Decompile menutextMatchTime

This commit is contained in:
Ryan Dwyer
2020-03-03 18:34:22 +10:00
parent 52d459fbd4
commit 299f7d5c7f
3 changed files with 7 additions and 19 deletions
+1 -1
View File
@@ -10072,7 +10072,7 @@ struct menu_item menuitems_2a6cc[] = {
{ MENUITEMTYPE_LABEL, 1, 0x00000200, 0x000054a3, (u32)&func0f178050, menuhandlerMpInGameLimitLabel }, // "Score Limit:"
{ MENUITEMTYPE_LABEL, 2, 0x00000200, 0x000054a4, (u32)&func0f178050, menuhandlerMpInGameLimitLabel }, // "Team Score Limit:"
{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000082, 0x00000000, NULL },
{ MENUITEMTYPE_LABEL, 0, 0x00000000, 0x0000511e, (u32)&func0f1782f8, NULL }, // "Game Time:"
{ MENUITEMTYPE_LABEL, 0, 0x00000000, 0x0000511e, (u32)&menutextMatchTime, NULL }, // "Game Time:"
{ MENUITEMTYPE_SELECTABLE, 1, 0x00000020, (u32)&menutextPauseOrUnpause, 0x00000000, menuhandlerMpPause },
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000024, 0x0000511f, 0x00000000, &menudialog_mpendgame }, // "End Game"
{ MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL },