Decompile invAddOneIfCantHaveSlayer

This commit is contained in:
Ryan Dwyer
2021-01-02 19:21:18 +10:00
parent 3e873ddac6
commit 2f61b2daa3
2 changed files with 16 additions and 33 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ bool invHasSingleWeaponExcAllGuns(s32 weaponnum);
struct invitem *invFindDoubleWeapon(s32 weapon1, s32 weapon2);
bool invHasDoubleWeaponExcAllGuns(s32 weapon1, s32 weapon2);
bool invHasSingleWeaponOrProp(s32 weaponnum);
s32 func0f111b88(s32 arg0);
s32 invAddOneIfCantHaveSlayer(s32 arg0);
s32 currentStageForbidsSlayer(void);
bool invCanHaveAllGunsWeapon(s32 weaponnum);
bool invHasSingleWeaponIncAllGuns(s32 weaponnum);