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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-18 13:13:11 -04:00
Decompile currentPlayerChooseBodyAndHead
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@@ -18,7 +18,7 @@ u32 func0f0b7c60(void);
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void func0f0b802c(void);
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void func0f0b85a0(f32 *floats, struct coord *pos);
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u32 func0f0b85f8(void);
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void func0f0b872c(s32 *bodynum, s32 *headnum, s32 arg2);
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void currentPlayerChooseBodyAndHead(s32 *bodynum, s32 *headnum, s32 *arg2);
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void func0f0b8ba0(void);
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void func0f0b9538(void);
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void func0f0b96e8(void);
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@@ -45,7 +45,7 @@ u32 func0f18a030(void);
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void mpCalculatePlayerTitle(struct mpplayer *mpplayer);
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u32 func0f18a56c(void);
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void func0f18b9e4(void);
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u32 func0f18bb1c(void);
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s32 func0f18bb1c(void);
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s32 mpGetNumHeads(void);
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s32 mpGetHeadId(u8 headnum);
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s32 mpGetHeadRequiredFeature(u8 headnum);
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