation, struct menu_item *item, s32 *value, s32 arg3);
char *soloMenuTitleStageOverview(struct menu_dialog *dialog);
char *menuTextCurrentStageName(struct menuitem *item);
char *soloMenuTextDifficulty(struct menuitem *item);
char *menuhandlerControlStyleImpl(u32 operation, struct menuitem *item, s32 *value, s32 arg3);
char *soloMenuTitleStageOverview(struct menudialog *dialog);
f32 func0f1036ac(u8 value, s32 prop);
bool isStageDifficultyUnlocked(s32 stageindex, s32 difficulty);
char *soloMenuTextBestTime(struct menu_item *item);
char *soloMenuTextBestTime(struct menuitem *item);
s32 getMaxAiBuddies(void);
s32 getNumUnlockedSpecialStages(void);
s32 func0f104720(s32 value);
char *func0f105664(struct menu_item *item);
char *func0f1056a0(struct menu_item *item);
char *invMenuTextPrimaryFunction(struct menu_item *item);
char *invMenuTextSecondaryFunction(struct menu_item *item);
char *func0f105664(struct menuitem *item);
char *func0f1056a0(struct menuitem *item);
char *invMenuTextPrimaryFunction(struct menuitem *item);
char *invMenuTextSecondaryFunction(struct menuitem *item);
void func0f105948(s32 weaponnum);
char *invMenuTextWeaponName(struct menu_item *item);
char *invMenuTextWeaponManufacturer(struct menu_item *item);
char *invMenuTextWeaponDescription(struct menu_item *item);
char *invMenuTextWeaponName(struct menuitem *item);
char *invMenuTextWeaponManufacturer(struct menuitem *item);
char *invMenuTextWeaponDescription(struct menuitem *item);
bool soloChoosePauseDialog(void);
s32 menudialog00103368(u32, u32, u32 *);
s32 menudialog00103608(u32 operation, struct menu_dialog *dialog, struct menuthing **thingptr);
bool menudialogCoopAntiOptions(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menudialog0010559c(u32 operation, struct menu_dialog *dialog, s32 *arg2);
s32 menudialog00103608(u32 operation, struct menudialog *dialog, struct menuthing **thingptr);
bool menudialogCoopAntiOptions(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menudialog0010559c(u32 operation, struct menudialog *dialog, s32 *arg2);
s32 menudialog00105c54(u32, u32, u32 *);
s32 menudialog001063d4(u32, u32, u32 *);
s32 soloMenuDialogPauseStatus(u32 operation, s32 arg1, s32 arg2);
char *menuhandler001024dc(u32 operation, struct menu_item *item, s32 *value);
char *menuhandler001024fc(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerAcceptMission(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerAcceptPdModeSettings(s32 operation, struct menu_item *item, bool *value);
s32 menuhandlerBuddyOptionsContinue(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerCoopDifficulty(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerAntiDifficulty(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0010476c(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerControlStyle(s32 operation, struct menu_item *item, u32 *value);
s32 menuhandler00106028(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandler00106178(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerAbortMission(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerCinema(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerAimControl(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerAlternativeTitle(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerAlwaysShowTarget(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerAmmoOnScreen(u32 operation, struct menu_item *item, bool *enable);
char *menuhandlerAntiPlayer(u32 operation, struct menu_dialog *dialog, s32 *value);
s32 menuhandlerAntiRadar(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerAutoAim(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerChangeAgent(s32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerCoopBuddy(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerCoopFriendlyFire(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerCoopRadar(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerCutsceneSubtitles(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerHeadRoll(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerHiRes(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerInGameSubtitles(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerLangFilter(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerLookAhead(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerMusicVolume(u32 operation, struct menu_item *item, u32 *volume);
s32 menuhandlerPaintball(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerPdMode(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPdModeSetting(u32 operation, struct menu_item *item, struct numandtext *value);
s32 menuhandlerReversePitch(u32 operation, struct menu_item *item, bool *enable);
char *menuhandlerScreenRatio(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerScreenSize(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerScreenSplit(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerSfxVolume(u32 operation, struct menu_item *item, u32 *volume);
