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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-18 13:13:11 -04:00
Decompile doorUpdatePortalIfWindowed
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@@ -128,7 +128,7 @@ void func0f07063c(struct prop *prop, bool arg1);
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void func0f070698(struct prop *prop, bool arg1);
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void func0f0706f8(struct prop *prop, bool arg1);
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void func0f07079c(struct prop *prop, bool arg1);
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u32 func0f07092c(void);
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s32 func0f07092c(struct coord *pos, f32 arg1, f32 arg2, f32 arg3);
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u32 func0f070a1c(void);
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u32 func0f070bd0(void);
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u32 func0f070ca0(void);
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@@ -154,7 +154,7 @@ u32 func0f073478(void);
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u32 func0f073ae8(void);
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u32 func0f073c6c(struct defaultobj *obj, bool *arg1);
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void doorTick(struct prop *doorprop);
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void func0f07731c(struct prop *door, s32 playercount);
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void doorUpdatePortalIfWindowed(struct prop *door, s32 playercount);
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u32 func0f077448(void);
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void platformDisplaceProps(struct prop *platform, s16 *propnums, struct coord *prevpos, struct coord *newpos);
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void liftTick(struct prop *lift);
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