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Decompile mpCalculateTeamScoreLimit
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@@ -14,7 +14,7 @@ void func0f18800c(s32 playernum, bool arg1);
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void func0f1881d4(s32 index);
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void mpSetDefaultSetup(void);
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void mpSetDefaultNamesIfEmpty(void);
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u32 func0f18844c(void);
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s32 mpCalculateTeamScoreLimit(void);
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void mpApplyLimits(void);
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s32 mpGetPlayerRankings(struct mpteaminfo *info);
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u32 func0f188930(void);
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