s32 menuhandlerShowGunFunction(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerShowMissionTime(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerShowZoomRange(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerSightOnScreen(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerSoloDifficulty(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerSoundMode(u32 operation, struct menu_item *item, s32 *value);
char *menuhandler001024dc(u32 operation, struct menuitem *item, s32 *value);
char *menuhandler001024fc(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerAcceptMission(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerAcceptPdModeSettings(s32 operation, struct menuitem *item, bool *value);
s32 menuhandlerBuddyOptionsContinue(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerCoopDifficulty(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerAntiDifficulty(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0010476c(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerControlStyle(s32 operation, struct menuitem *item, u32 *value);
s32 menuhandler00106028(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandler00106178(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerAbortMission(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerCinema(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerAimControl(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerAlternativeTitle(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerAlwaysShowTarget(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerAmmoOnScreen(u32 operation, struct menuitem *item, bool *enable);
char *menuhandlerAntiPlayer(u32 operation, struct menudialog *dialog, s32 *value);
s32 menuhandlerAntiRadar(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerAutoAim(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerChangeAgent(s32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerCoopBuddy(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerCoopFriendlyFire(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerCoopRadar(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerCutsceneSubtitles(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerHeadRoll(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerHiRes(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerInGameSubtitles(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerLangFilter(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerLookAhead(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerMusicVolume(u32 operation, struct menuitem *item, u32 *volume);
s32 menuhandlerPaintball(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerPdMode(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerPdModeSetting(u32 operation, struct menuitem *item, struct numandtext *value);
s32 menuhandlerReversePitch(u32 operation, struct menuitem *item, bool *enable);
char *menuhandlerScreenRatio(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerScreenSize(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerScreenSplit(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerSfxVolume(u32 operation, struct menuitem *item, u32 *volume);
s32 menuhandlerShowGunFunction(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerShowMissionTime(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerShowZoomRange(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerSightOnScreen(u32 operation, struct menuitem *item, bool *enable);
s32 menuhandlerSoloDifficulty(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerSoundMode(u32 operation, struct menuitem *item, s32 *value);
#endif
+22 -22
View File
@@ -4,13 +4,13 @@
#include "types.h"
char *getSaveLocationName(s32 index);
char *pakMenuTextLocationName(struct menu_item *item);
char *pakMenuTextLocationName(struct menuitem *item);
void func0f1080d0(char *dst, u32 ar1, u32 arg2);
char *func0f1082b0(struct menu_item *item);
char *func0f1082b0(struct menuitem *item);
void func0f108324(s32 arg0);
u32 func0f1083b0(void);
void func0f1083d0(s32 arg0, s32 arg1);
char *pakMenuTextFailReason(struct menu_item *item);
char *pakMenuTextFailReason(struct menuitem *item);
u32 func0f108550(void);
u32 func0f10865c(void);
u32 func0f1086b8(void);
@@ -51,32 +51,32 @@ void menucustomChooseAgent(void);
void menucustomDeleteGameNote(void);
void menucustomFileToCopy(void);
void menucustomFileToDelete(void);
bool menudialog00108e58(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialog00108e58(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menudialog0010b014(u32, u32, u32 *);
s32 menudialog0010b674(u32, u32, u32 *);
s32 menudialog0010ba10(u32, u32, u32 *);
s32 menudialog0010c804(u32, u32, u32 *);
s32 menuhandler00108014(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler00108254(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler00108014(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler00108254(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001084b8(u32, u32, u32 *);
