Decompile ammotypeGetMaxCapacity

This commit is contained in:
Ryan Dwyer
2020-03-29 12:54:46 +10:00
parent 88fbb080f1
commit 2d88b7c122
2 changed files with 5 additions and 11 deletions
+1 -1
View File
@@ -154,7 +154,7 @@ void func0f0a95ec(u32 arg0, u32 arg1);
void currentPlayerGiveAmmo(s32 ammotype, s32 quantity);
s32 ammoGetQuantity(u32 type);
s32 currentPlayerGetAmmoCount(s8 arg0);
s32 ammotypeGetMaxCapacity(u32 ammotype);
u32 ammotypeGetMaxCapacity(u32 ammotype);
bool ammotypeAllowsUnlimitedAmmo(u32 ammotype);
void currentPlayerGiveUnlimitedAmmo(bool force);
u32 weaponGetAmmoType(u32 weaponnum, u32 func);