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Decompile currentPlayerUpdateMoveInitSpeed
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@@ -34,7 +34,7 @@ void func0f0cb89c(struct player *player, s16 *rooms);
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void func0f0cb8c4(struct player *player);
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void func0f0cb904(struct coord *coord);
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void func0f0cba88(f32 *a, f32 *b, struct coord *c, f32 mult1, f32 mult2);
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u32 func0f0cbb48(void);
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void currentPlayerUpdateMoveInitSpeed(struct coord *newpos);
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u32 func0f0cbc58(void);
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u32 func0f0cbf50(void);
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u32 func0f0cc19c(void);
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