s32 menuhandlerPakErrorTryAgain(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPakCancelSave2(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerAcknowledgePakFileLost(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler00108ecc(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler00108f08(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPakRenameDuplicateSave(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPakCancelDuplicateSave(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPakCancelSave(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerDeleteFiles(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPakConfirmDelete(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPakErrorTryAgain(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerPakCancelSave2(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerAcknowledgePakFileLost(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler00108ecc(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler00108f08(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerPakRenameDuplicateSave(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerPakCancelDuplicateSave(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerPakCancelSave(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerDeleteFiles(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerPakConfirmDelete(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0010b14c(u32, u32, u32 *);
s32 menuhandlerPakSelection(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerAgentName(u32 operation, struct menu_item *item, char **value);
s32 menuhandlerOpenCopyFile(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerOpenDeleteFile(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerRenameFile(u32 operation, struct menu_item *item, char **value);
s32 menuhandlerPakSelection(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerAgentName(u32 operation, struct menuitem *item, char **value);
s32 menuhandlerOpenCopyFile(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerOpenDeleteFile(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerRenameFile(u32 operation, struct menuitem *item, char **value);
s32 menuhandlerSaveElsewhere(u32, u32, u32 *);
s32 menuhandlerSaveLocation(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerSaveLocation(u32 operation, struct menuitem *item, s32 *value);
extern const char var7f1b3214[];
extern const char var7f1b3218[];
+5 -5
View File
@@ -4,10 +4,10 @@
#include "types.h"
void func0f10cb2c(void);
s32 menuhandler4MbDropOut(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0010ca1c(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler4MbAdvancedSetup(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0010cabc(u32 operation, struct menu_item *item, s32 *value);
bool menudialog4MbMainMenu(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menuhandler4MbDropOut(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0010ca1c(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler4MbAdvancedSetup(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0010cabc(u32 operation, struct menuitem *item, s32 *value);
bool menudialog4MbMainMenu(u32 operation, struct menudialog *dialog, struct menu *menu);
#endif
+10 -10
View File
@@ -4,15 +4,15 @@
#include "types.h"
s32 menuhandler00177e00(u32, u32, u32 *);
char *mpMenuTextInGameLimit(struct menu_item *item);
char *mpMenuTextInGameLimit(struct menuitem *item);
char *menutextPauseOrUnpause(s32 arg0);
char *menutextMatchTime(s32 arg0);
char *mpMenuTextWeaponDescription(struct menu_item *item);
char *mpMenuTextWeaponDescription(struct menuitem *item);
u32 func0f1783a0(void);
char *mpMenuTextWeaponOfChoiceName(struct menu_item *item);
char *mpMenuTextAward1(struct menu_item *item);
char *mpMenuTextAward2(struct menu_item *item);
char *mpMenuTextPlacementWithSuffix(struct menu_item *item);
char *mpMenuTextWeaponOfChoiceName(struct menuitem *item);
char *mpMenuTextAward1(struct menuitem *item);
char *mpMenuTextAward2(struct menuitem *item);
char *mpMenuTextPlacementWithSuffix(struct menuitem *item);
s32 menuhandler001785c4(u32, u32, u32 *);
s32 menuhandler001786d8(u32, u32, u32 *);
s32 menuhandler00178a94(u32, u32, u32 *);
@@ -20,9 +20,9 @@ char *mpMenuTextPlayerTitle(s32 arg0);
s32 menuhandler00178bf4(u32, u32, u32 *);
void mpPushPauseDialog(void);
void mpPushEndscreenDialog(u32 arg0, u32 playernum);
s32 menuhandlerMpEndGame(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler00178018(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpInGameLimitLabel(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpPause(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpEndGame(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler00178018(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpInGameLimitLabel(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpPause(u32 operation, struct menuitem *item, s32 *value);
#endif
+77 -77
View File
@@ -3,12 +3,12 @@
#include <ultra64.h>
#include "types.h"
char *mpGetCurrentPlayerName(struct menu_item *item);
char *mpGetCurrentPlayerName(struct menuitem *item);
u32 func0f179104(void);
s32 menuhandler001791c8(u32, u32, u32 *);
char *mpMenuTextWeaponNameForSlot(struct menu_item *item);
char *mpMenuTextSetupName(struct menu_item *item);
s32 func0f179da4(u32 operation, struct menu_item *item, s32 *value, s32 arg3, s32 arg4, s32 arg5);
char *mpMenuTextWeaponNameForSlot(struct menuitem *item);
char *mpMenuTextSetupName(struct menuitem *item);
s32 func0f179da4(u32 operation, struct menuitem *item, s32 *value, s32 arg3, s32 arg4, s32 arg5);
s32 menudialog0017a174(u32, u32, u32 *);
s32 menuhandler0017a20c(u32, u32, u32 *);
u32 mpMenuTextKills(void);
@@ -31,8 +31,8 @@ u32 mpMenuTextDamageDealt(void);
s32 menuhandlerMpMedal(u32, u32, u32 *);
u32 func0f17b360(void);
u32 mpMenuTextUsernamePassword(void);
s32 func0f17b4f8(u32 operation, struct menu_item *item, s32 *value, s32 arg3, s32 arg4);
char *mpMenuTextBodyName(struct menu_item *item);
s32 func0f17b4f8(u32 operation, struct menuitem *item, s32 *value, s32 arg3, s32 arg4);
char *mpMenuTextBodyName(struct menuitem *item);
u32 func0f17b8f0(void);
s32 menuhandler0017b91c(u32, u32, u32 *);
s32 menuhandler0017bab4(u32, u32, u32 *);
@@ -41,33 +41,33 @@ s32 menuhandler0017bfc0(u32, u32, u32 *);
s32 menuhandlerMpHandicapPlayer(u32, u32, u32 *);
u32 func0f17c524(void);
s32 menuhandler0017c6a4(u32, u32, u32 *);
char *mpMenuTextSimulantDescription(struct menu_item *item);
char *mpMenuTextSimulantDescription(struct menuitem *item);
s32 menudialog0017ccfc(u32, u32, u32 *);
s32 menuhandlerMpSimulantDifficulty(u32, u32, u32 *);
u32 func0f17cfc0(void);
u32 func0f17d378(void);
s32 func0f17d4b0(u32 operation, struct menu_item *item, s32 *value, s32 numteams);
char *mpMenuTextChrNameForTeamSetup(struct menu_item *item);
char *func0f17dac4(u32 operation, struct menu_item *item, s32 *value);
char *mpMenuTextSelectTuneOrTunes(struct menu_item *item);
s32 func0f17d4b0(u32 operation, struct menuitem *item, s32 *value, s32 numteams);
char *mpMenuTextChrNameForTeamSetup(struct menuitem *item);
char *func0f17dac4(u32 operation, struct menuitem *item, s32 *value);
char *mpMenuTextSelectTuneOrTunes(struct menuitem *item);
s32 menuhandler0017dc84(u32, u32, u32 *);
char *mpMenuTextCurrentTrack(struct menu_item *item);
char *mpMenuTextCurrentTrack(struct menuitem *item);
s32 menuhandler0017e06c(u32, u32, u32 *);
u32 func0f17e288(void);
u32 func0f17e318(void);
s32 menudialog0017e3fc(u32, u32, u32 *);
s32 menuhandler0017e4d4(u32, u32, u32 *);
char *mpMenuTextChallengeName(struct menu_item *item);
char *mpMenuTextChallengeName(struct menuitem *item);
s32 menudialog0017eb34(u32, u32, u32 *);
char *mpMenuTextSavePlayerOrCopy(struct menu_item *item);
char *mpMenuTextArenaName(struct menu_item *item);
char *mpMenuTextWeaponSetName(struct menu_item *item);
char *mpMenuTextSavePlayerOrCopy(struct menuitem *item);
char *mpMenuTextArenaName(struct menuitem *item);
char *mpMenuTextWeaponSetName(struct menuitem *item);
u32 func0f17f100(void);
u32 func0f17f260(void);
u32 func0f17f428(void);
s32 menuhandlerPlayerTeam(u32 operation, struct menu_item *item, s32 *value);
u32 menuhandlerMpNumberOfSimulants(u32 operation, struct menu_item *item, s32 *value);
u32 menuhandlerMpSimulantsPerTeam(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerPlayerTeam(u32 operation, struct menuitem *item, s32 *value);
u32 menuhandlerMpNumberOfSimulants(u32 operation, struct menuitem *item, s32 *value);
u32 menuhandlerMpSimulantsPerTeam(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0017f74c(u32, u32, u32 *);
u32 func0f17fa28(void);
void func0f17fcb0(bool silent);
@@ -100,8 +100,8 @@ void scenarioPacCallback10(void);
u32 scenarioPacCallback18(void);
bool scenarioPacRadar2(Gfx **gdl, struct prop *prop);
s32 menudialog00184ec0(u32, u32, u32 *);
char *mpMenuTextScenarioShortName(struct menu_item *item);
char *mpMenuTextScenarioName(struct menu_item *item);
char *mpMenuTextScenarioShortName(struct menuitem *item);
char *mpMenuTextScenarioName(struct menuitem *item);
s32 menuhandler00185068(u32, u32, u32 *);
void func0f185568(void);
u32 func0f185774(void);
@@ -115,62 +115,62 @@ u32 chrGiveBriefcase(struct chrdata *chr, struct prop *prop);
u32 func0f187288(void);
bool chrGiveUplink(struct chrdata *chr, struct prop *prop);
void scenarioHtmActivateUplink(struct chrdata *chr, struct prop *prop);
s32 menuhandlerMpDropOut(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpTeamsLabel(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpDropOut(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpTeamsLabel(u32 operation, struct menuitem *item, s32 *value);
u32 func0f1790fc(void);
char *menuhandlerMpControlStyle(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerMpWeaponSlot(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerMpWeaponSetDropdown(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpControlCheckbox(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerMpAimControl(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpCheckboxOption(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpTeamsEnabled(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpDisplayOptionCheckbox(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpConfirmSaveChr(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpPlayerName(u32 operation, struct menu_item *item, char **value);
