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Decompile creditsTickSprites
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@@ -913,7 +913,7 @@ f32 func0f1382e0(f32 range);
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void creditsCreatePendingBgLayers(u32 mask);
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Gfx *creditsClearFramebuffer(Gfx *gdl, u32 colour);
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void creditsResetSprites(void);
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void func0f13899c(void);
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void creditsTickSprites(void);
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void creditsGetSpritePos(struct coord *pos, struct creditssprite *sprite, s32 spritenum);
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Gfx *creditsRenderSprites(Gfx *gdl);
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u32 func0f1399d0(void);
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