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https://gitlab.com/ryandwyer/perfect-dark
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Decompile currentPlayerSetAutoAimX
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@@ -5,12 +5,12 @@
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u32 func0f0c79f0(void);
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u32 func0f0c7a00(void);
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void currentPlaySetAutoAimY(bool enabled);
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void currentPlayerSetAutoAimY(bool enabled);
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bool currentPlayerIsAutoAimYEnabled(void);
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u32 func0f0c7a8c(void);
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u32 func0f0c7af0(void);
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u32 func0f0c7b00(void);
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u32 func0f0c7b64(void);
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void currentPlayerSetAutoAimX(bool enabled);
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bool currentPlayerIsAutoAimXEnabled(void);
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u32 func0f0c7bd0(void);
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u32 func0f0c7c34(void);
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