s32 menuhandlerMpSaveSetupOverwrite(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpSaveSetupCopy(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpCharacterBody(u32 operation, struct menu_item *item, struct numandtext *value);
s32 menuhandlerMpUsernamePassword(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpCharacterHead(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpTimeLimitSlider(u32 operation, struct menu_item *item, struct numandtext *value);
s32 menuhandlerMpScoreLimitSlider(u32 operation, struct menu_item *item, struct numandtext *value);
s32 menuhandlerMpTeamScoreLimitSlider(u32 operation, struct menu_item *item, struct numandtext *value);
s32 menuhandlerMpRestoreScoreDefaults(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpRestoreHandicapDefaults(u32 operation, struct menu_item *item, s32 *value);
bool menudialogMpReady(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialogMpSimulant(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menuhandlerMpSimulantHead(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpSimulantBody(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpDeleteSimulant(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpChangeSimulantType(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpClearAllSimulants(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpAddSimulant(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpSimulantSlot(u32 operation, struct menu_item *item, s32 *value);
bool menudialogMpSimulants(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menuhandlerMpTwoTeams(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpThreeTeams(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpFourTeams(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpMaximumTeams(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpHumansVsSimulants(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpHumanSimulantPairs(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerMpTeamSlot(u32 operation, struct menu_item *item, s32 *value);
bool menudialogMpSelectTune(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menuhandlerMpMultipleTunes(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpTeamNameSlot(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0017e38c(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0017e9d8(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpAbortChallenge(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpStartChallenge(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0017ec64(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerMpLock(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpSavePlayer(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0017ef30(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpSaveSettings(u32 operation, struct menu_item *item, s32 *value);
bool menudialogMpGameSetup(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialogMpQuickGo(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menuhandlerMpFinishedSetup(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerQuickTeamSeparator(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpQuickTeamOption(u32 operation, struct menu_item *item, s32 *value);
char *menuhandlerMpControlStyle(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerMpWeaponSlot(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerMpWeaponSetDropdown(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpControlCheckbox(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerMpAimControl(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpCheckboxOption(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpTeamsEnabled(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpDisplayOptionCheckbox(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpConfirmSaveChr(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpPlayerName(u32 operation, struct menuitem *item, char **value);
s32 menuhandlerMpSaveSetupOverwrite(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpSaveSetupCopy(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpCharacterBody(u32 operation, struct menuitem *item, struct numandtext *value);
s32 menuhandlerMpUsernamePassword(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpCharacterHead(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpTimeLimitSlider(u32 operation, struct menuitem *item, struct numandtext *value);
s32 menuhandlerMpScoreLimitSlider(u32 operation, struct menuitem *item, struct numandtext *value);
s32 menuhandlerMpTeamScoreLimitSlider(u32 operation, struct menuitem *item, struct numandtext *value);
s32 menuhandlerMpRestoreScoreDefaults(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpRestoreHandicapDefaults(u32 operation, struct menuitem *item, s32 *value);
bool menudialogMpReady(u32 operation, struct menudialog *dialog, struct menu *menu);
bool menudialogMpSimulant(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menuhandlerMpSimulantHead(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpSimulantBody(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpDeleteSimulant(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpChangeSimulantType(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpClearAllSimulants(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpAddSimulant(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpSimulantSlot(u32 operation, struct menuitem *item, s32 *value);
bool menudialogMpSimulants(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menuhandlerMpTwoTeams(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpThreeTeams(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpFourTeams(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpMaximumTeams(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpHumansVsSimulants(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpHumanSimulantPairs(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerMpTeamSlot(u32 operation, struct menuitem *item, s32 *value);
bool menudialogMpSelectTune(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menuhandlerMpMultipleTunes(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpTeamNameSlot(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0017e38c(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0017e9d8(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpAbortChallenge(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpStartChallenge(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0017ec64(u32 operation, struct menuitem *item, s32 *value);
char *menuhandlerMpLock(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpSavePlayer(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler0017ef30(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpSaveSettings(u32 operation, struct menuitem *item, s32 *value);
bool menudialogMpGameSetup(u32 operation, struct menudialog *dialog, struct menu *menu);
bool menudialogMpQuickGo(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menuhandlerMpFinishedSetup(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerQuickTeamSeparator(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpQuickTeamOption(u32 operation, struct menuitem *item, s32 *value);
#endif
+6 -6
View File
@@ -3,10 +3,10 @@
#include <ultra64.h>
#include "types.h"
bool menudialogCombatSimulator(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
s32 menuhandlerMpAdvancedSetup(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpDisplayTeam(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpOneHitKills(u32 operation, struct menu_item *item, s32 *value);
bool menudialogCombatSimulator(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menuhandlerMpAdvancedSetup(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpDisplayTeam(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandlerMpOneHitKills(u32 operation, struct menuitem *item, s32 *value);
void scenarioHtbInit(void);
s32 scenarioHtbCallback08(void);
void scenarioHtbReset(void);
@@ -26,7 +26,7 @@ bool scenarioCtcRadar2(Gfx **gdl, struct prop *prop);
bool scenarioCtcCallback2c(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop, f32 *arg4);
s32 scenarioCtcGetMaxTeams(void);
bool scenarioCtcIsRoomHighlighted(s16 room);
s32 menuhandlerMpHillTime(u32 operation, struct menu_item *item, struct numandtext *value);
s32 menuhandlerMpHillTime(u32 operation, struct menuitem *item, struct numandtext *value);
void scenarioKohCallback40(s32 *arg0);
void scenarioKohCallback44(s32 *arg0);
void scenarioKohInit(void);
@@ -44,7 +44,7 @@ void scenarioPacInit(void);
void scenarioPacReset(void);
void scenarioPacKill(struct mpchr *mpchr, s32 arg1, s32 *score, s32 *arg3);
Gfx *scenarioPacRadar(Gfx *gdl);
s32 menuhandlerMpOpenOptions(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerMpOpenOptions(u32 operation, struct menuitem *item, s32 *value);
void scenarioCallback40(s32 *arg0);
void scenarioCallback44(s32 *arg0);
void scenarioInit(void);
+35 -35
View File
@@ -3,36 +3,36 @@
#include <ultra64.h>
#include "types.h"
char *frMenuTextFailReason(struct menu_item *item);
char *frMenuTextDifficultyName(struct menu_item *item);
char *frMenuTextTimeTakenValue(struct menu_item *item);
char *frMenuTextScoreValue(struct menu_item *item);
char *frMenuTextWeaponName(struct menu_item *item);
char *frMenuTextTargetsDestroyedValue(struct menu_item *item);
char *frMenuTextAccuracyValue(struct menu_item *item);
char *frMenuTextGoalScoreLabel(struct menu_item *item);
char *frMenuTextGoalScoreValue(struct menu_item *item);
char *frMenuTextMinAccuracyOrTargetsLabel(struct menu_item *item);
char *frMenuTextMinAccuracyOrTargetsValue(struct menu_item *item);
char *frMenuTextTimeLimitLabel(struct menu_item *item);
char *frMenuTextTimeLimitValue(struct menu_item *item);
char *frMenuTextAmmoLimitLabel(struct menu_item *item);
char *frMenuTextAmmoLimitValue(struct menu_item *item);
char *ciMenuTextBioName(struct menu_item *item);
char *ciMenuTextBioAge(struct menu_item *item);
char *ciMenuTextBioRace(struct menu_item *item);
char *frMenuTextFailReason(struct menuitem *item);
char *frMenuTextDifficultyName(struct menuitem *item);
char *frMenuTextTimeTakenValue(struct menuitem *item);
