Decompile mpMenuTextPainReceived

This commit is contained in:
Ryan Dwyer
2021-01-02 16:51:24 +10:00
parent 91e2ab3847
commit 2dad086d04
3 changed files with 8 additions and 39 deletions
+2 -2
View File
@@ -25,8 +25,8 @@ char *mpMenuTextAmmoUsed(struct menuitem *item);
char *mpMenuTextDistance(struct menuitem *item);
u32 mpMenuTextTime(void);
char *mpMenuTextAccuracy(struct menuitem *item);
u32 func0f17ad80(void);
u32 mpMenuTextPainReceived(void);
void func0f17ad80(char *dst, f32 arg0);
char *mpMenuTextPainReceived(struct menuitem *item);
u32 mpMenuTextDamageDealt(void);
s32 menuhandlerMpMedal(u32 operation, struct menuitem *item, union handlerdata *data);
u32 func0f17b360(void);
+1 -1
View File
@@ -4387,7 +4387,7 @@ struct mpplayer {
/*0x6c*/ u32 distance; // 1 unit = 100 metres
/*0x70*/ u32 accuracy;
/*0x74*/ u32 damagedealt;
/*0x78*/ f32 painreceived;
/*0x78*/ u32 painreceived;
/*0x7c*/ u32 headshots;
/*0x80*/ u32 ammoused;
/*0x84*/ u32 accuracymedals;