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Decompile weaponGetFunction
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@@ -1162,7 +1162,7 @@ struct player1630 {
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};
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struct player638 {
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/*0x0638*/ u8 unk0638;
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/*0x0638*/ u8 unk0638; // weapon num
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/*0x0639*/ u8 unk0639;
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/*0x063a*/ u8 unk063a;
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/*0x063b*/ u8 unk063b; // 1 if using second function
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