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https://gitlab.com/ryandwyer/perfect-dark
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Decompile chopperTickCombat
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@@ -183,7 +183,7 @@ bool chopperSetArmed(struct chopperobj *obj, bool armed);
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void chopperRestartTimer(struct chopperobj *obj);
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f32 chopperGetTimer(struct chopperobj *heli);
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void chopperSetMaxDamage(struct chopperobj *obj, u16 health);
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u32 func0f07b164(void);
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f32 func0f07b164(struct coord *pos1, struct coord *pos2, struct coord *pos3, struct coord *pos4);
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void chopperFireRocket(struct chopperobj *chopper, bool side);
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u32 func0f07b3f0(void);
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void func0f07ba38(struct prop *prop, f32 roty, f32 rotx, struct coord *vector, u32 arg4);
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+1
-1
@@ -2049,7 +2049,7 @@ struct chopperobj { // objtype 0x39
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/*0xb0*/ f32 otz;
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/*0xb4*/ f32 bob;
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/*0xb8*/ f32 bobstrength;
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/*0xbc*/ u32 targetvisible;
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/*0xbc*/ bool targetvisible;
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/*0xc0*/ s32 timer60;
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/*0xc4*/ s32 patroltimer60;
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/*0xc8*/ u32 gunturnyspeed60;
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