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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-18 05:08:36 -04:00
Decompile func0f021fa8
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@@ -17,7 +17,7 @@ u32 func0f021258(void);
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void func0f02133c(struct chrdata *chr);
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void chrDoFlinchcntThing(struct chrdata *chr, f32 arg1);
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u32 func0f02143c(void);
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void func0f021fa8(struct chrdata *chr, struct coord *pos, s16 *room);
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void func0f021fa8(struct chrdata *chr, struct coord *pos, s16 *rooms);
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void func0f0220ec(struct chrdata *chr, s32 arg1, s32 arg2);
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u32 func0f022214(void);
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void chrUpdateCloak(struct chrdata *chr);
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@@ -107,7 +107,7 @@ u32 func0f03b1e0(struct chrdata *chr);
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bool chrDropItem(struct chrdata *chr, u32 modelnum, u32 weaponnum);
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void func0f03ba44(struct chrdata *chr, u32 arg1, u32 arg2, u32 arg3);
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u32 chrTryPunchOrKick(struct chrdata *chr, u32 arg1);
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u32 func0f03c044(void);
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struct eyespy *func0f03c044(struct chrdata *chr);
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void chrTickStand(struct chrdata *chr);
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void chrTickAnim(struct chrdata *chr);
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void chrTickSurrender(struct chrdata *chr);
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@@ -100,6 +100,6 @@ void portalSetEnabled(s32 portal, bool enable);
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u32 func0f164e8c(void);
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u32 func0f164f9c(void);
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u32 func0f165004(void);
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void func0f1650d0(struct coord *arg0, struct coord *arg1, s16 *rooms, s32 arg3, s32 arg4);
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void func0f1650d0(struct coord *lower, struct coord *upper, s16 *rooms, s32 arg3, s32 arg4);
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#endif
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