Decompile currentPlayerUpdateMoveInitSpeed

This commit is contained in:
Ryan Dwyer
2020-03-01 15:06:38 +10:00
parent f9958d84a9
commit 2c192e0933
5 changed files with 25 additions and 97 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ void func0f0cb89c(struct player *player, s16 *rooms);
void func0f0cb8c4(struct player *player);
void func0f0cb904(struct coord *coord);
void func0f0cba88(f32 *a, f32 *b, struct coord *c, f32 mult1, f32 mult2);
u32 func0f0cbb48(void);
void currentPlayerUpdateMoveInitSpeed(struct coord *newpos);
u32 func0f0cbc58(void);
u32 func0f0cbf50(void);
u32 func0f0cc19c(void);
+1 -3
View File
@@ -1126,9 +1126,7 @@ struct player {
/*0x0198*/ f32 unk0198;
/*0x019c*/ u32 unk019c;
/*0x01a0*/ u32 unk01a0;
/*0x01a4*/ u32 unk01a4;
/*0x01a8*/ u32 unk01a8;
/*0x01ac*/ u32 unk01ac;
/*0x01a4*/ struct coord moveinitspeed;
/*0x01b0*/ u32 bondmovemode;
/*0x01b4*/ u32 unk01b4;
/*0x01b8*/ u32 unk01b8;