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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-30 07:44:34 -04:00
Decompile currentPlayerSetScreenSize
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@@ -11,7 +11,7 @@ u32 func0f0b3548(void);
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u32 func0f0b35b8(void);
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u32 func0f0b3988(void);
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u32 func0f0b39c0(void);
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u32 func0f0b4958(void);
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void currentPlayerSetScreenSize(f32 width, f32 height);
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void currentPlayerSetScreenPosition(f32 left, f32 top);
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void currentPlayerSetPerspective(f32 near, f32 fovy, f32 aspect);
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f32 func0f0b49b8(f32 arg0);
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+4
-4
@@ -2553,15 +2553,15 @@ struct player {
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/*0x16f0*/ u32 unk16f0;
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/*0x16f4*/ f32 gunzoomfovs[3];
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/*0x1700*/ u32 unk1700;
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/*0x1704*/ u32 unk1704;
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/*0x1708*/ u32 unk1708;
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/*0x1704*/ f32 c_screenwidth;
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/*0x1708*/ f32 c_screenheight;
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/*0x170c*/ f32 c_screenleft;
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/*0x1710*/ f32 c_screentop;
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/*0x1714*/ f32 c_perspnear;
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/*0x1718*/ f32 c_perspfovy;
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/*0x171c*/ f32 c_perspaspect;
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/*0x1720*/ u32 unk1720;
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/*0x1724*/ f32 unk1724;
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/*0x1720*/ f32 c_halfwidth;
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/*0x1724*/ f32 c_halfheight;
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/*0x1728*/ u32 unk1728;
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/*0x172c*/ u32 unk172c;
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/*0x1730*/ u32 unk1730;
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