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Decompile invAddOneIfCantHaveSlayer
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@@ -14,7 +14,7 @@ bool invHasSingleWeaponExcAllGuns(s32 weaponnum);
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struct invitem *invFindDoubleWeapon(s32 weapon1, s32 weapon2);
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bool invHasDoubleWeaponExcAllGuns(s32 weapon1, s32 weapon2);
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bool invHasSingleWeaponOrProp(s32 weaponnum);
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s32 func0f111b88(s32 arg0);
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s32 invAddOneIfCantHaveSlayer(s32 arg0);
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s32 currentStageForbidsSlayer(void);
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bool invCanHaveAllGunsWeapon(s32 weaponnum);
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bool invHasSingleWeaponIncAllGuns(s32 weaponnum);
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