char *frMenuTextScoreValue(struct menuitem *item);
char *frMenuTextWeaponName(struct menuitem *item);
char *frMenuTextTargetsDestroyedValue(struct menuitem *item);
char *frMenuTextAccuracyValue(struct menuitem *item);
char *frMenuTextGoalScoreLabel(struct menuitem *item);
char *frMenuTextGoalScoreValue(struct menuitem *item);
char *frMenuTextMinAccuracyOrTargetsLabel(struct menuitem *item);
char *frMenuTextMinAccuracyOrTargetsValue(struct menuitem *item);
char *frMenuTextTimeLimitLabel(struct menuitem *item);
char *frMenuTextTimeLimitValue(struct menuitem *item);
char *frMenuTextAmmoLimitLabel(struct menuitem *item);
char *frMenuTextAmmoLimitValue(struct menuitem *item);
char *ciMenuTextBioName(struct menuitem *item);
char *ciMenuTextBioAge(struct menuitem *item);
char *ciMenuTextBioRace(struct menuitem *item);
u32 func0f1a6388(void);
u32 func0f1a64a0(void);
char *dtMenuTextOkOrResume(struct menu_item *item);
char *dtMenuTextCancelOrAbort(struct menu_item *item);
char *dtMenuTextTimeTakenValue(struct menu_item *item);
char *dtMenuTextOkOrResume(struct menuitem *item);
char *dtMenuTextCancelOrAbort(struct menuitem *item);
char *dtMenuTextTimeTakenValue(struct menuitem *item);
u32 func0f1a6a04(void);
char *htMenuTextOkOrResume(struct menu_item *item);
char *htMenuTextCancelOrAbort(struct menu_item *item);
char *htMenuTextTimeTakenValue(struct menu_item *item);
char *htMenuTextOkOrResume(struct menuitem *item);
char *htMenuTextCancelOrAbort(struct menuitem *item);
char *htMenuTextTimeTakenValue(struct menuitem *item);
u32 func0f1a6c8c(void);
u32 func0f1a6cc4(void);
struct menu_dialog *ciGetFrWeaponListMenuDialog(void);
struct menudialog *ciGetFrWeaponListMenuDialog(void);
void func0f1a7560(void *ptr, u16 fileid, u32 arg2, void *arg3, s32 arg4, bool arg5);
void func0f1a7730(void *ptr);
void *func0f1a7794(u16 fileid, u8 *arg1, s32 arg2, s32 arg3);
@@ -41,22 +41,22 @@ s32 menudialog001a39a8(u32, u32, u32 *);
s32 menudialog001a3af4(u32, u32, u32 *);
s32 menudialog001a5f48(u32, u32, u32 *);
s32 menudialog001a6548(u32, u32, u32 *);
bool menudialogDeviceTrainingResults(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialog001a6aa4(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialogFiringRangeResults(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
bool menudialogDeviceTrainingResults(u32 operation, struct menudialog *dialog, struct menu *menu);
bool menudialog001a6aa4(u32 operation, struct menudialog *dialog, struct menu *menu);
bool menudialogFiringRangeResults(u32 operation, struct menudialog *dialog, struct menu *menu);
s32 menudialog001a737c(u32, u32, u32 *);
s32 frDetailsOkMenuHandler(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler001a3448(u32 operation, struct menu_item *item, s32 *value);
s32 frDetailsOkMenuHandler(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001a3448(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001a348c(u32, u32, u32 *);
s32 menuhandler001a44c0(u32, u32, u32 *);
s32 menuhandlerFrFailedContinue(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerFrFailedContinue(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001a5dc0(u32, u32, u32 *);
s32 menuhandler001a63e4(u32, u32, u32 *);
s32 menuhandlerDtOkOrResume(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler001a6514(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerDtOkOrResume(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001a6514(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001a6950(u32, u32, u32 *);
s32 menuhandler001a6a34(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler001a6a70(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler001a6a34(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001a6a70(u32 operation, struct menuitem *item, s32 *value);
s32 menuhandler001a6d4c(u32, u32, u32 *);
s32 menuhandler001a6ea4(u32, u32, u32 *);
s32 menuhandlerFrDifficulty(u32, u32, u32 *);
+1 -1
View File
@@ -640,7 +640,7 @@ extern u32 var8009dfc0;
extern struct briefing g_Briefing;
extern u16 var8009dfe0[2];
extern struct missionconfig g_MissionConfig;
extern struct menustackitem g_MenuStack[4];
extern struct menu g_Menus[4];
extern struct menudata g_MenuData;
extern u32 var800a2038;
extern u32 var800a203c;
+83 -19
View File
@@ -3232,7 +3232,7 @@ struct hoverprop {
u16 size;
};
struct menu_item {
struct menuitem {
u8 type;
u8 param;
u32 param1;
@@ -3241,13 +3241,13 @@ struct menu_item {
void *handler;
};
struct menu_dialog {
struct menudialog {
u8 type;
u32 title;
struct menu_item *items;
struct menuitem *items;
void *unk0c;
u32 unk10;
struct menu_dialog *nextsibling;
struct menudialog *nextsibling;
};
struct twowords {
@@ -3426,9 +3426,9 @@ struct menulayer {
};
struct menuframe {
struct menu_dialog *dialog;
struct menudialog *dialog;
u32 unk04;
struct menu_item *item;
struct menuitem *item;
/*0x0c*/ u32 unk0c;
/*0x10*/ u32 unk10;
/*0x14*/ s32 unk14;
@@ -3457,12 +3457,73 @@ struct menuframe {
/*0x6d*/ s8 unk6d;
};
struct menustackdfc {
struct menudfc {
u32 unk00;
f32 unk04;
};
struct menustackitem {
struct menudata_endscreen {
u32 unke1c;
// ......xx = cheat ID
// .....1.. = ?
