Decompile currentPlayerSetAutoAimX

This commit is contained in:
Ryan Dwyer
2020-02-29 23:03:14 +10:00
parent d45e342fc9
commit 255b651770
3 changed files with 9 additions and 12 deletions
+2 -2
View File
@@ -5,12 +5,12 @@
u32 func0f0c79f0(void);
u32 func0f0c7a00(void);
void currentPlaySetAutoAimY(bool enabled);
void currentPlayerSetAutoAimY(bool enabled);
bool currentPlayerIsAutoAimYEnabled(void);
u32 func0f0c7a8c(void);
u32 func0f0c7af0(void);
u32 func0f0c7b00(void);
u32 func0f0c7b64(void);
void currentPlayerSetAutoAimX(bool enabled);
bool currentPlayerIsAutoAimXEnabled(void);
u32 func0f0c7bd0(void);
u32 func0f0c7c34(void);