mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-29 07:32:16 -04:00
Decompile currentPlayerChooseBodyAndHead
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@@ -18,7 +18,7 @@ u32 func0f0b7c60(void);
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void func0f0b802c(void);
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void func0f0b85a0(f32 *floats, struct coord *pos);
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u32 func0f0b85f8(void);
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void func0f0b872c(s32 *bodynum, s32 *headnum, s32 arg2);
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void currentPlayerChooseBodyAndHead(s32 *bodynum, s32 *headnum, s32 *arg2);
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void func0f0b8ba0(void);
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void func0f0b9538(void);
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void func0f0b96e8(void);
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@@ -45,7 +45,7 @@ u32 func0f18a030(void);
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void mpCalculatePlayerTitle(struct mpplayer *mpplayer);
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u32 func0f18a56c(void);
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void func0f18b9e4(void);
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u32 func0f18bb1c(void);
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s32 func0f18bb1c(void);
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s32 mpGetNumHeads(void);
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s32 mpGetHeadId(u8 headnum);
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s32 mpGetHeadRequiredFeature(u8 headnum);
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@@ -141,8 +141,8 @@ struct g_vars {
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/*000434*/ u8 *ailist;
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/*000438*/ u32 aioffset;
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/*00043c*/ u32 unk00043c;
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/*000440*/ s32 unk000440;
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/*000444*/ s32 unk000444;
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/*000440*/ s32 antiheadnum;
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/*000444*/ s32 antibodynum;
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/*000448*/ s32 coopradaron;
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/*00044c*/ s32 antiradaron;
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/*000450*/ s32 pendingantiplayernum;
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+2
-1
@@ -2361,7 +2361,7 @@ struct player {
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/*0x0310*/ struct coord bondprevpos;
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/*0x031c*/ f32 thetadie;
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/*0x0320*/ f32 vertadie;
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/*0x0324*/ u32 bondtype;
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/*0x0324*/ u32 bondtype; // OUTFIT constant
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/*0x0328*/ bool startnewbonddie;
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/*0x032c*/ bool redbloodfinished;
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/*0x0330*/ bool deathanimfinished;
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@@ -2791,6 +2791,7 @@ struct player {
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/*0x1c48*/ f32 unk1c48;
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/*0x1c4c*/ f32 unk1c4c;
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/*0x1c50*/ u8 unk1c50_01 : 1;
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/*0x1c51*/ u8 disguised : 1;
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/*0x1c54*/ u32 unk1c54;
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/*0x1c58*/ f32 unk1c58;
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/*0x1c5c*/ f32 stealhealth;
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