// .....2.. = show completion cheat name
// .....4.. = ?
// .....8.. = show timed cheat name
u32 cheatinfo;
bool unke24;
u32 unke28;
u32 stageindex;
};
struct menudata_main {
u32 unke1c;
u32 unke20;
u32 mpindex;
u32 unke28;
u32 unke2c;
};
struct menudata_mpsetup {
u32 slotindex;
u32 slotcount;
u32 unke24;
};
struct menudata_mppause {
u32 unke1c;
u32 unke20;
u32 unke24;
s32 weaponnum; // of selected weapon in inventory menu
};
struct menudata_mpend {
u32 unke1c;
};
struct menudata_filesel {
u32 slotindex;
u32 slotcount;
u32 unke24;
u32 unke28;
u32 unke2c;
};
struct menudata_pak {
u32 unke1c;
};
struct menudata_main4mb {
u32 slotindex;
};
struct menudata_train {
u32 unke1c;
struct mpconfigfull *mpconfig;
};
struct menu {
struct menuframe frames[10];
/*0x460*/ s16 numframes;
/*0x464*/ struct menulayer layers[6];
@@ -3686,12 +3747,12 @@ struct menustackitem {
union {
/*0x844*/ u32 unk844;
/*0x844*/ u8 *mpconfigbuffer;
/*0x844*/ u8 *mpconfigbuffer; // for MENUROOT_TRAINING
};
union {
/*0x848*/ u32 unk848;
/*0x848*/ u32 mpconfigbufferlen;
/*0x848*/ u32 mpconfigbufferlen; // for MENUROOT_TRAINING
};
/*0x84c*/ u32 unk84c;
@@ -4058,17 +4119,20 @@ struct menustackitem {
/*0xdf0*/ u32 unkdf0;
/*0xdf4*/ s8 *unkdf4;
/*0xdf8*/ u8 unkdf8;
/*0xdfc*/ struct menustackdfc unkdfc[4];
/*0xe1c*/ s32 slotindex;
/*0xdfc*/ struct menudfc unkdfc[4];
union {
/*0xe20*/ u32 slotcount;
/*0xe20*/ struct mpconfigfull *mpconfig;
};
struct menudata_endscreen endscreen;
struct menudata_main main;
struct menudata_mpsetup mpsetup;
struct menudata_mppause mppause;
struct menudata_mpend mpend;
struct menudata_filesel filesel;
struct menudata_pak pak;
struct menudata_main4mb main4mb;
struct menudata_train train;
} data;
/*0xe24*/ u32 unke24;
/*0xe28*/ u32 unke28;
/*0xe2c*/ u32 unke2c;
/*0xe30*/ u32 unke30;
/*0xe34*/ u16 unke34; // I/O error code
/*0xe38*/ u32 unke38;
@@ -4238,7 +4302,7 @@ struct savefile_setup {
};
struct mpscenario {
struct menu_dialog *optionsdialog;
struct menudialog *optionsdialog;
void (*initfunc)(void);
s32 (*unk08)(void);
void (*resetfunc)(void);